public final class MediaPlayer extends Object
MediaPlayer class provides the controls for playing media.
It is used in combination with the Media and MediaView
classes to display and control media playback. MediaPlayer does
not contain any visual elements so must be used with the MediaView
class to view any video track which may be present.
MediaPlayer provides the pause(), play(),
stop() and seek() controls as
well as the rate and autoPlay
properties which apply to all types of media. It also provides the
balance, mute, and
volume properties which control audio playback
characteristics. Further control over audio quality may be attained via the
AudioEqualizer associated with the player. Frequency descriptors of
audio playback may be observed by registering an AudioSpectrumListener.
Information about playback position, rate, and buffering may be obtained from
the currentTime,
currentRate, and
bufferProgressTime
properties, respectively. Media marker notifications are received by an event
handler registered as the onMarker property.
For finite duration media, playback may be positioned at any point in time
between 0.0 and the duration of the media. MediaPlayer
refines this definition by adding the startTime and
stopTime
properties which in effect define a virtual media source with time position
constrained to [startTime,stopTime]. Media playback
commences at startTime and continues to stopTime.
The interval defined by these two endpoints is termed a cycle with
duration being the difference of the stop and start times. This cycle
may be set to repeat a specific or indefinite number of times. The total
duration of media playback is then the product of the cycle duration and the
number of times the cycle is played. If the stop time of the cycle is reached
and the cycle is to be played again, the event handler registered with the
onRepeat property is invoked. If the stop time is reached and
the cycle is not to be repeated, then the event handler registered
with the onEndOfMedia property is invoked. A zero-relative index of
which cycle is presently being played is maintained by currentCount.
The operation of a MediaPlayer is inherently asynchronous.
A player is not prepared to respond to commands quasi-immediately until
its status has transitioned to MediaPlayer.Status.READY, which in
effect generally occurs when media pre-roll completes. Some requests made of
a player prior to its status being READY will however take
effect when that status is entered. These include invoking play()
without an intervening invocation of pause() or stop()
before the READY transition, as well as setting any of the
autoPlay, balance,
mute, rate,
startTime, stopTime, and
volume properties.
The status
property may be monitored to make the application aware of player status
changes, and callback functions may be registered via properties such as
onReady if an action should be taken when a particular status is
entered. There are also error and onError properties which
respectively enable monitoring when an error occurs and taking a specified
action in response thereto.
The same MediaPlayer object may be shared among multiple
MediaViews. This will not affect the player itself. In
particular, the property settings of the view will not have any effect on
media playback.
| Type | Property and Description |
|---|---|
DoubleProperty |
audioSpectrumInterval
The interval between spectrum updates in seconds.
|
ObjectProperty<AudioSpectrumListener> |
audioSpectrumListener
A listener for audio spectrum updates.
|
IntegerProperty |
audioSpectrumNumBands
The number of bands in the audio spectrum.
|
IntegerProperty |
audioSpectrumThreshold
The sensitivity threshold in decibels; must be non-positive.
|
BooleanProperty |
autoPlay
Whether playing should start as soon as possible.
|
DoubleProperty |
balance
The balance, or left-right setting, of the audio output.
|
ReadOnlyObjectProperty<Duration> |
bufferProgressTime
The current buffer position indicating how much media can be played
without stalling the
MediaPlayer. |
ReadOnlyIntegerProperty |
currentCount
The number of completed playback cycles.
|
ReadOnlyDoubleProperty |
currentRate
The current rate of playback regardless of settings.
|
ReadOnlyObjectProperty<Duration> |
currentTime
The current media playback time.
|
IntegerProperty |
cycleCount
The number of times the media will be played.
|
ReadOnlyObjectProperty<Duration> |
cycleDuration
|
ReadOnlyObjectProperty<MediaException> |
error
Observable property set to a
MediaException if an error occurs. |
BooleanProperty |
mute
Whether the player audio is muted.
