public class NodeRemovedEvent extends NodeEvent
Node was removed.| Constructor and Description |
|---|
NodeRemovedEvent(graphics.scenery.Node node) |
consume, dumpStack, getCallingThread, getStackTrace, isConsumed, setCallingThread, setConsumedcontext, getContextclone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, waitsetContextCopyright © 2019–2022 scenery. All rights reserved.