Package org.joml
Contains all classes of JOML.
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Interface Summary Interface Description Matrix2dc Interface to a read-only view of a 2x2 matrix of double-precision floats.Matrix2fc Interface to a read-only view of a 2x2 matrix of single-precision floats.Matrix3dc Interface to a read-only view of a 3x3 matrix of double-precision floats.Matrix3fc Interface to a read-only view of a 3x3 matrix of single-precision floats.Matrix3x2dc Interface to a read-only view of a 3x2 matrix of double-precision floats.Matrix3x2fc Interface to a read-only view of a 3x2 matrix of single-precision floats.Matrix4dc Interface to a read-only view of a 4x4 matrix of double-precision floats.Matrix4fc Interface to a read-only view of a 4x4 matrix of single-precision floats.Matrix4x3dc Interface to a read-only view of a 4x3 matrix of double-precision floats.Matrix4x3fc Interface to a read-only view of a 4x3 matrix of single-precision floats.Quaterniondc Interface to a read-only view of a quaternion of double-precision floats.Quaternionfc Interface to a read-only view of a quaternion of single-precision floats.Vector2dc Interface to a read-only view of a 2-dimensional vector of double-precision floats.Vector2fc Interface to a read-only view of a 2-dimensional vector of single-precision floats.Vector2ic Interface to a read-only view of a 2-dimensional vector of integers.Vector3dc Interface to a read-only view of a 3-dimensional vector of double-precision floats.Vector3fc Interface to a read-only view of a 3-dimensional vector of single-precision floats.Vector3ic Interface to a read-only view of a 3-dimensional vector of integers.Vector4dc Interface to a read-only view of a 4-dimensional vector of double-precision floats.Vector4fc Interface to a read-only view of a 4-dimensional vector of single-precision floats.Vector4ic Interface to a read-only view of a 4-dimensional vector of integers. -
Class Summary Class Description AxisAngle4d Represents a 3D rotation of a given radians about an axis represented as an unit 3D vector.AxisAngle4f Represents a 3D rotation of a given radians about an axis represented as an unit 3D vector.FrustumIntersection Efficiently performs frustum intersection tests by caching the frustum planes of an arbitrary transformationmatrix
.FrustumRayBuilder Provides methods to compute rays through an arbitrary perspective transformation defined by aMatrix4fc
.GeometryUtils Useful geometry methods.Interpolationd Contains various interpolation functions.Interpolationf Contains various interpolation functions.Intersectiond Contains intersection and distance tests for some 2D and 3D geometric primitives.Intersectionf Contains intersection and distance tests for some 2D and 3D geometric primitives.Math Contains fast approximations of someMath
operations.Matrix2d Contains the definition of a 2x2 matrix of doubles, and associated functions to transform it.Matrix2f Contains the definition of a 2x2 matrix of floats, and associated functions to transform it.Matrix3d Contains the definition of a 3x3 matrix of doubles, and associated functions to transform it.Matrix3dStack A stack of manyMatrix3d
instances.Matrix3f Contains the definition of a 3x3 matrix of floats, and associated functions to transform it.Matrix3fStack A stack of manyMatrix3f
instances.Matrix3x2d Contains the definition of a 3x2 matrix of doubles, and associated functions to transform it.Matrix3x2dStack A stack of manyMatrix3x2d
instances.Matrix3x2f Contains the definition of a 3x2 matrix of floats, and associated functions to transform it.Matrix3x2fStack A stack of manyMatrix3x2f
instances.Matrix4d Contains the definition of a 4x4 Matrix of doubles, and associated functions to transform it.Matrix4dStack A stack of manyMatrix4d
instances.Matrix4f Contains the definition of a 4x4 matrix of floats, and associated functions to transform it.Matrix4fStack A stack of manyMatrix4f
instances.Matrix4x3d Contains the definition of an affine 4x3 matrix (4 columns, 3 rows) of doubles, and associated functions to transform it.Matrix4x3dStack A stack of manyMatrix4x3d
instances.Matrix4x3f Contains the definition of an affine 4x3 matrix (4 columns, 3 rows) of floats, and associated functions to transform it.Matrix4x3fStack A stack of manyMatrix4x3f
instances.Options Utility class for reading system properties.PolygonsIntersection Class for polygon/point intersection tests when testing many points against one or many static concave or convex, simple polygons.Quaterniond Quaternion of 4 double-precision floats which can represent rotation and uniform scaling.QuaterniondInterpolator Computes the weighted average of multiple rotations represented asQuaterniond
instances.Quaternionf Quaternion of 4 single-precision floats which can represent rotation and uniform scaling.QuaternionfInterpolator Computes the weighted average of multiple rotations represented asQuaternionf
instances.Random Pseudo-random number generator.RayAabIntersection This is an implementation of the Fast Ray/Axis-Aligned Bounding Box Overlap Tests using Ray Slopes paper.RoundingMode Rounding modes.Runtime Internal class to detect features of the runtime.SimplexNoise A simplex noise algorithm for 2D, 3D and 4D input.Vector2d Represents a 2D vector with double-precision.Vector2f Represents a 2D vector with single-precision.Vector2i Represents a 2D vector with single-precision.Vector3d Contains the definition of a Vector comprising 3 doubles and associated transformations.Vector3f Contains the definition of a Vector comprising 3 floats and associated transformations.Vector3i Contains the definition of a Vector comprising 3 ints and associated transformations.Vector4d Contains the definition of a Vector comprising 4 doubles and associated transformations.Vector4f Contains the definition of a Vector comprising 4 floats and associated transformations.Vector4i Contains the definition of a Vector comprising 4 ints and associated transformations. -
Exception Summary Exception Description ConfigurationException Exception thrown when using an invalid JOML runtime configuration.