|
ObjectProperty<Runnable> |
onEndOfMedia
Event handler invoked when the player
currentTime reaches
stopTime. |
ObjectProperty<Runnable> |
onError
Event handler invoked when an error occurs.
|
ObjectProperty<Runnable> |
onHalted
Event handler invoked when the status changes to
HALTED. |
ObjectProperty<EventHandler<MediaMarkerEvent>> |
onMarker
Event handler invoked when the player
currentTime reaches a
media marker. |
ObjectProperty<Runnable> |
onPaused
Event handler invoked when the status changes to
PAUSED. |
ObjectProperty<Runnable> |
onPlaying
Event handler invoked when the status changes to
PLAYING. |
ObjectProperty<Runnable> |
onReady
Event handler invoked when the status changes to
READY. |
ObjectProperty<Runnable> |
onRepeat
Event handler invoked when the player
currentTime reaches
stopTime and will be repeating. |
ObjectProperty<Runnable> |
onStalled
Event handler invoked when the status changes to
STALLED. |
ObjectProperty<Runnable> |
onStopped
Event handler invoked when the status changes to
STOPPED. |
DoubleProperty |
rate
The rate at which the media should be played.
|
ObjectProperty<Duration> |
startTime
The time offset where media should start playing, or restart from when
repeating.
|
ReadOnlyObjectProperty<MediaPlayer.Status> |
status
The current state of the MediaPlayer.
|
ObjectProperty<Duration> |
stopTime
The time offset where media should stop playing or restart when repeating.
|
ReadOnlyObjectProperty<Duration> |
totalDuration
The total amount of play time if allowed to play until finished.
|
DoubleProperty |
volume
The volume at which the media should be played.
|
| Modifier and Type | Class and Description |
|---|---|
static class |
MediaPlayer.Status
Enumeration describing the different status values of a
MediaPlayer. |
| Modifier and Type | Field and Description |
|---|---|
static int |
INDEFINITE
A value representing an effectively infinite number of playback cycles.
|
| Constructor and Description |
|---|
MediaPlayer(Media media)
Create a player for a specific media.
|
| Modifier and Type | Method and Description |
|---|---|
DoubleProperty |
audioSpectrumIntervalProperty()
The interval between spectrum updates in seconds.
|
ObjectProperty<AudioSpectrumListener> |
audioSpectrumListenerProperty()
A listener for audio spectrum updates.
|
IntegerProperty |
audioSpectrumNumBandsProperty()
The number of bands in the audio spectrum.
|
IntegerProperty |
audioSpectrumThresholdProperty()
The sensitivity threshold in decibels; must be non-positive.
|
BooleanProperty |
autoPlayProperty()
Whether playing should start as soon as possible.
|
DoubleProperty |
balanceProperty()
The balance, or left-right setting, of the audio output.
|
ReadOnlyObjectProperty<Duration> |
bufferProgressTimeProperty()
The current buffer position indicating how much media can be played
without stalling the
MediaPlayer. |
ReadOnlyIntegerProperty |
currentCountProperty()
The number of completed playback cycles.
|
ReadOnlyDoubleProperty |
currentRateProperty()
The current rate of playback regardless of settings.
|
ReadOnlyObjectProperty<Duration> |
currentTimeProperty()
The current media playback time.
|
IntegerProperty |
cycleCountProperty()
The number of times the media will be played.
|
ReadOnlyObjectProperty<Duration> |
cycleDurationProperty()
|
void |
dispose()
Free all resources associated with player.
|
ReadOnlyObjectProperty<MediaException> |
errorProperty()
Observable property set to a
MediaException if an error occurs. |
AudioEqualizer |
getAudioEqualizer()
Retrieve the
AudioEqualizer associated with this player. |
double |
getAudioSpectrumInterval()
Retrieves the value of the audio spectrum notification interval in seconds.
|
AudioSpectrumListener |
getAudioSpectrumListener()
Retrieves the listener of the audio spectrum.
