Package | Description |
---|---|
mpicbg.spim.mpicbg | |
mpicbg.spim.preprocessing | |
mpicbg.spim.registration.bead | |
mpicbg.spim.registration.threshold | |
spim.vecmath |
Modifier and Type | Method and Description |
---|---|
static void |
Java3d.applyInPlace(AbstractAffineModel3D<?> m,
Point3d p) |
static void |
Java3d.applyInPlace(AbstractAffineModel3D<?> m,
Point3d p,
double[] tmp) |
static void |
Java3d.applyInverseInPlace(AbstractAffineModel3D<?> m,
Point3d p) |
static void |
Java3d.applyInverseInPlace(AbstractAffineModel3D<?> m,
Point3d p,
double[] tmp) |
Modifier and Type | Method and Description |
---|---|
protected double |
AutomaticAngleSetup.computeLambda(Point3d q,
Point3d r,
Point3d p) |
Constructor and Description |
---|
Bead(int id,
Point3d location,
ViewDataBeads myView) |
Modifier and Type | Field and Description |
---|---|
Point3d |
ComponentProperties.center |
Modifier and Type | Method and Description |
---|---|
double |
Point3d.distance(Point3d p1)
Returns the distance between this point and point p1.
|
double |
Point3d.distanceL1(Point3d p1)
Computes the L-1 (Manhattan) distance between this point and point p1.
|
double |
Point3d.distanceLinf(Point3d p1)
Computes the L-infinite distance between this point and point p1.
|
double |
Point3d.distanceSquared(Point3d p1)
Returns the square of the distance between this point and point p1.
|
void |
Transform3D.lookAt(Point3d eye,
Point3d center,
Vector3d up)
Helping function that specifies the position and orientation of a view
matrix.
|
void |
Transform3D.transform(Point3d point)
Transforms the point parameter with this transform and places the result
back into point.
|
void |
Matrix4d.transform(Point3d point)
Transforms the point parameter with this Matrix4d and places the result
back into point.
|
void |
Transform3D.transform(Point3d point,
Point3d pointOut)
Transforms the point parameter with this transform and places the result
into pointOut.
|
void |
Matrix4d.transform(Point3d point,
Point3d pointOut)
Transforms the point parameter with this Matrix4d and places the result
into pointOut.
|
Constructor and Description |
---|
Point3d(Point3d p1)
Constructs and initializes a Point3d from the specified Point3d.
|
Point3f(Point3d p1)
Constructs and initializes a Point3f from the specified Point3d.
|
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