- java.lang.Object
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- javafx.animation.Animation
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- javafx.animation.Transition
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- javafx.animation.PathTransition
 
 
 
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 public final class PathTransition extends Transition ThisTransitioncreates a path animation that spans itsduration. The translation along the path is done by updating thetranslateXandtranslateYvariables of thenode, and therotatevariable will get updated iforientationis set toOrientationType.ORTHOGONAL_TO_TANGENT, at regular interval.The animated path is defined by the outline of a shape. Code Segment Example: import javafx.scene.shape.*; import javafx.animation.*; ... Rectangle rect = new Rectangle (100, 40, 100, 100); rect.setArcHeight(50); rect.setArcWidth(50); rect.setFill(Color.VIOLET); Path path = new Path(); path.getElements().add (new MoveTo (0f, 50f)); path.getElements().add (new CubicCurveTo (40f, 10f, 390f, 240f, 1904, 50f)); pathTransition.setDuration(Duration.millis(10000)); pathTransition.setNode(rect); pathTransition.setPath(path); pathTransition.setOrientation(OrientationType.ORTHOGONAL_TO_TANGENT); pathTransition.setCycleCount(4f); pathTransition.setAutoReverse(true); pathTransition.play(); ...- Since:
- JavaFX 2.0
- See Also:
- Transition,- Animation
 
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Property SummaryProperties Type Property Description ObjectProperty<Duration>durationThe duration of thisTransition.ObjectProperty<Node>nodeThe target node of thisPathTransition.ObjectProperty<PathTransition.OrientationType>orientationSpecifies the upright orientation ofnodealong thepath.ObjectProperty<Shape>pathThe shape on which outline the node should be animated.- 
Properties inherited from class javafx.animation.AnimationautoReverse, currentRate, currentTime, cycleCount, cycleDuration, delay, onFinished, rate, status, totalDuration
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Properties inherited from class javafx.animation.Transitioninterpolator
 
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Nested Class SummaryNested Classes Modifier and Type Class Description static classPathTransition.OrientationTypeSpecifies the upright orientation ofnodealong thepath.- 
Nested classes/interfaces inherited from class javafx.animation.AnimationAnimation.Status
 
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Field Summary- 
Fields inherited from class javafx.animation.AnimationINDEFINITE
 
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Constructor SummaryConstructors Constructor Description PathTransition()The constructor ofPathTransition.PathTransition(Duration duration, Shape path)The constructor ofPathTransition.PathTransition(Duration duration, Shape path, Node node)The constructor ofPathTransition.
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description ObjectProperty<Duration>durationProperty()The duration of thisTransition.DurationgetDuration()Gets the value of the property duration.NodegetNode()Gets the value of the property node.PathTransition.OrientationTypegetOrientation()Gets the value of the property orientation.ShapegetPath()Gets the value of the property path.voidinterpolate(double frac)The methodinterpolate()has to be provided by implementations ofTransition.ObjectProperty<Node>nodeProperty()The target node of thisPathTransition.ObjectProperty<PathTransition.OrientationType>orientationProperty()Specifies the upright orientation ofnodealong thepath.ObjectProperty<Shape>pathProperty()The shape on which outline the node should be animated.voidsetDuration(Duration value)Sets the value of the property duration.voidsetNode(Node value)Sets the value of the property node.voidsetOrientation(PathTransition.OrientationType value)Sets the value of the property orientation.voidsetPath(Shape value)Sets the value of the property path.- 
Methods inherited from class javafx.animation.AnimationautoReverseProperty, currentRateProperty, currentTimeProperty, cycleCountProperty, cycleDurationProperty, delayProperty, getCuePoints, getCurrentRate, getCurrentTime, getCycleCount, getCycleDuration, getDelay, getOnFinished, getRate, getStatus, getTargetFramerate, getTotalDuration, isAutoReverse, jumpTo, jumpTo, onFinishedProperty, pause, play, playFrom, playFrom, playFromStart, rateProperty, setAutoReverse, setCycleCount, setCycleDuration, setDelay, setOnFinished, setRate, setStatus, statusProperty, stop, totalDurationProperty
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Methods inherited from class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from class javafx.animation.TransitiongetCachedInterpolator, getInterpolator, getParentTargetNode, interpolatorProperty, setInterpolator
 
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Property Detail- 
nodepublic final ObjectProperty<Node> nodeProperty The target node of thisPathTransition.It is not possible to change the target nodeof a runningPathTransition. If the value ofnodeis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.- See Also:
- getNode(),- setNode(Node)
 
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durationpublic final ObjectProperty<Duration> durationProperty The duration of thisTransition.It is not possible to change the durationof a runningPathTransition. If the value ofdurationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.- Default value:
- 400ms
- See Also:
- getDuration(),- setDuration(Duration)
 
