public abstract class ShadowFunctionOrSetType extends ShadowType
byReference, flowInfoList, LEGAL, METERS_PER_DEGREE, NESTED, NOTHING_MAPPED, PROP_CONTOURFILL_SINGLE_VALUE_AS_TEXTURE, PROP_IMAGE_BY_REF, SIMPLE_ANIMATE_FIELD, SIMPLE_FIELD, SIMPLE_TUPLE, trajectory1, trajectory2, yUp
Constructor and Description |
---|
ShadowFunctionOrSetType(MathType t,
DataDisplayLink link,
ShadowType parent,
ShadowRealTupleType domain,
ShadowType range)
this constructor is a bit of a kludge to get around
single inheritance problems
|
Modifier and Type | Method and Description |
---|---|
int |
checkIndices(int[] indices,
int[] display_indices,
int[] value_indices,
boolean[] isTransform,
int levelOfDifficulty)
checkIndices: check for rendering difficulty, etc
|
BufferedImage |
createImage(int data_width,
int data_height,
int texture_width,
int texture_height,
byte[][] color_values) |
BufferedImage |
createImage(int data_width,
int data_height,
int texture_width,
int texture_height,
byte[][] color_values,
boolean byRef) |
BufferedImage[] |
createImages(int axis,
int data_width_in,
int data_height_in,
int data_depth_in,
int texture_width_in,
int texture_height_in,
int texture_depth_in,
byte[][] color_values) |
boolean |
doTransform(Object group,
Data data,
float[] value_array,
float[] default_values,
DataRenderer renderer,
ShadowType shadow_api)
transform data into a (Java3D or Java2D) scene graph;
add generated scene graph components as children of group;
group is Group (Java3D) or VisADGroup (Java2D);
value_array are inherited valueArray values;
default_values are defaults for each display.DisplayRealTypeVector;
return true if need post-process
|
ShadowRealTupleType |
getDomain() |
ShadowRealType[] |
getDomainComponents() |
ShadowRealType[] |
getDomainReferenceComponents() |
boolean |
getFlat() |
int[] |
getInheritedValues() |
ShadowType |
getRange() |
ShadowRealType[] |
getRangeComponents() |
VisADQuadArray |
reverse(VisADQuadArray array) |
addLabelsToGroup, addSwitch, addTextToGroup, addToDetachableGroup, addToGroup, addToGroup, addToSwitch, adjustFlowToEarth, adjustFlowToEarth, adjustFlowToEarth, adjustZ, allowConstantColorSurfaces, allowCurvedTexture, allowLinearContour, assembleColor, assembleFlow, assembleSelect, assembleShape, assembleSpatial, byteToFloat, floatToByte, getAdaptedShadowType, getAdjustProjectionSeam, getAnyContour, getAnyFlow, getAnyShape, getAnyText, getComponentIndex, getComponents, getComponentWithRef, getCurvedTexture, getData, getDefaultColorIndex, getDisplay, getDisplayIndices, getFlowInfo, getIsLinearContour3D, getIsTerminal, getIsTexture3D, getIsTextureMap, getLevelOfDifficulty, getLink, getMappedDisplayScalar, getMultipleDisplayScalar, getMultipleSpatialDisplayScalar, getParentText, getParentTextControl, getRefToComponent, getTextMaps, getType, getValueIndices, makeBranch, makeContour, makeFlow, makePointGeometry, makePointGeometry, makeSpatialSet, makeStreamline, makeSwitch, makeText, makeTrajColor, makeTrajFlow, mapValues, mapValues, mapValues, recurseComponent, recurseRange, setTex3DCoords, setTexCoords, setTexStackCoords, setText, terminalTupleOrScalar, texture3DToGroup, textureDepth, textureHeight, textureStackToGroup, textureToGroup, textureWidth, toString, wantIndexed
public ShadowFunctionOrSetType(MathType t, DataDisplayLink link, ShadowType parent, ShadowRealTupleType domain, ShadowType range) throws VisADException, RemoteException
VisADException
RemoteException
public boolean getFlat()
public ShadowRealType[] getRangeComponents()
public ShadowRealType[] getDomainComponents()
public ShadowRealType[] getDomainReferenceComponents()
public int[] getInheritedValues()
public int checkIndices(int[] indices, int[] display_indices, int[] value_indices, boolean[] isTransform, int levelOfDifficulty) throws VisADException, RemoteException
checkIndices
in class ShadowType
VisADException
RemoteException
public ShadowRealTupleType getDomain()
public ShadowType getRange()
public boolean doTransform(Object group, Data data, float[] value_array, float[] default_values, DataRenderer renderer, ShadowType shadow_api) throws VisADException, RemoteException
VisADException
RemoteException
public BufferedImage createImage(int data_width, int data_height, int texture_width, int texture_height, byte[][] color_values) throws VisADException
createImage
in class ShadowType
VisADException
public BufferedImage createImage(int data_width, int data_height, int texture_width, int texture_height, byte[][] color_values, boolean byRef) throws VisADException
VisADException
public BufferedImage[] createImages(int axis, int data_width_in, int data_height_in, int data_depth_in, int texture_width_in, int texture_height_in, int texture_depth_in, byte[][] color_values) throws VisADException
createImages
in class ShadowType
VisADException
public VisADQuadArray reverse(VisADQuadArray array)
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