|
int |
getAudioSpectrumNumBands()
Retrieves the number of bands in the audio spectrum.
|
int |
getAudioSpectrumThreshold()
Retrieves the audio spectrum threshold in decibels.
|
double |
getBalance()
Retrieves the audio balance.
|
Duration |
getBufferProgressTime()
Retrieves the
bufferProgressTime value. |
int |
getCurrentCount()
Retrieves the index of the current cycle.
|
double |
getCurrentRate()
Retrieves the current playback rate.
|
Duration |
getCurrentTime()
Retrieves the current media time.
|
int |
getCycleCount()
Retrieves the cycle count.
|
Duration |
getCycleDuration()
Retrieves the cycle duration in seconds.
|
MediaException |
getError()
Retrieve the value of the
error property or null
if there is no error. |
Media |
getMedia()
Retrieves the
Media instance being played. |
Runnable |
getOnEndOfMedia()
Retrieves the end of media event handler.
|
Runnable |
getOnError()
Retrieves the event handler for errors.
|
Runnable |
getOnHalted()
Retrieves the
MediaPlayer.Status.HALTED event handler. |
EventHandler<MediaMarkerEvent> |
getOnMarker()
Retrieves the marker event handler.
|
Runnable |
getOnPaused()
Retrieves the
MediaPlayer.Status.PAUSED event handler. |
Runnable |
getOnPlaying()
Retrieves the
MediaPlayer.Status.PLAYING event handler. |
Runnable |
getOnReady()
Retrieves the
MediaPlayer.Status.READY event handler. |
Runnable |
getOnRepeat()
Retrieves the repeat event handler.
|
Runnable |
getOnStalled()
Retrieves the
MediaPlayer.Status.STALLED event handler. |
Runnable |
getOnStopped()
Retrieves the
MediaPlayer.Status.STOPPED event handler. |
double |
getRate()
Retrieves the playback rate.
|
Duration |
getStartTime()
Retrieves the start time.
|
MediaPlayer.Status |
getStatus()
Retrieves the current player status.
|
Duration |
getStopTime()
Retrieves the stop time.
|
Duration |
getTotalDuration()
Retrieves the total playback duration including all cycles (repetitions).
|
double |
getVolume()
Retrieves the audio playback volume.
|
boolean |
isAutoPlay()
Retrieves the
autoPlay property value. |
boolean |
isMute()
Retrieves the
muteProperty() value. |
BooleanProperty |
muteProperty()
Whether the player audio is muted.
|
ObjectProperty<Runnable> |
onEndOfMediaProperty()
Event handler invoked when the player
currentTime reaches
stopTime. |
ObjectProperty<Runnable> |
onErrorProperty()
Event handler invoked when an error occurs.
|
ObjectProperty<Runnable> |
onHaltedProperty()
Event handler invoked when the status changes to
HALTED. |
ObjectProperty<EventHandler<MediaMarkerEvent>> |
onMarkerProperty()
Event handler invoked when the player
currentTime reaches a
media marker. |
ObjectProperty<Runnable> |
onPausedProperty()
Event handler invoked when the status changes to
PAUSED. |
ObjectProperty<Runnable> |
onPlayingProperty()
Event handler invoked when the status changes to
PLAYING. |
ObjectProperty<Runnable> |
onReadyProperty()
Event handler invoked when the status changes to
READY. |
ObjectProperty<Runnable> |
onRepeatProperty()
Event handler invoked when the player
currentTime reaches
stopTime and will be repeating. |
ObjectProperty<Runnable> |
onStalledProperty()
Event handler invoked when the status changes to
STALLED. |
ObjectProperty<Runnable> |
onStoppedProperty()
Event handler invoked when the status changes to
STOPPED. |
void |
pause()
Pauses the player.
|
void |
play()
Starts playing the media.
|
DoubleProperty |
rateProperty()
The rate at which the media should be played.
