Java™ Platform
Standard Ed. 6

Uses of Interface
java.awt.Transparency

Packages that use Transparency
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
java.awt.image Provides classes for creating and modifying images. 
javax.swing.plaf Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities. 
 

Uses of Transparency in java.awt
 

Subinterfaces of Transparency in java.awt
 interface Paint
          This Paint interface defines how color patterns can be generated for Graphics2D operations.
 

Classes in java.awt that implement Transparency
 class Color
          The Color class is used to encapsulate colors in the default sRGB color space or colors in arbitrary color spaces identified by a ColorSpace.
 class GradientPaint
          The GradientPaint class provides a way to fill a Shape with a linear color gradient pattern.
 class LinearGradientPaint
          The LinearGradientPaint class provides a way to fill a Shape with a linear color gradient pattern.
 class MultipleGradientPaint
          This is the superclass for Paints which use a multiple color gradient to fill in their raster.
 class RadialGradientPaint
          The RadialGradientPaint class provides a way to fill a shape with a circular radial color gradient pattern.
 class SystemColor
          A class to encapsulate symbolic colors representing the color of native GUI objects on a system.
 class TexturePaint
          The TexturePaint class provides a way to fill a Shape with a texture that is specified as a BufferedImage.
 

Uses of Transparency in java.awt.image
 

Classes in java.awt.image that implement Transparency
 class BufferedImage
          The BufferedImage subclass describes an Image with an accessible buffer of image data.
 class ColorModel
          The ColorModel abstract class encapsulates the methods for translating a pixel value to color components (for example, red, green, and blue) and an alpha component.
 class ComponentColorModel
          A ColorModel class that works with pixel values that represent color and alpha information as separate samples and that store each sample in a separate data element.
 class DirectColorModel
          The DirectColorModel class is a ColorModel class that works with pixel values that represent RGB color and alpha information as separate samples and that pack all samples for a single pixel into a single int, short, or byte quantity.
 class IndexColorModel
          The IndexColorModel class is a ColorModel class that works with pixel values consisting of a single sample that is an index into a fixed colormap in the default sRGB color space.
 class PackedColorModel
          The PackedColorModel class is an abstract ColorModel class that works with pixel values which represent color and alpha information as separate samples and which pack all samples for a single pixel into a single int, short, or byte quantity.
 class VolatileImage
          VolatileImage is an image which can lose its contents at any time due to circumstances beyond the control of the application (e.g., situations caused by the operating system or by other applications).
 

Uses of Transparency in javax.swing.plaf
 

Classes in javax.swing.plaf that implement Transparency
 class ColorUIResource
           
 


Java™ Platform
Standard Ed. 6

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