Package | Description |
---|---|
de.sciss.jcollider | |
de.sciss.jcollider.gui |
Modifier and Type | Field and Description |
---|---|
protected Server |
Server.enc_this |
protected Server |
NodeWatcher.server |
Modifier and Type | Method and Description |
---|---|
Server |
ServerEvent.getServer() |
Server |
Node.getServer()
Queries the server at which the node resides
|
Server |
Bus.getServer() |
Server |
Buffer.getServer()
Queries the server at which the buffer resides
|
Modifier and Type | Method and Description |
---|---|
static Buffer |
Buffer.alloc(Server server,
int numFrames)
Allocates and returns a new mono Buffer with given number of frames.
|
static Buffer |
Buffer.alloc(Server server,
int numFrames,
int numChannels)
Allocates and returns a new Buffer with given number of channels and frames.
|
static Buffer |
Buffer.alloc(Server server,
int numFrames,
int numChannels,
Buffer.CompletionFunction completionFunc)
Allocates and returns a new Buffer with given number of channels and frames.
|
static Buffer |
Buffer.alloc(Server server,
int numFrames,
int numChannels,
Buffer.CompletionFunction completionFunc,
int bufNum)
Allocates and returns a new Buffer with given number of channels and frames.
|
static Bus |
Bus.alloc(Server server,
Object rate) |
static Bus |
Bus.alloc(Server server,
Object rate,
int numChannels) |
static Buffer[] |
Buffer.allocConsecutive(int numBufs,
Server server,
int numFrames)
Allocates and returns an array of neighbouring single channel
Buffer objects
with given number of frames. |
static Buffer[] |
Buffer.allocConsecutive(int numBufs,
Server server,
int numFrames,
int numChannels)
Allocates and returns an array of neighbouring
Buffer objects with given number
of channels and frames. |
static Buffer[] |
Buffer.allocConsecutive(int numBufs,
Server server,
int numFrames,
int numChannels,
Buffer.CompletionFunction completionFunc)
Allocates and returns an array of neighbouring
Buffer objects with given number
of channels and frames. |
static Buffer[] |
Buffer.allocConsecutive(int numBufs,
Server server,
int numFrames,
int numChannels,
Buffer.CompletionFunction completionFunc,
int bufNum)
Allocates and returns an array of neighbouring
Buffer objects with given number
of channels and frames. |
static Bus |
Bus.audio(Server server) |
static Bus |
Bus.audio(Server server,
int numChannels) |
static Group |
Group.basicNew(Server server) |
static Group |
Group.basicNew(Server server,
int nodeID) |
static Synth |
Synth.basicNew(String defName,
Server server) |
static Synth |
Synth.basicNew(String defName,
Server server,
int nodeID) |
void |
Server.CompletionAction.completion(Server server)
Requests the implementing class to
perform any action it wishes.
|
static Bus |
Bus.control(Server server) |
static Bus |
Bus.control(Server server,
int numChannels) |
static Buffer |
Buffer.cueSoundFile(Server server,
String path) |
static Buffer |
Buffer.cueSoundFile(Server server,
String path,
long startFrame) |
static Buffer |
Buffer.cueSoundFile(Server server,
String path,
long startFrame,
int numChannels) |
static Buffer |
Buffer.cueSoundFile(Server server,
String path,
long startFrame,
int numChannels,
int bufferSize) |
static Buffer |
Buffer.cueSoundFile(Server server,
String path,
long startFrame,
int numChannels,
int bufferSize,
Buffer.CompletionFunction completionFunc) |
static void |
Buffer.freeAll(Server server)
Frees all known buffers on a server.
