public class ChannelBinding extends Object
The caller initiating the security context must determine the appropriate channel binding values to set in the GSSContext object. The acceptor must provide an identical binding in order to validate that received tokens possess correct channel-related characteristics.
Use of channel bindings is optional in GSS-API. ChannelBinding can be
set for the GSSContext
using the setChannelBinding
method
before the first call to initSecContext
or acceptSecContext
has been performed. Unless the setChannelBinding
method has been used to set the ChannelBinding for a GSSContext object,
null
ChannelBinding will be assumed.
Conceptually, the GSS-API concatenates the initiator and acceptor
address information, and the application supplied byte array to form an
octet string. The mechanism calculates a MIC over this octet string and
binds the MIC to the context establishment token emitted by
initSecContext
method of the GSSContext
interface. The same bindings are set by the context acceptor for its
GSSContext
object and during processing of the
acceptSecContext
method a MIC is calculated in the same
way. The calculated MIC is compared with that found in the token, and if
the MICs differ, accept will throw a GSSException
with the
major code set to BAD_BINDINGS
, and
the context will not be established. Some mechanisms may include the
actual channel binding data in the token (rather than just a MIC);
applications should therefore not use confidential data as
channel-binding components.
Individual mechanisms may impose additional constraints on addresses that may appear in channel bindings. For example, a mechanism may verify that the initiator address field of the channel binding contains the correct network address of the host system. Portable applications should therefore ensure that they either provide correct information for the address fields, or omit setting of the addressing information.
Constructor and Description |
---|
ChannelBinding(byte[] appData)
Creates a ChannelBinding object without any addressing information.
|
ChannelBinding(InetAddress initAddr,
InetAddress acceptAddr,
byte[] appData)
Create a ChannelBinding object with user supplied address information
and data.
|
Modifier and Type | Method and Description |
---|---|
boolean |
equals(Object obj)
Compares two instances of ChannelBinding.
|
InetAddress |
getAcceptorAddress()
Get the acceptor's address for this channel binding.
|
byte[] |
getApplicationData()
Get the application specified data for this channel binding.
|
InetAddress |
getInitiatorAddress()
Get the initiator's address for this channel binding.
|
int |
hashCode()
Returns a hashcode value for this ChannelBinding object.
|
public ChannelBinding(InetAddress initAddr, InetAddress acceptAddr, byte[] appData)
null
values can be used for any fields which the
application does not want to specify.initAddr
- the address of the context initiator.
null
value can be supplied to indicate that the
application does not want to set this value.acceptAddr
- the address of the context
acceptor. null
value can be supplied to indicate that
the application does not want to set this value.appData
- application supplied data to be used as part of the
channel bindings. null
value can be supplied to
indicate that the application does not want to set this value.public ChannelBinding(byte[] appData)
appData
- application supplied data to be used as part of the
channel bindings.public InetAddress getInitiatorAddress()
null
is returned if
the address has not been set.public InetAddress getAcceptorAddress()
public byte[] getApplicationData()
null
is returned if no application data
has been specified for the channel binding.public boolean equals(Object obj)
equals
in class Object
obj
- another ChannelBinding to compare this one withObject.hashCode()
,
HashMap
public int hashCode()
hashCode
in class Object
Object.equals(java.lang.Object)
,
System.identityHashCode(java.lang.Object)
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For further API reference and developer documentation, see Java SE Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples.
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