ProcessIndependentPortion(ImagePortion portion,
RandomAccessibleInterval<T> img,
InterpolatorFactory<T,RandomAccessible<T>> interpolatorFactory,
AffineTransform3D transform,
Img<T> fusedImg,
BoundingBoxGUI bb) |
ProcessParalellPortion(ImagePortion portion,
ArrayList<RandomAccessibleInterval<T>> imgs,
InterpolatorFactory<T,RandomAccessible<T>> interpolatorFactory,
AffineTransform3D[] transforms,
Img<T> fusedImg,
BoundingBoxGUI bb) |
ProcessParalellPortionWeight(ImagePortion portion,
ArrayList<RandomAccessibleInterval<T>> imgs,
ArrayList<RealRandomAccessible<FloatType>> weights,
InterpolatorFactory<T,RandomAccessible<T>> interpolatorFactory,
AffineTransform3D[] transforms,
Img<T> fusedImg,
BoundingBoxGUI bb) |
ProcessParalellPortionWeights(ImagePortion portion,
ArrayList<RandomAccessibleInterval<T>> imgs,
ArrayList<ArrayList<RealRandomAccessible<FloatType>>> weights,
InterpolatorFactory<T,RandomAccessible<T>> interpolatorFactory,
AffineTransform3D[] transforms,
Img<T> fusedImg,
BoundingBoxGUI bb) |
ProcessSequentialPortion(ImagePortion portion,
ArrayList<RandomAccessibleInterval<T>> imgs,
InterpolatorFactory<T,RandomAccessible<T>> interpolatorFactory,
AffineTransform3D[] transforms,
Img<T> fusedImg,
Img<FloatType> weightImg,
BoundingBoxGUI bb) |
ProcessSequentialPortionWeight(ImagePortion portion,
ArrayList<RandomAccessibleInterval<T>> imgs,
ArrayList<RealRandomAccessible<FloatType>> weights,
InterpolatorFactory<T,RandomAccessible<T>> interpolatorFactory,
AffineTransform3D[] transforms,
Img<T> fusedImg,
Img<FloatType> weightImg,
BoundingBoxGUI bb) |
ProcessSequentialPortionWeights(ImagePortion portion,
ArrayList<RandomAccessibleInterval<T>> imgs,
ArrayList<ArrayList<RealRandomAccessible<FloatType>>> weights,
InterpolatorFactory<T,RandomAccessible<T>> interpolatorFactory,
AffineTransform3D[] transforms,
Img<T> fusedImg,
Img<FloatType> weightImg,
BoundingBoxGUI bb) |