public static final class Rotation.Primitive extends Rotation<Double>
Rotation.Big, Rotation.Complex, Rotation.Generic<N extends Number & Scalar<N>>, Rotation.Primitive
TransformationMatrix.Transformable<N extends Number>
Constructor and Description |
---|
Primitive(int index) |
Primitive(int aLowerIndex,
int aHigherIndex) |
Primitive(int aLowerIndex,
int aHigherIndex,
double aCosine,
double aSine) |
Primitive(Rotation<Double> aRotation) |
Modifier and Type | Method and Description |
---|---|
double |
doubleCosineValue() |
double |
doubleSineValue() |
Double |
getCosine() |
Double |
getSine() |
Rotation.Primitive |
invert() |
makeBig, makeComplex, makeGeneric, makePrimitive, toString, transform
public Primitive(int index)
public Primitive(int aLowerIndex, int aHigherIndex)
public Primitive(int aLowerIndex, int aHigherIndex, double aCosine, double aSine)
public double doubleCosineValue()
doubleCosineValue
in class Rotation<Double>
public double doubleSineValue()
doubleSineValue
in class Rotation<Double>
public Rotation.Primitive invert()
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