All Methods Static Methods Instance Methods Concrete Methods Deprecated Methods
| Modifier and Type |
Method and Description |
static Ice.DispatchStatus |
___addCodomainMap(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___addCodomainMapToChannel(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getAvailableFamilies(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getAvailableModels(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getChannelCurveCoefficient(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getChannelFamily(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getChannelLookupTable(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getChannelNoiseReduction(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getChannelStats(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getChannelWindowEnd(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getChannelWindowStart(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getCodomainMapContext(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getCompressionLevel(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getDefaultT(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getDefaultZ(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getModel(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getPixels(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getPixelsTypeLowerBound(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getPixelsTypeUpperBound(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getQuantumDef(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getRenderingDefId(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___getRGBA(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___isActive(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___isPixelsTypeSigned(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___load(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___loadRenderingDef(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___lookupPixels(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___lookupRenderingDef(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___removeCodomainMap(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___removeCodomainMapFromChannel(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___render(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___renderAsPackedInt(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___renderCompressed(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___renderProjectedAsPackedInt(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___renderProjectedCompressed(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___resetDefaultSettings(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___saveAsNewSettings(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___saveCurrentSettings(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setActive(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setChannelLookupTable(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setChannelWindow(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setCodomainInterval(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setCompressionLevel(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setDefaultT(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setDefaultZ(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setModel(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setOverlays(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setQuantizationMap(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setQuantumStrategy(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___setRGBA(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___updateCodomainMap(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
static Ice.DispatchStatus |
___updateSettings(RenderingEngine __obj,
IceInternal.Incoming __inS,
Ice.Current __current) |
Ice.DispatchStatus |
__dispatch(IceInternal.Incoming in,
Ice.Current __current) |
protected void |
__readImpl(IceInternal.BasicStream __is) |
protected void |
__writeImpl(IceInternal.BasicStream __os) |
void |
activate_async(AMD_StatefulServiceInterface_activate __cb)
Load a service implementation from disk if it was previously
passivated.
|
void |
addCodomainMap_async(AMD_RenderingEngine_addCodomainMap __cb,
CodomainMapContext mapCtx)
|
void |
addCodomainMapToChannel_async(AMD_RenderingEngine_addCodomainMapToChannel __cb,
CodomainMapContext mapCtx,
int w)
Adds the context to the mapping chain.
|
void |
close_async(AMD_StatefulServiceInterface_close __cb)
Frees all resources -- passivated or active -- for the given
stateful service and removes its name from the object adapter.
|
void |
getAvailableFamilies_async(AMD_RenderingEngine_getAvailableFamilies __cb)
Returns the list of mapping families supported by the
Rendering engine.
|
void |
getAvailableModels_async(AMD_RenderingEngine_getAvailableModels __cb)
Returns the list of color models supported by the Rendering
engine.
|
void |
getChannelCurveCoefficient_async(AMD_RenderingEngine_getChannelCurveCoefficient __cb,
int w)
Returns the coefficient identifying a map in the family.
|
void |
getChannelFamily_async(AMD_RenderingEngine_getChannelFamily __cb,
int w)
Returns the family associated to the specified channel.
|
void |
getChannelLookupTable_async(AMD_RenderingEngine_getChannelLookupTable __cb,
int w) |
void |
getChannelNoiseReduction_async(AMD_RenderingEngine_getChannelNoiseReduction __cb,
int w)
Returns true if the noise reduction algorithm
used to map the pixels intensity values is turned on,
false if the algorithm is turned off.
|
void |
getChannelStats_async(AMD_RenderingEngine_getChannelStats __cb,
int w) |
void |
getChannelWindowEnd_async(AMD_RenderingEngine_getChannelWindowEnd __cb,
int w)
Returns the upper bound of the pixels intensity interval.
|
void |
getChannelWindowStart_async(AMD_RenderingEngine_getChannelWindowStart __cb,
int w)
Returns the lower bound of the pixels intensity interval.
|
void |
getCodomainMapContext_async(AMD_RenderingEngine_getCodomainMapContext __cb,
int w)
Returns the list of codomain contexts for the specified
channel.
|
void |
getCompressionLevel_async(AMD_RenderingEngine_getCompressionLevel __cb)
Returns the current compression level for the service.