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pathpublic final ObjectProperty<Shape> pathProperty The shape on which outline the node should be animated.It is not possible to change the pathof a runningPathTransition. If the value ofpathis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
- null
- See Also:
- getPath(),- setPath(Shape)
 
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orientationpublic final ObjectProperty<PathTransition.OrientationType> orientationProperty Specifies the upright orientation ofnodealong thepath. The default orientation is set toPathTransition.OrientationType.NONE.It is not possible to change the orientationof a runningPathTransition. If the value oforientationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
- NONE
- See Also:
- getOrientation(),- setOrientation(PathTransition.OrientationType)
 
 
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Constructor Detail- 
PathTransitionpublic PathTransition(Duration duration, Shape path, Node node) The constructor ofPathTransition.
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PathTransitionpublic PathTransition(Duration duration, Shape path) The constructor ofPathTransition.
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PathTransitionpublic PathTransition() The constructor ofPathTransition.
 
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Method Detail- 
setNodepublic final void setNode(Node value) Sets the value of the property node.- Property description:
- The target node of this PathTransition.It is not possible to change the target nodeof a runningPathTransition. If the value ofnodeis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.
 
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getNodepublic final Node getNode() Gets the value of the property node.- Property description:
- The target node of this PathTransition.It is not possible to change the target nodeof a runningPathTransition. If the value ofnodeis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.
 
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nodePropertypublic final ObjectProperty<Node> nodeProperty() The target node of thisPathTransition.It is not possible to change the target nodeof a runningPathTransition. If the value ofnodeis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.- See Also:
- getNode(),- setNode(Node)
 
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setDurationpublic final void setDuration(Duration value) Sets the value of the property duration.- Property description:
- The duration of this Transition.It is not possible to change the durationof a runningPathTransition. If the value ofdurationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.
- Default value:
- 400ms
 
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getDurationpublic final Duration getDuration() Gets the value of the property duration.- Property description:
- The duration of this Transition.It is not possible to change the durationof a runningPathTransition. If the value ofdurationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.
- Default value:
- 400ms
 
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durationPropertypublic final ObjectProperty<Duration> durationProperty() The duration of thisTransition.It is not possible to change the durationof a runningPathTransition. If the value ofdurationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.Note: While the unit of durationis a millisecond, the granularity depends on the underlying operating system and will in general be larger. For example animations on desktop systems usually run with a maximum of 60fps which gives a granularity of ~17 ms. Setting duration to value lower thanDuration.ZEROwill result inIllegalArgumentException.- Default value:
- 400ms
- See Also:
- getDuration(),- setDuration(Duration)
 
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setPathpublic final void setPath(Shape value) Sets the value of the property path.- Property description:
- The shape on which outline the node should be animated.
 It is not possible to change the pathof a runningPathTransition. If the value ofpathis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- null
 
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getPathpublic final Shape getPath() Gets the value of the property path.- Property description:
- The shape on which outline the node should be animated.
 It is not possible to change the pathof a runningPathTransition. If the value ofpathis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- null
 
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pathPropertypublic final ObjectProperty<Shape> pathProperty() The shape on which outline the node should be animated.It is not possible to change the pathof a runningPathTransition. If the value ofpathis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
- null
- See Also:
- getPath(),- setPath(Shape)
 
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setOrientationpublic final void setOrientation(PathTransition.OrientationType value) Sets the value of the property orientation.- Property description:
- Specifies the upright orientation of nodealong thepath. The default orientation is set toPathTransition.OrientationType.NONE.It is not possible to change the orientationof a runningPathTransition. If the value oforientationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- NONE
 
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getOrientationpublic final PathTransition.OrientationType getOrientation() Gets the value of the property orientation.- Property description:
- Specifies the upright orientation of nodealong thepath. The default orientation is set toPathTransition.OrientationType.NONE.It is not possible to change the orientationof a runningPathTransition. If the value oforientationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.
- Default value:
- NONE
 
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orientationPropertypublic final ObjectProperty<PathTransition.OrientationType> orientationProperty() Specifies the upright orientation ofnodealong thepath. The default orientation is set toPathTransition.OrientationType.NONE.It is not possible to change the orientationof a runningPathTransition. If the value oforientationis changed for a runningPathTransition, the animation has to be stopped and started again to pick up the new value.- Default value:
- NONE
- See Also:
- getOrientation(),- setOrientation(PathTransition.OrientationType)
 
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interpolatepublic void interpolate(double frac) The methodinterpolate()has to be provided by implementations ofTransition. While aTransitionis running, this method is called in every frame. The parameter defines the current position with the animation. At the start, the fraction will be0.0and at the end it will be1.0. How the parameter increases, depends on theinterpolator, e.g. if theinterpolatorisInterpolator.LINEAR, the fraction will increase linear. This method must not be called by the user directly.- Specified by:
- interpolatein class- Transition
- Parameters:
- frac- The relative position
 
 
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