public class Edge extends Object
SphericalPolygonsSet.getBoundaryLoops()
,
Vertex
public Vertex getStart()
public Vertex getEnd()
public double getLength()
public Circle getCircle()
public Vector3D getPointAt(double alpha)
The angle along the edge should normally be between 0 and getLength()
in order to remain within edge limits. However, there are no checks on the
value of the angle, so user can rebuild the full circle on which an edge is
defined if they want.
alpha
- angle along the edge, counted from getStart()
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