|
void |
getCurrentEventContext_async(AMD_StatefulServiceInterface_getCurrentEventContext __cb)
To free clients from tracking the mapping from session to stateful
service, each stateful service can returns its own context information.
|
void |
getDefaultT_async(AMD_RenderingEngine_getDefaultT __cb)
Returns the default timepoint index.
|
void |
getDefaultZ_async(AMD_RenderingEngine_getDefaultZ __cb)
Returns the index of the default focal section.
|
void |
getModel_async(AMD_RenderingEngine_getModel __cb)
Returns the model that dictates how transformed raw data
has to be mapped onto a color space.
|
void |
getPixels_async(AMD_RenderingEngine_getPixels __cb)
Returns the Pixels set the Rendering
engine is for.
|
void |
getPixelsTypeLowerBound_async(AMD_RenderingEngine_getPixelsTypeLowerBound __cb,
int w)
Returns the maximum value for that channels depending on
the pixels type and the original range (globalmin, globalmax)
|
void |
getPixelsTypeUpperBound_async(AMD_RenderingEngine_getPixelsTypeUpperBound __cb,
int w)
Returns the minimum value for that channels depending on
the pixels type and the original range (globalmin, globalmax)
|
void |
getQuantumDef_async(AMD_RenderingEngine_getQuantumDef __cb)
Returns the quantization object.
|
void |
getRenderingDefId_async(AMD_RenderingEngine_getRenderingDefId __cb)
Returns the id of the RenderingDef
loaded by either lookupRenderingDef or
loadRenderingDef.
|
void |
getResolutionDescriptions_async(AMD_PyramidService_getResolutionDescriptions __cb)
Retrieves a more complete definition of the resolution
level in question.
|
void |
getResolutionLevel_async(AMD_PyramidService_getResolutionLevel __cb)
Retrieves the active resolution level.
|
void |
getResolutionLevels_async(AMD_PyramidService_getResolutionLevels __cb)
Retrieves the number of resolution levels that the backing
pixels pyramid contains.
|
void |
getRGBA_async(AMD_RenderingEngine_getRGBA __cb,
int w)
Returns a 4D-array representing the color associated to the
specified channel.
|
void |
getTileSize_async(AMD_PyramidService_getTileSize __cb)
Retrieves the tile size for the pixel store.
|
protected void |
ice_copyStateFrom(Ice.Object __obj) |
java.lang.String |
ice_id() |
java.lang.String |
ice_id(Ice.Current __current) |
java.lang.String[] |
ice_ids() |
java.lang.String[] |
ice_ids(Ice.Current __current) |
boolean |
ice_isA(java.lang.String s) |
boolean |
ice_isA(java.lang.String s,
Ice.Current __current) |
static java.lang.String |
ice_staticId() |
void |
isActive_async(AMD_RenderingEngine_isActive __cb,
int w)
Returns true if the channel is mapped,
false otherwise.
|
void |
isPixelsTypeSigned_async(AMD_RenderingEngine_isPixelsTypeSigned __cb)
Returns true if the pixels type is signed,
false otherwise.
|
void |
load_async(AMD_RenderingEngine_load __cb)
Creates an instance of the rendering engine.
|
void |
loadRenderingDef_async(AMD_RenderingEngine_loadRenderingDef __cb,
long renderingDefId)
Loads a specific set of rendering settings that does not
necessarily have to be linked to the given Pixels set.
|
void |
lookupPixels_async(AMD_RenderingEngine_lookupPixels __cb,
long pixelsId)
Loads the Pixels set this Rendering Engine is for.
|
void |
lookupRenderingDef_async(AMD_RenderingEngine_lookupRenderingDef __cb,
long pixelsId)
Loads the rendering settings associated to the specified
pixels set.
|
void |
passivate_async(AMD_StatefulServiceInterface_passivate __cb)
Causes the blitz server to store the service implementation to disk
to free memory.
|
void |
removeCodomainMap_async(AMD_RenderingEngine_removeCodomainMap __cb,
CodomainMapContext mapCtx)
|
void |
removeCodomainMapFromChannel_async(AMD_RenderingEngine_removeCodomainMapFromChannel __cb,
CodomainMapContext mapCtx,
int w)
Removes the specified context from the chain.
