public class AxisAngle4f extends Object implements Serializable, Cloneable
Modifier and Type | Field and Description |
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float |
angle
The angle of rotation in radians.
|
float |
x
The x coordinate.
|
float |
y
The y coordinate.
|
float |
z
The z coordinate.
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Constructor and Description |
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AxisAngle4f()
Constructs and initializes an AxisAngle4f to (0,0,1,0).
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AxisAngle4f(AxisAngle4d a1)
Constructs and initializes an AxisAngle4f from the specified AxisAngle4d.
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AxisAngle4f(AxisAngle4f a1)
Constructs and initializes an AxisAngle4f from the specified AxisAngle4f.
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AxisAngle4f(float[] a)
Constructs and initializes an AxisAngle4f from the array of length 4.
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AxisAngle4f(float x,
float y,
float z,
float angle)
Constructs and initializes a AxisAngle4f from the specified xyzw
coordinates.
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AxisAngle4f(Vector3f axis,
float angle)
Constructs and initializes an AxisAngle4f from the specified axis and
angle.
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Modifier and Type | Method and Description |
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Object |
clone()
Creates a new object of the same class as this object.
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boolean |
epsilonEquals(AxisAngle4f a1,
float epsilon)
Returns true if the L-infinite distance between this axis-angle and
axis-angle a1 is less than or equal to the epsilon parameter, otherwise
returns false.
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boolean |
equals(AxisAngle4f a1)
Returns true if all of the data members of AxisAngle4f a1 are equal to
the corresponding data members in this AxisAngle4f.
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boolean |
equals(Object o1)
Returns true if the Object o1 is of type AxisAngle4f and all of the data
members of o1 are equal to the corresponding data members in this
AxisAngle4f.
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void |
get(float[] a)
Copies the value of this axis-angle into the array a.
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float |
getAngle()
Get the axis angle, in radians.
An axis angle is a rotation angle about the vector (x,y,z). |
float |
getX()
Get value of x coordinate.
|
float |
getY()
Get value of y coordinate.
|
float |
getZ()
Get value of z coordinate.
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int |
hashCode()
Returns a hash code value based on the data values in this object.
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void |
set(AxisAngle4d a1)
Sets the value of this axis-angle to the value of axis-angle a1.
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void |
set(AxisAngle4f a1)
Sets the value of this axis-angle to the value of axis-angle a1.
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void |
set(float[] a)
Sets the value of this axis-angle to the specified values in the array of
length 4.
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void |
set(float x,
float y,
float z,
float angle)
Sets the value of this axis-angle to the specified x,y,z,angle.
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void |
set(Matrix3d m1)
Sets the value of this axis-angle to the rotational component of the
passed matrix.
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void |
set(Matrix3f m1)
Sets the value of this axis-angle to the rotational component of the
passed matrix.
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void |
set(Matrix4d m1)
Sets the value of this axis-angle to the rotational component of the
passed matrix.
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void |
set(Matrix4f m1)
Sets the value of this axis-angle to the rotational component of the
passed matrix.
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void |
set(Quat4d q1)
Sets the value of this axis-angle to the rotational equivalent of the
passed quaternion.
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void |
set(Quat4f q1)
Sets the value of this axis-angle to the rotational equivalent of the
passed quaternion.
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void |
set(Vector3f axis,
float angle)
Sets the value of this AxisAngle4f to the specified axis and angle.
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void |
setAngle(float angle)
Set the axis angle, in radians.
An axis angle is a rotation angle about the vector (x,y,z). |
void |
setX(float x)
Set a new value for x coordinate.
|
void |
setY(float y)
Set a new value for y coordinate.
|
void |
setZ(float z)
Set a new value for z coordinate.
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String |
toString()
Returns a string that contains the values of this AxisAngle4f.
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public float x
public float y
public float z
public float angle
public AxisAngle4f(float x, float y, float z, float angle)
x
- the x coordinatey
- the y coordinatez
- the z coordinateangle
- the angle of rotation in radianspublic AxisAngle4f(float[] a)
a
- the array of length 4 containing x,y,z,angle in orderpublic AxisAngle4f(AxisAngle4f a1)
a1
- the AxisAngle4f containing the initialization x y z angle datapublic AxisAngle4f(AxisAngle4d a1)
a1
- the AxisAngle4d containing the initialization x y z angle datapublic AxisAngle4f(Vector3f axis, float angle)
axis
- the axisangle
- the angle of rotation in radianspublic AxisAngle4f()
public final void set(float x, float y, float z, float angle)
x
- the x coordinatey
- the y coordinatez
- the z coordinateangle
- the angle of rotation in radianspublic final void set(float[] a)
a
- the array of length 4 containing x,y,z,angle in orderpublic final void set(AxisAngle4f a1)
a1
- the axis-angle to be copiedpublic final void set(AxisAngle4d a1)
a1
- the axis-angle to be copiedpublic final void set(Vector3f axis, float angle)
axis
- the axisangle
- the angle of rotation in radianspublic final void get(float[] a)
a
- the arraypublic final void set(Quat4f q1)
q1
- the Quat4fpublic final void set(Quat4d q1)
q1
- the Quat4dpublic final void set(Matrix4f m1)
m1
- the matrix4fpublic final void set(Matrix4d m1)
m1
- the matrix4dpublic final void set(Matrix3f m1)
m1
- the matrix3fpublic final void set(Matrix3d m1)
m1
- the matrix3dpublic String toString()
public boolean equals(AxisAngle4f a1)
a1
- the axis-angle with which the comparison is madepublic boolean equals(Object o1)
public boolean epsilonEquals(AxisAngle4f a1, float epsilon)
a1
- the axis-angle to be compared to this axis-angleepsilon
- the threshold valuepublic int hashCode()
public Object clone()
clone
in class Object
OutOfMemoryError
- if there is not enough memory.Cloneable
public final float getAngle()
public final void setAngle(float angle)
angle
- The angle to set, in radians.public final float getX()
public final void setX(float x)
x
- the x coordinate.public final float getY()
public final void setY(float y)
y
- the y coordinate.public final float getZ()
public final void setZ(float z)
z
- the z coordinate.Copyright © 2015–2021 Fiji. All rights reserved.