public interface MatrixDecomposition<N extends Number>
Modifier and Type | Interface and Description |
---|---|
static interface |
MatrixDecomposition.Determinant<N extends Number> |
static interface |
MatrixDecomposition.EconomySize<N extends Number>
Several matrix decompositions can be expressed "economy sized" - some rows or columns of the decomposed
matrix parts are not needed for the most releveant use cases, and can therefore be left out.
|
static interface |
MatrixDecomposition.Factory<D extends MatrixDecomposition<?>> |
static interface |
MatrixDecomposition.Hermitian<N extends Number>
Some matrix decompositions are only available with hermitian (symmetric) matrices or different
decomposition algorithms could be used depending on if the matrix is hemitian or not.
|
static interface |
MatrixDecomposition.Ordered<N extends Number> |
static interface |
MatrixDecomposition.RankRevealing<N extends Number>
A rank-revealing matrix decomposition of a matrix [A] is a decomposition that is, or can be transformed
to be, on the form [A]=[X][D][Y]T where:
[X] and [Y] are square and well conditioned.
[D] is diagonal with nonnegative and non-increasing values on the diagonal.
|
static interface |
MatrixDecomposition.Solver<N extends Number> |
static interface |
MatrixDecomposition.Values<N extends Number>
Eigenvalue and Singular Value decompositions can calculate the "values" only, and the resulting
matrices and arrays can have their elements sorted (descending) or not.
|
Modifier and Type | Field and Description |
---|---|
static Structure2D |
TYPICAL |
Modifier and Type | Method and Description |
---|---|
boolean |
decompose(Access2D.Collectable<N,? super PhysicalStore<N>> matrix) |
boolean |
isComputed() |
MatrixStore<N> |
reconstruct() |
void |
reset()
Delete computed results, and resets attributes to default values
|
static final Structure2D TYPICAL
boolean decompose(Access2D.Collectable<N,? super PhysicalStore<N>> matrix)
matrix
- A matrix to decomposeboolean isComputed()
decompose(Access2D.Collectable)
MatrixStore<N> reconstruct()
void reset()
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