|
void |
seek(Duration seekTime)
Seeks the player to a new playback time.
|
void |
setAudioSpectrumInterval(double value)
Sets the value of the audio spectrum notification interval in seconds.
|
void |
setAudioSpectrumListener(AudioSpectrumListener listener)
Sets the listener of the audio spectrum.
|
void |
setAudioSpectrumNumBands(int value)
Sets the number of bands in the audio spectrum.
|
void |
setAudioSpectrumThreshold(int value)
Sets the audio spectrum threshold in decibels.
|
void |
setAutoPlay(boolean value)
Sets the
autoPlay property value. |
void |
setBalance(double value)
Sets the audio balance.
|
void |
setCycleCount(int value)
Sets the cycle count.
|
void |
setMute(boolean value)
Sets the value of
muteProperty(). |
void |
setOnEndOfMedia(Runnable value)
Sets the end of media event handler.
|
void |
setOnError(Runnable value)
Sets the event handler to be called when an error occurs.
|
void |
setOnHalted(Runnable value)
Sets the
MediaPlayer.Status.HALTED event handler. |
void |
setOnMarker(EventHandler<MediaMarkerEvent> onMarker)
Sets the marker event handler.
|
void |
setOnPaused(Runnable value)
Sets the
MediaPlayer.Status.PAUSED event handler. |
void |
setOnPlaying(Runnable value)
Sets the
MediaPlayer.Status.PLAYING event handler. |
void |
setOnReady(Runnable value)
Sets the
MediaPlayer.Status.READY event handler. |
void |
setOnRepeat(Runnable value)
Sets the repeat event handler.
|
void |
setOnStalled(Runnable value)
Sets the
MediaPlayer.Status.STALLED event handler. |
void |
setOnStopped(Runnable value)
Sets the
MediaPlayer.Status.STOPPED event handler. |
void |
setRate(double value)
Sets the playback rate to the supplied value.
|
void |
setStartTime(Duration value)
Sets the start time.
|
void |
setStopTime(Duration value)
Sets the stop time.
|
void |
setVolume(double value)
Sets the audio playback volume.
|
ObjectProperty<Duration> |
startTimeProperty()
The time offset where media should start playing, or restart from when
repeating.
|
ReadOnlyObjectProperty<MediaPlayer.Status> |
statusProperty()
The current state of the MediaPlayer.
|
void |
stop()
Stops playing the media.
|
ObjectProperty<Duration> |
stopTimeProperty()
The time offset where media should stop playing or restart when repeating.
|
ReadOnlyObjectProperty<Duration> |
totalDurationProperty()
The total amount of play time if allowed to play until finished.
|
DoubleProperty |
volumeProperty()
The volume at which the media should be played.
|
public ReadOnlyObjectProperty<MediaException> errorProperty
MediaException if an error occurs.getError()public ObjectProperty<Runnable> onErrorProperty
getOnError(),
setOnError(Runnable)public BooleanProperty autoPlayProperty
false.isAutoPlay(),
setAutoPlay(boolean)public DoubleProperty rateProperty
1.0 plays the media at its normal (encoded) playback rate,
2.0 plays back at twice the normal rate, etc. The currently
supported range of rates is [0.0, 8.0]. The default
value is 1.0.getRate(),
setRate(double)public ReadOnlyDoubleProperty currentRateProperty
rate is set to 1.0 and the player is paused or stalled,
then currentRate will be zero.getCurrentRate()public DoubleProperty volumeProperty
[0.0 1.0] where 0.0 is inaudible
and 1.0 is full volume, which is the default.getVolume(),
setVolume(double)public DoubleProperty balanceProperty
[-1.0, 1.0] with -1.0
being full left, 0.0 center, and 1.0 full right.
The default value is 0.0.getBalance(),
setBalance(double)public ObjectProperty<Duration> startTimeProperty
Duration.ZERO.
