| Package | Description |
|---|---|
| de.sciss.jcollider | |
| de.sciss.jcollider.gui | |
| loci.sonification |
| Class and Description |
|---|
| BlockAllocator
The
BlockAllocator interface allows the use of different
implementations of allocators for audio and control busses by the
Server class. |
| BlockAllocator.Factory
This sub interface describes a class which is
capable of producing a new
BlockAllocator. |
| Buffer
Mimics SCLang's Buffer class,
that is, it's a client side
representation of an audio buffer
|
| Buffer.CompletionAction
Interface describing an action to take place after
an asynchronous buffer command is completed.
|
| Buffer.CompletionFunction
Interface describing an function that creates an
OSC message used as a completion message in asynchronous buffer commands.
|
| Bus
Mimics SCLang's Bus class,
that is, it's a client side
representation of an audio or control bus
|
| Bus.GetCompletionAction
Interface describing an action to take place after
an asynchronous bus query is completed.
|
| Constants
A utility interface that
different classes can implements to
gain access to commonly used constants.
|
| Control
Class for the Control UGen.
|
| ControlDesc
A descriptor class for a control
UGen, similar to SClang's ControlName class.
|
| GraphElem
This interface does the dirty
job of putting all kinds of different
elements under one brand which
can be used in UGen graph generation.
|
| GraphElemArray
This interface does the dirty
job of putting all kinds of different
elements under one brand which
can be used in UGen graph generation.
|
| Group
Mimics SCLang's Group class,
that is, it's a client side
representation of a group in the synthesis graph
|
| Node
This is a client side representation of a node in the synthesis graph.
|
| NodeEvent
These kind of events get delivered by a
node watcher to inform listeners about
node status changes.
|
| NodeListener
Objects which wish to be informed about server status
changes must implement this interface and register using
Server.addListener. |
| NodeWatcher
A node status managing class which has a similar concept
as SCLang's NodeWatcher class, however the implementation is
different and the feature set is different.
|
| OSCMultiResponder
Despite the name, the
OSCMultiResponder
mimics the SClang counter part only superficially. |
| OSCResponderNode
Similar operation as the SClang class
of the same name, but slightly different implementation,
based on the new
OSCMultiResponder class
and NetUtil. |
| OSCResponderNode.Action |
| Server
Closely following SClang's server class,
this is the client side representation
of a supercollider server.
|
| Server.CompletionAction
This interface is used to describe an action
to be executed after some process such as
booting the server has completed.
|
| Server.Status
A static field only class
describing the snapshot of the server status
as delivered by
getStatus |
| ServerEvent
These kind of events get delivered by a
server represenation to inform listeners about
server status changes
|
| ServerListener
Objects which wish to be informed about server status
changes must implement this interface and register using
Server.addListener. |
| ServerOptions
A class full of getter/setter methods
to describe the options to boot a local scsynth server.
|
| Synth
Mimics SCLang's Synth class,
that is, it's a client side
representation of a synth in the synthesis graph
|
| SynthDef
This is the representation of a UGen graph, a prototype
for a synth node.
|
| UGen
The client side represenation of a unit generator.
|
| UGenChannel
Represents one output channel of a (potentially
multi-ouput) UGen.
|
| UGenInfo.Arg
Descriptor for a ugen input argument.
|
| UGenInput
A subinterface of
GraphElem
that represents elements in a graph
that can directly be used as inputs to a ugen. |
| Class and Description |
|---|
| Constants
A utility interface that
different classes can implements to
gain access to commonly used constants.
|
| Node
This is a client side representation of a node in the synthesis graph.
|
| NodeEvent
These kind of events get delivered by a
node watcher to inform listeners about
node status changes.
|
| NodeListener
Objects which wish to be informed about server status
changes must implement this interface and register using
Server.addListener. |
| NodeWatcher
A node status managing class which has a similar concept
as SCLang's NodeWatcher class, however the implementation is
different and the feature set is different.
|
| Server
Closely following SClang's server class,
this is the client side representation
of a supercollider server.
|
| ServerEvent
These kind of events get delivered by a
server represenation to inform listeners about
server status changes
|
| ServerListener
Objects which wish to be informed about server status
changes must implement this interface and register using
Server.addListener. |
| SynthDef
This is the representation of a UGen graph, a prototype
for a synth node.
|
| Class and Description |
|---|
| Constants
A utility interface that
different classes can implements to
gain access to commonly used constants.
|
| ServerEvent
These kind of events get delivered by a
server represenation to inform listeners about
server status changes
|
| ServerListener
Objects which wish to be informed about server status
changes must implement this interface and register using
Server.addListener. |
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