public class Clip extends Leaf
View
Modifier and Type | Field and Description |
---|---|
static int |
ALLOW_APPLICATION_BOUNDS_READ
Specifies that the Clip allows read access to its application
bounds and bounding leaf at runtime.
|
static int |
ALLOW_APPLICATION_BOUNDS_WRITE
Specifies that the Clip allows write access to its application
bounds and bounding leaf at runtime.
|
static int |
ALLOW_BACK_DISTANCE_READ
Specifies that the Clip allows read access to its back distance
at runtime.
|
static int |
ALLOW_BACK_DISTANCE_WRITE
Specifies that the Clip allows write access to its back distance
at runtime.
|
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
Constructor and Description |
---|
Clip()
Constructs a Clip node with default parameters.
|
Clip(double backDistance)
Constructs a Clip node with the specified back clip distance.
|
Modifier and Type | Method and Description |
---|---|
Node |
cloneNode(boolean forceDuplicate)
Used to create a new instance of the node.
|
BoundingLeaf |
getApplicationBoundingLeaf()
Retrieves the Clip node's application bounding leaf.
|
Bounds |
getApplicationBounds()
Retrieves the Clip node's application bounds.
|
double |
getBackDistance()
Retrieves the back clip distance.
|
void |
setApplicationBoundingLeaf(BoundingLeaf region)
Set the Clip's application region to the specified bounding leaf.
|
void |
setApplicationBounds(Bounds region)
Set the Clip's application region to the specified bounds.
|
void |
setBackDistance(double backDistance)
Sets the back clip distance to the specified value.
|
void |
updateNodeReferences(NodeReferenceTable referenceTable)
Callback used to allow a node to check if any scene graph objects
referenced
by that node have been duplicated via a call to
cloneTree . |
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString
public static final int ALLOW_APPLICATION_BOUNDS_READ
public static final int ALLOW_APPLICATION_BOUNDS_WRITE
public static final int ALLOW_BACK_DISTANCE_READ
public static final int ALLOW_BACK_DISTANCE_WRITE
public Clip()
public Clip(double backDistance)
public void setBackDistance(double backDistance)
backDistance
- the new back clip distance in metersView.setFrontClipDistance(double)
,
View.setBackClipDistance(double)
public double getBackDistance()
public void setApplicationBounds(Bounds region)
region
- the bounds that contains the Clip's new application
region.CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic Bounds getApplicationBounds()
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setApplicationBoundingLeaf(BoundingLeaf region)
region
- the bounding leaf node used to specify the Clip
node's new application region.CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic BoundingLeaf getApplicationBoundingLeaf()
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic Node cloneNode(boolean forceDuplicate)
cloneTree
to duplicate the current node.cloneNode
in class Node
forceDuplicate
- when set to true
, causes the
duplicateOnCloneTree
flag to be ignored. When
false
, the value of each node's
duplicateOnCloneTree
variable determines whether
NodeComponent data is duplicated or copied.Node.cloneTree()
,
Node.cloneNode(boolean)
,
Node.duplicateNode(org.scijava.java3d.Node, boolean)
,
NodeComponent.setDuplicateOnCloneTree(boolean)
public void updateNodeReferences(NodeReferenceTable referenceTable)
cloneTree
.
This method is called by cloneTree
after all nodes in
the sub-graph have been duplicated. The cloned Leaf node's method
will be called and the Leaf node can then look up any object references
by using the getNewObjectReference
method found in the
NodeReferenceTable
object. If a match is found, a
reference to the corresponding object in the newly cloned sub-graph
is returned. If no corresponding reference is found, either a
DanglingReferenceException is thrown or a reference to the original
object is returned depending on the value of the
allowDanglingReferences
parameter passed in the
cloneTree
call.
NOTE: Applications should not call this method directly. It should only be called by the cloneTree method.
updateNodeReferences
in class SceneGraphObject
referenceTable
- a NodeReferenceTableObject that contains the
getNewObjectReference
method needed to search for
new object instances.NodeReferenceTable
,
Node.cloneTree()
,
DanglingReferenceException
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