|
void |
SynthDef.load(Server s)
Stores the def in a temp file and sends a
corresponding OSC
/d_load message to the server. |
void |
SynthDef.load(Server s,
de.sciss.net.OSCMessage completionMsg)
Stores the def in a temp file and sends a
corresponding OSC
/d_load message to the server. |
void |
SynthDef.load(Server s,
de.sciss.net.OSCMessage completionMsg,
File path)
Stores the def in a file and sends a
corresponding OSC
/d_load message to the server. |
static NodeWatcher |
NodeWatcher.newFrom(Server s)
Returns a
NodeWatcher to
monitor a given server. |
static Buffer |
Buffer.read(Server server,
String path)
Reads a whole file into memory for PlayBuf etc.
|
static Buffer |
Buffer.read(Server server,
String path,
long startFrame)
Reads a whole file into memory for PlayBuf etc., starting at a given frame.
|
static Buffer |
Buffer.read(Server server,
String path,
long startFrame,
int numFrames)
Reads a section of a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.read(Server server,
String path,
long startFrame,
int numFrames,
Buffer.CompletionAction action)
Reads a section of a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.read(Server server,
String path,
long startFrame,
int numFrames,
Buffer.CompletionAction action,
int bufNum)
Reads a section of a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readChannel(Server server,
String path,
long startFrame,
int numFrames,
int[] channels)
Reads a section of a given set of channels from a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readChannel(Server server,
String path,
long startFrame,
int numFrames,
int[] channels,
Buffer.CompletionAction action)
Reads a section of a given set of channels from a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readChannel(Server server,
String path,
long startFrame,
int numFrames,
int[] channels,
Buffer.CompletionAction action,
int bufNum)
Reads a section of a given set of channels from a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readNoUpdate(Server server,
String path)
Reads a whole file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readNoUpdate(Server server,
String path,
long startFrame)
Reads a whole file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readNoUpdate(Server server,
String path,
long startFrame,
int numFrames)
Reads a section of a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readNoUpdate(Server server,
String path,
long startFrame,
int numFrames,
Buffer.CompletionFunction completionFunc)
Reads a section of a file into memory for PlayBuf etc.
|
static Buffer |
Buffer.readNoUpdate(Server server,
String path,
long startFrame,
int numFrames,
Buffer.CompletionFunction completionFunc,
int bufNum)
Reads a section of a file into memory for PlayBuf etc.
|
void |
SynthDef.send(Server server)
Sends the definition to
a server.
|
void |
SynthDef.send(Server server,
de.sciss.net.OSCMessage completionMsg)
Sends the definition to
a server.
|
Constructor and Description |
---|
Buffer(Server server,
int numFrames,
int numChannels)
Creates a new Buffer with given number of frames and channels.
|
Buffer(Server server,
int numFrames,
int numChannels,
int bufNum)
Creates a new Buffer with given number of frames and channels.
|
Bus(Server server)
Creates an mono audio bus on the server at index 0.
|
Bus(Server server,
Object rate) |
Bus(Server server,
Object rate,
int index) |
Bus(Server server,
Object rate,
int index,
int numChannels) |
Node(Server server)
Creates a Node representation.
|
Node(Server server,
int nodeID)
Creates a Node representation for a given
node ID.
|
OSCResponderNode(Server s,
String cmdName,
de.sciss.net.OSCListener action)
Creates a new responder node to listen
for messages coming in from the given server.
|
OSCResponderNode(Server s,
String cmdName,
OSCResponderNode.Action action)
Creates a new responder node to listen
for messages coming in from the given server.
|
ServerEvent(Object source,
int ID,
long when,
Server server) |
Modifier and Type | Field and Description |
---|---|
protected Server |
ServerPanel.server |
Modifier and Type | Method and Description |
---|---|
static JFrame |
ServerPanel.makeWindow(Server server)
Creates a window containing
a
ServerPanel for the given
server. |
static JFrame |
ServerPanel.makeWindow(Server server,
int flags)
Creates a window with custom flags.
|
Constructor and Description |
---|
ServerPanel(Server server,
int flags)
Creates a new
ServerPanel for
the given server and with GUI elements specified
by the flags. |
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