Constraints: 0 ≤ startTime < stopTime
getStartTime(),
setStartTime(Duration)public ObjectProperty<Duration> stopTimeProperty
getMedia().getDuration().
Constraints: startTime < stopTime ≤ Media.duration
getStopTime(),
setStopTime(Duration)public ReadOnlyObjectProperty<Duration> cycleDurationProperty
startTime and
stopTime
of this player. For the total duration of the Media use the
Media.duration property.getCycleDuration()public ReadOnlyObjectProperty<Duration> totalDurationProperty
cycleCount is set to INDEFINITE then this will
also be INDEFINITE. If the Media duration is UNKNOWN, then this will
likewise be UNKNOWN. Otherwise, total duration will be the product of
cycleDuration and cycleCount.getTotalDuration()public ReadOnlyObjectProperty<Duration> currentTimeProperty
seek(javafx.util.Duration) to change playback to a different
stream position.getCurrentTime()public ReadOnlyObjectProperty<MediaPlayer.Status> statusProperty
getStatus()public ReadOnlyObjectProperty<Duration> bufferProgressTimeProperty
MediaPlayer. This is applicable to
buffered streams such as those reading from network connections as
opposed for example to local files.
Seeking to a position beyond bufferProgressTime might
cause a slight pause in playback until an amount of data sufficient to
permit playback resumption has been buffered.
getBufferProgressTime()public IntegerProperty cycleCountProperty
cycleCount is set to 1
meaning the media will only be played once. Setting cycleCount
to a value greater than 1 will cause the media to play the given number
of times or until stopped. If set to INDEFINITE,
playback will repeat until stop() or pause() is called.
constraints: cycleCount ≥ 1
getCycleCount(),
setCycleCount(int)public ReadOnlyIntegerProperty currentCountProperty
startTime, i.e., when stopTime or the
end of media has been reached.getCurrentCount()public BooleanProperty muteProperty
true indicates
that audio is not being produced. The value of this property has
no effect on volume, i.e., if the audio is muted and then
un-muted, audio playback will resume at the same audible level provided
of course that the volume property has not been modified
meanwhile. The default value is false.isMute(),
setMute(boolean)public ObjectProperty<EventHandler<MediaMarkerEvent>> onMarkerProperty
currentTime reaches a
media marker.getOnMarker(),
setOnMarker(EventHandler)public ObjectProperty<Runnable> onEndOfMediaProperty
currentTime reaches
stopTime.getOnEndOfMedia(),
setOnEndOfMedia(Runnable)public ObjectProperty<Runnable> onReadyProperty
READY.getOnReady(),
setOnReady(Runnable)public ObjectProperty<Runnable> onPlayingProperty
PLAYING.getOnPlaying(),
setOnPlaying(Runnable)public ObjectProperty<Runnable> onPausedProperty
PAUSED.getOnPaused(),
setOnPaused(Runnable)public ObjectProperty<Runnable> onStoppedProperty
STOPPED.getOnStopped(),
setOnStopped(Runnable)public ObjectProperty<Runnable> onHaltedProperty
HALTED.getOnHalted(),
setOnHalted(Runnable)public ObjectProperty<Runnable> onRepeatProperty
currentTime reaches
stopTime and will be repeating. This callback is made
prior to seeking back to startTime.getOnRepeat(),
setOnRepeat(Runnable)public ObjectProperty<Runnable> onStalledProperty
STALLED.getOnStalled(),
setOnStalled(Runnable)public IntegerProperty audioSpectrumNumBandsProperty
[0.0, 22050] Hz. If the
number of spectral bands were in this case set to 10, the width of each
frequency bin in the spectrum would be 2205 Hz with the
lower bound of the lowest frequency bin equal to 0.0.public DoubleProperty audioSpectrumIntervalProperty
0.1 seconds.public IntegerProperty audioSpectrumThresholdProperty
public ObjectProperty<AudioSpectrumListener> audioSpectrumListenerProperty
An AudioSpectrumListener may be useful for example to
plot the frequency spectrum of the audio being played or to generate
waveforms for a music visualizer.
public static final int INDEFINITE
cycleCount is set to this value, the player
will replay the Media until stopped or paused.public MediaPlayer(Media media)
Media object with a MediaPlayer: once the
player is created it cannot be changed. Errors which occur synchronously
within the constructor will cause exceptions to be thrown. Errors which
occur asynchronously will cause the error property to be set and
consequently any onError callback to be invoked.