|
void |
render_async(AMD_RenderingEngine_render __cb,
PlaneDef def)
Renders the data selected by def according to
the current rendering settings.
|
void |
renderAsPackedInt_async(AMD_RenderingEngine_renderAsPackedInt __cb,
PlaneDef def)
Renders the data selected by def according to
the current rendering settings.
|
void |
renderCompressed_async(AMD_RenderingEngine_renderCompressed __cb,
PlaneDef def)
Renders the data selected by def according to
the current rendering settings and compresses the resulting
RGBA composite image.
|
void |
renderProjectedAsPackedInt_async(AMD_RenderingEngine_renderProjectedAsPackedInt __cb,
ProjectionType algorithm,
int timepoint,
int stepping,
int start,
int end)
Performs a projection through selected optical sections of
a particular timepoint with the currently active channels
and renders the data for display.
|
void |
renderProjectedCompressed_async(AMD_RenderingEngine_renderProjectedCompressed __cb,
ProjectionType algorithm,
int timepoint,
int stepping,
int start,
int end)
Performs a projection through selected optical sections of
a particular timepoint with the currently active channels,
renders the data for display and compresses the resulting
RGBA composite image.
|
void |
requiresPixelsPyramid_async(AMD_PyramidService_requiresPixelsPyramid __cb)
Whether or not this raw pixels store requires a backing
pixels pyramid to provide sub-resolutions of the data.
|
void |
resetDefaultSettings_async(AMD_RenderingEngine_resetDefaultSettings __cb,
boolean save)
Resets the default settings i.e.
|
void |
saveAsNewSettings_async(AMD_RenderingEngine_saveAsNewSettings __cb)
|
void |
saveCurrentSettings_async(AMD_RenderingEngine_saveCurrentSettings __cb)
Saves the current rendering settings in the database.
|
void |
setActive_async(AMD_RenderingEngine_setActive __cb,
int w,
boolean active)
Maps the specified channel if true, unmaps the
channel otherwise.
|
void |
setChannelLookupTable_async(AMD_RenderingEngine_setChannelLookupTable __cb,
int w,
java.lang.String lookup) |
void |
setChannelWindow_async(AMD_RenderingEngine_setChannelWindow __cb,
int w,
double start,
double end)
Returns the pixels intensity interval.
|
void |
setCodomainInterval_async(AMD_RenderingEngine_setCodomainInterval __cb,
int start,
int end)
Sets the sub-interval of the device space i.e.
|
void |
setCompressionLevel_async(AMD_RenderingEngine_setCompressionLevel __cb,
float percentage)
Sets the current compression level for the service.
|
void |
setDefaultT_async(AMD_RenderingEngine_setDefaultT __cb,
int t)
Sets the default timepoint index.
|
void |
setDefaultZ_async(AMD_RenderingEngine_setDefaultZ __cb,
int z)
Sets the index of the default focal section.
|
void |
setModel_async(AMD_RenderingEngine_setModel __cb,
RenderingModel model)
Specifies the model that dictates how transformed raw data
has to be mapped onto a color space.
|
void |
setOverlays_async(AMD_RenderingEngine_setOverlays __cb,
RLong tablesId,
RLong imageId,
java.util.Map<java.lang.Long,java.lang.Integer> rowColorMap)
|
void |
setQuantizationMap_async(AMD_RenderingEngine_setQuantizationMap __cb,
int w,
Family family,
double coefficient,
boolean noiseReduction)
Sets the quantization map, one per channel.
|
void |
setQuantumStrategy_async(AMD_RenderingEngine_setQuantumStrategy __cb,
int bitResolution)
Sets the quantization strategy.
|
void |
setResolutionLevel_async(AMD_PyramidService_setResolutionLevel __cb,
int resolutionLevel)
Sets the active resolution level.
|
void |
setRGBA_async(AMD_RenderingEngine_setRGBA __cb,
int w,
int red,
int green,
int blue,
int alpha)
Sets the four components composing the color associated to
the specified channel.
|
void |
updateCodomainMap_async(AMD_RenderingEngine_updateCodomainMap __cb,
CodomainMapContext mapCtx)
|
void |
updateSettings_async(AMD_RenderingEngine_updateSettings __cb,
RenderingDef settings)
Updates the current rendering settings based on a provided rendering
definition and associated sub-objects.
|