Package weka.gui.graphvisualizer
Class HierarchicalBCEngine
java.lang.Object
weka.gui.graphvisualizer.HierarchicalBCEngine
- All Implemented Interfaces:
GraphConstants
,LayoutEngine
This class lays out the vertices of a graph in a hierarchy of vertical
levels, with a number of nodes in each level. The number of levels is the
depth of the deepest child reachable from some parent at level 0. It
implements a layout technique as described by K. Sugiyama, S. Tagawa, and M.
Toda. in "Methods for visual understanding of hierarchical systems", IEEE
Transactions on Systems, Man and Cybernetics, SMC-11(2):109-125, Feb. 1981.
There have been a few modifications made, however. The crossings function is changed as it was non-linear in time complexity. Furthermore, we don't have any interconnection matrices for each level, instead we just have one big interconnection matrix for the whole graph and a int[][] array which stores the vertices present in each level.
- Version:
- $Revision: 10502 $ - 24 Apr 2003 - Initial version (Ashraf M. Kibriya)
- Author:
- Ashraf M. Kibriya (amk14@cs.waikato.ac.nz)
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Field Summary
Fields inherited from interface weka.gui.graphvisualizer.GraphConstants
DIRECTED, DOUBLE, NORMAL, PLURAL_DUMMY, REVERSED, SINGULAR_DUMMY
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Constructor Summary
ConstructorDescriptionSimpleConstructor If we want to instantiate the class first, and if information for nodes and edges is not available.HierarchicalBCEngine
(ArrayList<GraphNode> nodes, ArrayList<GraphEdge> edges, int nodeWidth, int nodeHeight) Constructor - takes in FastVectors of nodes and edges, and the initial width and height of a nodeHierarchicalBCEngine
(ArrayList<GraphNode> nodes, ArrayList<GraphEdge> edges, int nodeWidth, int nodeHeight, boolean edgeConcentration) Constructor - takes in FastVectors of nodes and edges, the initial width and height of a node, and a boolean value to indicate if the edges should be concentrated. -
Method Summary
Modifier and TypeMethodDescriptionvoid
Method to add a LayoutCompleteEventListenervoid
Fires a LayoutCompleteEvent.This method returns a handle to the extra controls panel, so that the visualizing class can add it to some of it's own gui panel.getNodes()
give access to set of graph nodesReturns a handle to the progressBar of this LayoutEngine.void
This method does a complete layout of the graph which includes removing cycles, assigning levels to nodes, reducing edge crossings and laying out the vertices horizontally for better visibility.void
phaseIID
(int lindex, int[][] levels) See Sugiyama et al.void
phaseIIU
(int lindex, int[][] levels) See Sugiyama et al.void
phaseIU
(int lindex, int[][] levels) See Sugiyama et al.void
Method to remove a LayoutCompleteEventListener.void
setNodesEdges
(ArrayList<GraphNode> nodes, ArrayList<GraphEdge> edges) Sets the nodes and edges for this LayoutEngine.void
setNodeSize
(int nodeWidth, int nodeHeight) Sets the size of a node.
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Constructor Details
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HierarchicalBCEngine
public HierarchicalBCEngine(ArrayList<GraphNode> nodes, ArrayList<GraphEdge> edges, int nodeWidth, int nodeHeight) Constructor - takes in FastVectors of nodes and edges, and the initial width and height of a node -
HierarchicalBCEngine
public HierarchicalBCEngine(ArrayList<GraphNode> nodes, ArrayList<GraphEdge> edges, int nodeWidth, int nodeHeight, boolean edgeConcentration) Constructor - takes in FastVectors of nodes and edges, the initial width and height of a node, and a boolean value to indicate if the edges should be concentrated.- Parameters:
nodes
- - FastVector containing all the nodesedges
- - FastVector containing all the edgesnodeWidth
- - A node's allowed widthnodeHeight
- - A node's allowed heightedgeConcentration
- - True: if want to concentrate edges, False: otherwise
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HierarchicalBCEngine
public HierarchicalBCEngine()SimpleConstructor If we want to instantiate the class first, and if information for nodes and edges is not available. However, we would have to manually provide all the information later on by calling setNodesEdges and setNodeSize methods
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Method Details
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getNodes
give access to set of graph nodes- Specified by:
getNodes
in interfaceLayoutEngine
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getControlPanel
This method returns a handle to the extra controls panel, so that the visualizing class can add it to some of it's own gui panel.- Specified by:
getControlPanel
in interfaceLayoutEngine
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getProgressBar
Returns a handle to the progressBar of this LayoutEngine.- Specified by:
getProgressBar
in interfaceLayoutEngine
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setNodesEdges
Sets the nodes and edges for this LayoutEngine. Must be used if the class created by simple HierarchicalBCEngine() constructor.- Specified by:
setNodesEdges
in interfaceLayoutEngine
- Parameters:
nodes
- - FastVector containing all the nodesedges
- - FastVector containing all the edges
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setNodeSize
public void setNodeSize(int nodeWidth, int nodeHeight) Sets the size of a node. This method must be used if the class created by simple HierarchicalBCEngine() constructor.- Specified by:
setNodeSize
in interfaceLayoutEngine
- Parameters:
nodeWidth
- - A node's allowed widthnodeHeight
- - A node's allowed height
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addLayoutCompleteEventListener
Method to add a LayoutCompleteEventListener- Specified by:
addLayoutCompleteEventListener
in interfaceLayoutEngine
- Parameters:
l
- - Listener to receive the LayoutCompleteEvent by this class.
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removeLayoutCompleteEventListener
Method to remove a LayoutCompleteEventListener.- Specified by:
removeLayoutCompleteEventListener
in interfaceLayoutEngine
- Parameters:
e
- - The LayoutCompleteEventListener to remove.
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fireLayoutCompleteEvent
Fires a LayoutCompleteEvent.- Specified by:
fireLayoutCompleteEvent
in interfaceLayoutEngine
- Parameters:
e
- - The LayoutCompleteEvent to fire
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layoutGraph
public void layoutGraph()This method does a complete layout of the graph which includes removing cycles, assigning levels to nodes, reducing edge crossings and laying out the vertices horizontally for better visibility. The removing of cycles and assignment of levels is only performed if hasn't been performed earlier or if some layout option has been changed and it is necessary to do so. It is necessary to do so, if the user selects/deselects edge concentration or topdown/bottomup options.The layout is performed in a separate thread and the progress bar of the class is updated for each of the steps as the process continues.
- Specified by:
layoutGraph
in interfaceLayoutEngine
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phaseIU
public void phaseIU(int lindex, int[][] levels) See Sugiyama et al. 1981 (full reference give at top) lindex is the index of the level we want to process. In this method we'll sort the vertices at the level lindex according to their DOWN-barycenters (or row barycenters). -
phaseIID
public void phaseIID(int lindex, int[][] levels) See Sugiyama et al. 1981 (full reference give at top) -
phaseIIU
public void phaseIIU(int lindex, int[][] levels) See Sugiyama et al. 1981 (full reference give at top)
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