public class UnsignedByteLongAccessType extends GenericByteLongAccessType<UnsignedByteLongAccessType>
dataAccess, img| Constructor and Description |
|---|
UnsignedByteLongAccessType() |
UnsignedByteLongAccessType(ByteLongAccess access) |
UnsignedByteLongAccessType(int value) |
UnsignedByteLongAccessType(NativeLongAccessImg<?,? extends ByteLongAccess> img) |
dec, decIndex, decIndex, getBitsPerPixel, getEntitiesPerPixel, getIndexLong, getValue, inc, incIndex, incIndex, set, setOne, setValue, setZero, updateContainer, updateIndex, valueEqualsequals, getMinIncrement, getRealDouble, getRealFloat, setReal, setRealgetImaginaryDouble, getImaginaryFloat, getPhaseDouble, getPhaseFloat, getPowerDouble, getPowerFloat, pow, pow, setImaginary, setImaginarycomplexConjugate, setComplexNumber, setComplexNumberclone, finalize, getClass, notify, notifyAll, wait, wait, waitcomplexConjugate, getImaginaryDouble, getImaginaryFloat, getPhaseDouble, getPhaseFloat, getPowerDouble, getPowerFloat, setComplexNumber, setComplexNumber, setImaginary, setImaginarypowpublic UnsignedByteLongAccessType(NativeLongAccessImg<?,? extends ByteLongAccess> img)
public UnsignedByteLongAccessType(int value)
public UnsignedByteLongAccessType(ByteLongAccess access)
public UnsignedByteLongAccessType()
public static byte getCodedSignedByteChecked(int unsignedByte)
public static byte getCodedSignedByte(int unsignedByte)
public static int getUnsignedByte(byte signedByte)
public NativeLongAccessImg<UnsignedByteLongAccessType,? extends ByteLongAccess> createSuitableNativeImg(NativeLongAccessImgFactory<UnsignedByteLongAccessType> storageFactory, long[] dim)
NativeLongAccessTypeNativeLongAccessType creates the NativeLongAccessImg
used for storing image data; based on the given storage strategy and its
size. It basically only decides here which BasicType it uses (float, int,
byte, bit, ...) and how many entities per pixel it needs (e.g. 2 floats
per pixel for a complex number). This enables the separation of
containers and the basic types.storageFactory - which storage strategy is useddim - the dimensionsNativeLongAccessImg where only the
Type knows the BasicType it contains.public UnsignedByteLongAccessType duplicateTypeOnSameNativeImg()
NativeLongAccessTypeNativeType which stores in the same physical array.
This is only used internally.NativeType instance working on the same
NativeImgpublic void mul(float c)
mul in interface MulFloatingPointmul in class GenericByteLongAccessType<UnsignedByteLongAccessType>public void mul(double c)
mul in interface MulFloatingPointmul in class GenericByteLongAccessType<UnsignedByteLongAccessType>public void add(UnsignedByteLongAccessType c)
add in interface Add<UnsignedByteLongAccessType>add in class GenericByteLongAccessType<UnsignedByteLongAccessType>public void div(UnsignedByteLongAccessType c)
div in interface Div<UnsignedByteLongAccessType>div in class GenericByteLongAccessType<UnsignedByteLongAccessType>public void mul(UnsignedByteLongAccessType c)
mul in interface Mul<UnsignedByteLongAccessType>mul in class GenericByteLongAccessType<UnsignedByteLongAccessType>public void sub(UnsignedByteLongAccessType c)
sub in interface Sub<UnsignedByteLongAccessType>sub in class GenericByteLongAccessType<UnsignedByteLongAccessType>public int get()
public void set(int f)
public int getInteger()
public long getIntegerLong()
public BigInteger getBigInteger()
public void setInteger(int f)
public void setInteger(long f)
public void setBigInteger(BigInteger b)
public double getMaxValue()
public double getMinValue()
public int hashCode()
hashCode in class GenericByteLongAccessType<UnsignedByteLongAccessType>public int compareTo(UnsignedByteLongAccessType c)
compareTo in interface Comparable<UnsignedByteLongAccessType>compareTo in class GenericByteLongAccessType<UnsignedByteLongAccessType>public UnsignedByteLongAccessType createVariable()
TypeType variable which can only store one value.Type variablepublic UnsignedByteLongAccessType copy()
TypeType variablepublic String toString()
toString in class GenericByteLongAccessType<UnsignedByteLongAccessType>public NativeLongAccessTypeFactory<UnsignedByteLongAccessType,?> getNativeLongAccessTypeFactory()
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