BSplineModel swx
BSplineModel swy
int intervals
int width
int height
int sourceWidth
int sourceHeight
Param parameter
JCheckBox c
JCheckBox c_locked
JCheckBox c_linked
JLabel title
JLabel title2
JLabel idlabel
JPanel titles
SnapshotPanel sp
Display display
Displayable d
ini.trakem2.display.DisplayablePanel.ML listener
Display display
boolean update_graphics
BufferedImage offscreen
HashSet<E> to_flush
ArrayList<E> al_top
Lock lock_paint
Rectangle box
FakeImageWindow fake_win
FreeHandProfile freehandProfile
Robot r
Object offscreen_lock
Cursor noCursor
boolean snapping
boolean dragging
boolean input_disabled
boolean input_disabled2
VolatileImage volatileImage
Object volatile_lock
boolean invalid_volatile
AbstractRepaintThread RT
BasicStroke stroke
AffineTransform atc
int x_p
int y_p
int x_d
int y_d
int x_d_old
int y_d_old
boolean popup
boolean locked
int tmp_tool
Point last_popup
boolean mouse_in
Rectangle old_brush_box
ini.trakem2.display.DisplayCanvas.MouseMovedThread mouse_moved
int last_keyCode
boolean tagging
ScheduledExecutorService animator
boolean zoom_and_pan
Vector<E> sfs
Display display
Layer layer
Set<E> hs_painted
BufferedImage image
boolean redraw_displayables
double scale
Rectangle srcRect
int x_p
int y_p
int new_x_old
int new_y_old
Object offscreen_lock
HashSet<E> to_flush
VolatileImage volatileImage
Object volatile_lock
boolean invalid_volatile
int snapshots_mode
AbstractRepaintThread RT
boolean drag
Display display
Display display
Class<T> clazz
Map<K,V> current
JPanel inner
JPanel filler
JScrollBar scrollBar
GridBagLayout gbInner
GridBagConstraints cInner
Display display
Displayable d
BufferedImage img
Insets autoscrollInsets
DefaultTreeTransferHandler dtth
Dispatcher dispatcher
Project project
Color background
DefaultMutableTreeNode selected_node
DefaultMutableTreeNode selected_node
DefaultMutableTreeNode selected_node
TemplateThing root
int maxDigits
GridBagLayout bl
GridBagConstraints c
ActionListener tl
KeyListener kl
MouseWheelListener mwl
List<E> numeric_fields
List<E> checkboxes
List<E> choices
List<E> all
HashMap<K,V> setters
int rows
double[][][] transField
boolean precalculated
NonLinearTransform nlt
AbstractAffineModel2D<M extends AbstractAffineModel2D<M>> affine
float lambda
Patch patch
Set<E> virtualMatches
TileConfiguration assuming that the initial
layout was correct.
Virtual point correspondences are also stored in matches. This is just
to keep track about them.
Virtual point correspondences have to be removed
for real connections.
TODO Not yet tested---Do we need these virtual connections?AlignmentUtils.ParamPointMatch ppm
float maxEpsilon
float minInlierRatio
int minNumInliers
int expectedModelIndex
boolean multipleHypotheses
boolean widestSetOnly
boolean rejectIdentity
float identityTolerance
int maxNumNeighbors
int maxNumFailures
int desiredModelIndex
int maxIterationsOptimize
int maxPlateauwidthOptimize
boolean visualize
int maxNumThreads
FloatArray2DSIFT.Param sift
float rod
float maxEpsilon
float minInlierRatio
int minNumInliers
int expectedModelIndex
int desiredModelIndex
int regularizerModelIndex
boolean regularize
double lambda
float correspondenceWeight
boolean rejectIdentity
float identityTolerance
int maxIterations
int maxPlateauwidth
boolean filterOutliers
float meanFactor
FloatArray2DSIFT.Param sift
float rod
boolean clearCache
int maxNumThreadsSift
boolean isAligned
double layerScale
float minR
float maxCurvatureR
float rodR
int searchRadius
int blockRadius
boolean useLocalSmoothnessFilter
int localModelIndex
float localRegionSigma
float maxLocalEpsilon
float maxLocalTrust
int resolutionSpringMesh
double stiffnessSpringMesh
double dampSpringMesh
double maxStretchSpringMesh
int maxIterationsSpringMesh
int maxPlateauwidthSpringMesh
boolean useLegacyOptimizer
boolean useTps
Align.ParamOptimize po
boolean isAligned
boolean tilesAreInPlace
double bmScale
float bmMinR
float bmMaxCurvatureR
float bmRodR
int bmSearchRadius
int bmBlockRadius
boolean bmUseLocalSmoothnessFilter
int bmLocalModelIndex
float bmLocalRegionSigma
float bmMaxLocalEpsilon
float bmMaxLocalTrust
double springLengthSpringMesh
double stiffnessSpringMesh
double dampSpringMesh
double maxStretchSpringMesh
int maxIterationsSpringMesh
int maxPlateauwidthSpringMesh
boolean useLegacyOptimizer
boolean visualize
int maxNumThreads
boolean regularize
int regularizerIndex
double lambda
Layer layer1
Layer layer2
boolean layer1Fixed
boolean layer2Fixed
Filter<T> filter
ElasticLayerAlignment.Param param
Collection<E> v1
Collection<E> v2
Rectangle box
Triple<A,B,C> pair
Collection<E> v1
Collection<E> v2
Collection<E> pm12
Collection<E> pm21
boolean layer1Fixed
boolean layer2Fixed
Triple<A,B,C> pair
double[][] beta
double[] normMean
double[] normVar
int dimension
int length
int width
int height
Rectangle boundingBox
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