Package | Description |
---|---|
<Unnamed> | |
mpicbg.ij | |
mpicbg.models | |
mpicbg.trakem2.transform |
Modifier and Type | Field and Description |
---|---|
protected TransformMesh |
Transform_ThinPlateSpline.mesh |
Modifier and Type | Class and Description |
---|---|
class |
TransformMeshMapping<T extends TransformMesh>
Use a
TransformMesh to map and map inversely
source into target
which is an InvertibleMapping . |
Modifier and Type | Method and Description |
---|---|
protected static void |
TransformMeshMapping.mapTriangle(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor target) |
protected static void |
TransformMeshMapping.mapTriangleInterpolated(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor target) |
protected static void |
TransformMeshMapping.mapTriangleInverse(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor target) |
protected static void |
TransformMeshMapping.mapTriangleInverseInterpolated(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor target) |
Modifier and Type | Class and Description |
---|---|
class |
CoordinateTransformMesh |
class |
ElasticMovingLeastSquaresMesh<M extends AbstractModel<M>> |
class |
MovingLeastSquaresMesh<M extends AbstractModel<M>>
A transformation mesh that implements a landmark based deformation by means
of Moving Least Squares as described by \citet{SchaeferAl06} inspired by the
implementation of Johannes Schindelin.
|
class |
SpringMesh
A
TransformMesh with all Vertices being interconnected by springs. |
Modifier and Type | Method and Description |
---|---|
TransformMesh |
TransformMesh.createInverse()
TODO Not yet tested
|
Constructor and Description |
---|
TransformMeshMap2D(TransformMesh t,
int width,
int height) |
Modifier and Type | Class and Description |
---|---|
class |
TransformMeshMappingWithMasks<T extends TransformMesh>
Specialized
TransformMapping for Patches, that is, rendering
the image, outside mask and mask in one go instead three. |
Modifier and Type | Class and Description |
---|---|
class |
TransformMesh |
Modifier and Type | Method and Description |
---|---|
protected static void |
TransformMeshMappingWithMasks.mapByteAlphaTriangle(TransformMesh m,
AffineModel2D ai,
ij.process.ByteProcessor source,
ij.process.ByteProcessor alpha,
ij.process.ByteProcessor target,
ij.process.ByteProcessor targetMask) |
protected static void |
TransformMeshMappingWithMasks.mapColorAlphaTriangle(TransformMesh m,
AffineModel2D ai,
ij.process.ColorProcessor source,
ij.process.ByteProcessor alpha,
ij.process.ColorProcessor target,
ij.process.ByteProcessor targetMask)
Mapping for color images with alpha composition.
|
protected static void |
TransformMeshMappingWithMasks.mapShortAlphaTriangle(TransformMesh m,
AffineModel2D ai,
ij.process.ShortProcessor source,
ij.process.ByteProcessor alpha,
ij.process.ShortProcessor target) |
protected static void |
TransformMeshMappingWithMasks.mapTriangle(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor target,
ij.process.ByteProcessor targetOutside) |
protected static void |
TransformMeshMappingWithMasks.mapTriangle(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor sourceMask,
ij.process.ImageProcessor target,
ij.process.ImageProcessor targetMask,
ij.process.ByteProcessor targetOutside) |
protected static void |
TransformMeshMappingWithMasks.mapTriangleInterpolated(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor target,
ij.process.ByteProcessor targetOutside) |
protected static void |
TransformMeshMappingWithMasks.mapTriangleInterpolated(TransformMesh m,
AffineModel2D ai,
ij.process.ImageProcessor source,
ij.process.ImageProcessor sourceMask,
ij.process.ImageProcessor target,
ij.process.ImageProcessor targetMask,
ij.process.ByteProcessor targetOutside)
Does not do alpha composition.
|
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