public class Blending extends Object implements RealRandomAccessible<FloatType>
| Constructor and Description |
|---|
Blending(Interval interval,
float[] border,
float[] blending)
RealRandomAccess that computes a blending function for a certain
Interval |
| Modifier and Type | Method and Description |
|---|---|
int |
numDimensions() |
RealRandomAccess<FloatType> |
realRandomAccess() |
RealRandomAccess<FloatType> |
realRandomAccess(RealInterval interval) |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitgetAt, getAt, getAtpublic Blending(Interval interval, float[] border, float[] blending)
Intervalinterval - - the interval it is defined on (return zero outside of it)border - - how many pixels to skip before starting blending (on each side of each dimension)blending - - how many pixels to compute the blending function on (on each side of each dimension)public int numDimensions()
numDimensions in interface EuclideanSpacepublic RealRandomAccess<FloatType> realRandomAccess()
realRandomAccess in interface RealRandomAccessible<FloatType>public RealRandomAccess<FloatType> realRandomAccess(RealInterval interval)
realRandomAccess in interface RealRandomAccessible<FloatType>Copyright © 2015–2021 Fiji. All rights reserved.