public class LongLongAccessType extends GenericLongLongAccessType<LongLongAccessType>
dataAccess, img| Constructor and Description |
|---|
LongLongAccessType() |
LongLongAccessType(long value) |
LongLongAccessType(LongLongAccess access) |
LongLongAccessType(NativeLongAccessImg<?,? extends LongLongAccess> longStorage) |
| Modifier and Type | Method and Description |
|---|---|
int |
compareTo(LongLongAccessType c) |
LongLongAccessType |
copy()
|
NativeLongAccessImg<LongLongAccessType,? extends LongLongAccess> |
createSuitableNativeImg(NativeLongAccessImgFactory<LongLongAccessType> storageFactory,
long[] dim)
The
NativeLongAccessType creates the NativeLongAccessImg
used for storing image data; based on the given storage strategy and its
size. |
LongLongAccessType |
createVariable()
Creates a new
Type variable which can only store one value. |
LongLongAccessType |
duplicateTypeOnSameNativeImg()
Creates a new
NativeType which stores in the same physical array. |
long |
get() |
BigInteger |
getBigInteger() |
int |
getInteger() |
long |
getIntegerLong() |
double |
getMaxValue() |
double |
getMinValue() |
NativeLongAccessTypeFactory<LongLongAccessType,?> |
getNativeLongAccessTypeFactory() |
int |
hashCode() |
void |
set(long f) |
void |
setBigInteger(BigInteger b) |
void |
setInteger(int f) |
void |
setInteger(long f) |
add, dec, decIndex, decIndex, div, getBitsPerPixel, getEntitiesPerPixel, getIndexLong, getValue, inc, incIndex, incIndex, mul, mul, mul, set, setOne, setValue, setZero, sub, toString, updateContainer, updateIndex, valueEqualsequals, getMinIncrement, getRealDouble, getRealFloat, setReal, setRealgetImaginaryDouble, getImaginaryFloat, getPhaseDouble, getPhaseFloat, getPowerDouble, getPowerFloat, pow, pow, setImaginary, setImaginarycomplexConjugate, setComplexNumber, setComplexNumberclone, finalize, getClass, notify, notifyAll, wait, wait, waitcomplexConjugate, getImaginaryDouble, getImaginaryFloat, getPhaseDouble, getPhaseFloat, getPowerDouble, getPowerFloat, setComplexNumber, setComplexNumber, setImaginary, setImaginarypowpublic LongLongAccessType(NativeLongAccessImg<?,? extends LongLongAccess> longStorage)
public LongLongAccessType(LongLongAccess access)
public LongLongAccessType(long value)
public LongLongAccessType()
public NativeLongAccessImg<LongLongAccessType,? extends LongLongAccess> createSuitableNativeImg(NativeLongAccessImgFactory<LongLongAccessType> storageFactory, long[] dim)
NativeLongAccessTypeNativeLongAccessType creates the NativeLongAccessImg
used for storing image data; based on the given storage strategy and its
size. It basically only decides here which BasicType it uses (float, int,
byte, bit, ...) and how many entities per pixel it needs (e.g. 2 floats
per pixel for a complex number). This enables the separation of
containers and the basic types.storageFactory - which storage strategy is useddim - the dimensionsNativeLongAccessImg where only the
Type knows the BasicType it contains.public LongLongAccessType duplicateTypeOnSameNativeImg()
NativeLongAccessTypeNativeType which stores in the same physical array.
This is only used internally.NativeType instance working on the same
NativeImgpublic long get()
public void set(long f)
public int getInteger()
public long getIntegerLong()
public BigInteger getBigInteger()
public void setInteger(int f)
public void setInteger(long f)
public void setBigInteger(BigInteger b)
public double getMaxValue()
public double getMinValue()
public int hashCode()
hashCode in class GenericLongLongAccessType<LongLongAccessType>public int compareTo(LongLongAccessType c)
compareTo in interface Comparable<LongLongAccessType>compareTo in class GenericLongLongAccessType<LongLongAccessType>public LongLongAccessType createVariable()
TypeType variable which can only store one value.Type variablepublic LongLongAccessType copy()
TypeType variablepublic NativeLongAccessTypeFactory<LongLongAccessType,?> getNativeLongAccessTypeFactory()
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