public class MultiOrthoGroup extends VoltexGroup
c, rendererALLOW_DETACHALLOW_CHILDREN_EXTEND, ALLOW_CHILDREN_READ, ALLOW_CHILDREN_WRITE, ALLOW_COLLISION_BOUNDS_READ, ALLOW_COLLISION_BOUNDS_WRITEALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING| Constructor and Description |
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MultiOrthoGroup(Content c)
Construct a MultiOrthoGroup from the given Content.
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MultiOrthoGroup(ContentInstant c)
Construct a MultiOrthoGroup from the given ContentInstant.
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| Modifier and Type | Method and Description |
|---|---|
void |
eyePtChanged(View view)
Override eyePtChanged() in VolumeRenderer to show a subset of slices only.
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int |
getSliceCount(int axis) |
boolean |
getTexturesOpaque()
Returns whether the textures are transparent or not.
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void |
setTexturesOpaque(boolean opaque)
Makes the textures transparent or not.
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void |
setVisible(int axis,
boolean b)
Show/hide all slices in the given axis.
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void |
setVisible(int axis,
boolean[] b)
Set the visibility of each slice in the given axis.
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void |
setVisible(int axis,
int interval,
int offset,
int range)
Show a slice every
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void |
translateVisibilityState(int axis,
int shift)
Translate the visibility state along the given axis.
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calculateMinMaxCenterPoint, channelsUpdated, clearDisplayedData, colorUpdated, createMask, fillRoi, getCenter, getMax, getMin, getRenderer, getVolume, lutUpdated, restoreDisplayedData, shadeUpdated, swapDisplayedData, thresholdUpdated, transparencyUpdated, update, volumeToImagePlatecloneNode, compile, detach, pickAll, pickAll, pickAllSorted, pickAllSorted, pickAny, pickAny, pickClosest, pickClosestaddChild, getAllChildren, getAlternateCollisionTarget, getChild, getCollisionBounds, indexOfChild, insertChild, moveTo, numChildren, removeAllChildren, removeChild, removeChild, setAlternateCollisionTarget, setChild, setCollisionBoundscloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickableclearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferencespublic MultiOrthoGroup(Content c)
c - public MultiOrthoGroup(ContentInstant c)
c - public boolean getTexturesOpaque()
public void setTexturesOpaque(boolean opaque)
public void setVisible(int axis,
boolean b)
public void setVisible(int axis,
int interval,
int offset,
int range)
interval - slices, and hide the rest. Starts from the first slice.axis - interval - public int getSliceCount(int axis)
public void setVisible(int axis,
boolean[] b)
axis - b - public void translateVisibilityState(int axis,
int shift)
axis - public void eyePtChanged(View view)
eyePtChanged in class VoltexGroupview - eyePtChangedCopyright © 2015–2021 Fiji. All rights reserved.