When created, the status of the player will be MediaPlayer.Status.UNKNOWN.
Once the status has transitioned to MediaPlayer.Status.READY the
player will be in a usable condition. The amount of time between player
creation and its entering READY status may vary depending,
for example, on whether the media is being read over a network connection
or from a local file system.
media - The media to play.NullPointerException - if media is null.MediaException - if any synchronous errors occur within the
constructor.public final AudioEqualizer getAudioEqualizer()
AudioEqualizer associated with this player.AudioEqualizer or null if player is disposed.public final MediaException getError()
error property or null
if there is no error.MediaException or null.public ReadOnlyObjectProperty<MediaException> errorProperty()
MediaException if an error occurs.getError()public final void setOnError(Runnable value)
value - the event handler or null.public final Runnable getOnError()
public ObjectProperty<Runnable> onErrorProperty()
getOnError(),
setOnError(Runnable)public final Media getMedia()
Media instance being played.Media object.public final void setAutoPlay(boolean value)
autoPlay property value.value - whether to enable auto-playbackpublic final boolean isAutoPlay()
autoPlay property value.public BooleanProperty autoPlayProperty()
false.isAutoPlay(),
setAutoPlay(boolean)public void play()
startTime. When playing actually starts the
status will be set to MediaPlayer.Status.PLAYING.public void pause()
status
will be set to MediaPlayer.Status.PAUSED.public void stop()
startTime, and resets
currentCount to zero. Once the player is actually
stopped, the status will be set to MediaPlayer.Status.STOPPED. The
only transitions out of STOPPED status are to
MediaPlayer.Status.PAUSED and MediaPlayer.Status.PLAYING which occur after
invoking pause() or play(), respectively.
While stopped, the player will not respond to playback position changes
requested by seek(javafx.util.Duration).public final void setRate(double value)
[0.0, 8.0].
Invoking this method will have no effect if media duration is Duration.INDEFINITE.value - the playback ratepublic final double getRate()
public DoubleProperty rateProperty()
1.0 plays the media at its normal (encoded) playback rate,
2.0 plays back at twice the normal rate, etc. The currently
supported range of rates is [0.0, 8.0]. The default
value is 1.0.getRate(),
setRate(double)public final double getCurrentRate()
public ReadOnlyDoubleProperty currentRateProperty()
rate is set to 1.0 and the player is paused or stalled,
then currentRate will be zero.getCurrentRate()public final void setVolume(double value)
[0.0, 1.0].value - the volumepublic final double getVolume()
1.0.public DoubleProperty volumeProperty()
[0.0 1.0] where 0.0 is inaudible
and 1.0 is full volume, which is the default.getVolume(),
setVolume(double)public final void setBalance(double value)
[-1.0, 1.0].value - the balancepublic final double getBalance()
public DoubleProperty balanceProperty()
[-1.0, 1.0] with -1.0
being full left, 0.0 center, and 1.0 full right.
The default value is 0.0.getBalance(),
setBalance(double)public final void setStartTime(Duration value)
[Duration.ZERO, stopTime).
Invoking this method will have no effect if media duration is Duration.INDEFINITE.value - the start timepublic final Duration getStartTime()
Duration.ZERO.public ObjectProperty<Duration> startTimeProperty()
Duration.ZERO.
Constraints: 0 ≤ startTime < stopTime
getStartTime(),
setStartTime(Duration)public final void setStopTime(Duration value)
(startTime, Media.duration].
