Class | Description |
---|---|
AxisAngle4d |
A four-element axis angle represented by double-precision floating point
x,y,z,angle components.
|
AxisAngle4f |
A four-element axis angle represented by single-precision floating point
x,y,z,angle components.
|
Color3f |
A three-element color value represented by single precision floating point
x,y,z values.
|
Matrix3d |
A double precision floating point 3 by 3 matrix.
|
Matrix3f |
A single precision floating point 3 by 3 matrix.
|
Matrix4d |
A double precision floating point 4 by 4 matrix.
|
Matrix4f |
A single precision floating point 4 by 4 matrix.
|
Point3d |
A 3 element point that is represented by double precision floating point
x,y,z coordinates.
|
Point3f |
A 3 element point that is represented by single precision floating point
x,y,z coordinates.
|
Point3i |
A 3 element point represented by signed integer x,y,z coordinates.
|
Point4d |
A 4 element vector represented by double precision floating point x,y,z,w
coordinates.
|
Point4f |
A 4 element point represented by single precision floating point x,y,z,w
coordinates.
|
Quat4d |
A 4-element quaternion represented by double precision floating point x,y,z,w
coordinates.
|
Quat4f |
A 4 element unit quaternion represented by single precision floating point
x,y,z,w coordinates.
|
Transform3D |
A generalized transform object represented internally as a 4x4
double-precision floating point matrix.
|
Tuple3d |
A generic 3-element tuple that is represented by double-precision floating
point x,y,z coordinates.
|
Tuple3f |
A generic 3-element tuple that is represented by single precision-floating
point x,y,z coordinates.
|
Tuple3i |
A 3-element tuple represented by signed integer x,y,z coordinates.
|
Tuple4d |
A 4 element tuple represented by double precision floating point x,y,z,w
coordinates.
|
Tuple4f |
A 4-element tuple represented by single-precision floating point x,y,z,w
coordinates.
|
Vector3d |
A 3-element vector that is represented by double-precision floating point
x,y,z coordinates.
|
Vector3f |
A 3-element vector that is represented by single-precision floating point
x,y,z coordinates.
|
Vector4d |
A 4-element vector represented by double-precision floating point x,y,z,w
coordinates.
|
Vector4f |
A 4-element vector represented by single-precision floating point x,y,z,w
coordinates.
|
Exception | Description |
---|---|
SingularMatrixException |
Indicates that inverse of a matrix can not be computed.
|
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