Invoking this method will have no effect if media duration is Duration.INDEFINITE.value - the stop timepublic final Duration getStopTime()
getMedia().getDuration(). Note that
Media.duration may have the value
Duration.UNKNOWN if media initialization is not complete.public ObjectProperty<Duration> stopTimeProperty()
getMedia().getDuration().
Constraints: startTime < stopTime ≤ Media.duration
getStopTime(),
setStopTime(Duration)public final Duration getCycleDuration()
public ReadOnlyObjectProperty<Duration> cycleDurationProperty()
startTime and
stopTime
of this player. For the total duration of the Media use the
Media.duration property.getCycleDuration()public final Duration getTotalDuration()
public ReadOnlyObjectProperty<Duration> totalDurationProperty()
cycleCount is set to INDEFINITE then this will
also be INDEFINITE. If the Media duration is UNKNOWN, then this will
likewise be UNKNOWN. Otherwise, total duration will be the product of
cycleDuration and cycleCount.getTotalDuration()public final Duration getCurrentTime()
public ReadOnlyObjectProperty<Duration> currentTimeProperty()
seek(javafx.util.Duration) to change playback to a different
stream position.getCurrentTime()public void seek(Duration seekTime)
MediaPlayer.Status.STOPPED or media duration is Duration.INDEFINITE.
The behavior of seek() is constrained as follows where
start time and stop time indicate the effective lower and
upper bounds, respectively, of media playback:
| seekTime | seek position |
|---|---|
null | no change |
Duration.UNKNOWN | no change |
Duration.INDEFINITE | stop time |
| seekTime < start time | start time |
| seekTime > stop time | stop time |
| start time ≤ seekTime ≤ stop time | seekTime |
seekTime - the requested playback timepublic final MediaPlayer.Status getStatus()
public ReadOnlyObjectProperty<MediaPlayer.Status> statusProperty()
getStatus()public final Duration getBufferProgressTime()
bufferProgressTime value.public ReadOnlyObjectProperty<Duration> bufferProgressTimeProperty()
MediaPlayer. This is applicable to
buffered streams such as those reading from network connections as
opposed for example to local files.
Seeking to a position beyond bufferProgressTime might
cause a slight pause in playback until an amount of data sufficient to
permit playback resumption has been buffered.
getBufferProgressTime()public final void setCycleCount(int value)
[1,Integer.MAX_VALUE].
Invoking this method will have no effect if media duration is Duration.INDEFINITE.value - the cycle countpublic final int getCycleCount()
public IntegerProperty cycleCountProperty()
cycleCount is set to 1
meaning the media will only be played once. Setting cycleCount
to a value greater than 1 will cause the media to play the given number
of times or until stopped. If set to INDEFINITE,
playback will repeat until stop() or pause() is called.
constraints: cycleCount ≥ 1
getCycleCount(),
setCycleCount(int)public final int getCurrentCount()
public ReadOnlyIntegerProperty currentCountProperty()
startTime, i.e., when stopTime or the
end of media has been reached.getCurrentCount()public final void setMute(boolean value)
muteProperty().value - the mute settingpublic final boolean isMute()
muteProperty() value.public BooleanProperty muteProperty()
true indicates
that audio is not being produced. The value of this property has
no effect on volume, i.e., if the audio is muted and then
un-muted, audio playback will resume at the same audible level provided
of course that the volume property has not been modified
meanwhile. The default value is false.isMute(),
setMute(boolean)public final void setOnMarker(EventHandler<MediaMarkerEvent> onMarker)
onMarker - the marker event handler.public final EventHandler<MediaMarkerEvent> getOnMarker()
public ObjectProperty<EventHandler<MediaMarkerEvent>> onMarkerProperty()
currentTime reaches a
media marker.getOnMarker(),
setOnMarker(EventHandler)public final void setOnEndOfMedia(Runnable value)
value - the event handler or null.public final Runnable getOnEndOfMedia()
null.public ObjectProperty<Runnable> onEndOfMediaProperty()
currentTime reaches
stopTime.getOnEndOfMedia(),
setOnEndOfMedia(Runnable)public final void setOnReady(Runnable value)
MediaPlayer.Status.READY event handler.value - the event handler or null.public final Runnable getOnReady()
MediaPlayer.Status.READY event handler.null.public ObjectProperty<Runnable> onReadyProperty()
READY.getOnReady(),
setOnReady(Runnable)public final void setOnPlaying(Runnable value)
MediaPlayer.Status.PLAYING event handler.value - the event handler or null.public final Runnable getOnPlaying()
MediaPlayer.Status.PLAYING event handler.null.public ObjectProperty<Runnable> onPlayingProperty()
PLAYING.getOnPlaying(),
setOnPlaying(Runnable)public final void setOnPaused(Runnable value)
MediaPlayer.Status.PAUSED event handler.value - the event handler or null.public final Runnable getOnPaused()
MediaPlayer.Status.PAUSED event handler.null.public ObjectProperty<Runnable> onPausedProperty()
PAUSED.getOnPaused(),
setOnPaused(Runnable)public final void setOnStopped(Runnable value)
MediaPlayer.Status.STOPPED event handler.value - the event handler or null.public final Runnable getOnStopped()
MediaPlayer.Status.STOPPED event handler.null.public ObjectProperty<Runnable> onStoppedProperty()
STOPPED.getOnStopped(),
setOnStopped(Runnable)public final void setOnHalted(Runnable value)
MediaPlayer.Status.HALTED event handler.value - the event handler or null.public final Runnable getOnHalted()
MediaPlayer.Status.HALTED event handler.null.public ObjectProperty<Runnable> onHaltedProperty()
HALTED.getOnHalted(),
setOnHalted(Runnable)public final void setOnRepeat(Runnable value)
value - the event handler or null.public final Runnable getOnRepeat()
null.public ObjectProperty<Runnable> onRepeatProperty()
currentTime reaches
stopTime and will be repeating. This callback is made
prior to seeking back to startTime.getOnRepeat(),
setOnRepeat(Runnable)public final void setOnStalled(Runnable value)
MediaPlayer.Status.STALLED event handler.value - the event handler or null.public final Runnable getOnStalled()
MediaPlayer.Status.STALLED event handler.null.public ObjectProperty<Runnable> onStalledProperty()
STALLED.getOnStalled(),
setOnStalled(Runnable)public final void setAudioSpectrumNumBands(int value)
value - the number of spectral bands; valuemust be ≥ 2public final int getAudioSpectrumNumBands()
public IntegerProperty audioSpectrumNumBandsProperty()
[0.0, 22050] Hz. If the
number of spectral bands were in this case set to 10, the width of each
frequency bin in the spectrum would be 2205 Hz with the
lower bound of the lowest frequency bin equal to 0.0.public final void setAudioSpectrumInterval(double value)
value - a positive value specifying the spectral update intervalpublic final double getAudioSpectrumInterval()
public DoubleProperty audioSpectrumIntervalProperty()
0.1 seconds.public final void setAudioSpectrumThreshold(int value)
value - the spectral threshold in dB; must be ≤ 0.public final int getAudioSpectrumThreshold()
public IntegerProperty audioSpectrumThresholdProperty()
public final void setAudioSpectrumListener(AudioSpectrumListener listener)
listener - the spectral listener or null.public final AudioSpectrumListener getAudioSpectrumListener()
nullpublic ObjectProperty<AudioSpectrumListener> audioSpectrumListenerProperty()
An AudioSpectrumListener may be useful for example to
plot the frequency spectrum of the audio being played or to generate
waveforms for a music visualizer.
public void dispose()
Status.DISPOSED after this method is done. This method can be called
anytime and regarding current player status.Copyright (c) 2008, 2015, Oracle and/or its affiliates. All rights reserved.