public final class SphericalToCartesianTransform3D extends Object implements InvertibleRealTransform
| Modifier and Type | Method and Description |
|---|---|
void |
apply(double[] source,
double[] target)
Apply the
RealTransform to a source vector to obtain a target
vector. |
void |
apply(float[] source,
float[] target)
Apply the
RealTransform to a source vector to obtain a target
vector. |
void |
apply(RealLocalizable source,
RealPositionable target)
|
void |
applyInverse(double[] source,
double[] target)
Apply the inverse transform to a target vector to obtain a source vector.
|
void |
applyInverse(float[] source,
float[] target)
Apply the inverse transform to a target vector to obtain a source vector.
|
void |
applyInverse(RealPositionable source,
RealLocalizable target)
Apply the inverse transform to a target
RealLocalizable to obtain
a source RealPositionable. |
SphericalToCartesianTransform3D |
copy()
Create a deep copy of this
RealTransform. |
static SphericalToCartesianTransform3D |
getInstance() |
InvertibleRealTransform |
inverse()
Get the inverse transform.
|
int |
numSourceDimensions()
Returns n, the minimal number of dimension of the source vector.
|
int |
numTargetDimensions()
Returns m, the minimal dimension of the target vector.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitisIdentitypublic static SphericalToCartesianTransform3D getInstance()
public int numSourceDimensions()
RealTransformnumSourceDimensions in interface RealTransformpublic int numTargetDimensions()
RealTransformnumTargetDimensions in interface RealTransformpublic void apply(double[] source,
double[] target)
RealTransformRealTransform to a source vector to obtain a target
vector.apply in interface RealTransformsource - source coordinates, length must be >=
RealTransform.numSourceDimensions()target - set this to the target coordinates, length must be >=
RealTransform.numTargetDimensions()public void apply(float[] source,
float[] target)
RealTransformRealTransform to a source vector to obtain a target
vector.apply in interface RealTransformsource - source coordinates, length must be >=
RealTransform.numSourceDimensions()target - set this to the target coordinates, length must be >=
RealTransform.numTargetDimensions()public void apply(RealLocalizable source, RealPositionable target)
RealTransformapply in interface RealTransformsource - source coordinates, numDimensions() must be >=
RealTransform.numSourceDimensions()target - set this to the target coordinates,
numDimensions() must
be >= RealTransform.numTargetDimensions()public void applyInverse(double[] source,
double[] target)
InvertibleRealTransformapplyInverse in interface InvertibleRealTransformsource - set this to the source coordinates.target - target coordinates.public void applyInverse(float[] source,
float[] target)
InvertibleRealTransformapplyInverse in interface InvertibleRealTransformsource - set this to the source coordinates.target - target coordinates.public void applyInverse(RealPositionable source, RealLocalizable target)
InvertibleRealTransformRealLocalizable to obtain
a source RealPositionable.applyInverse in interface InvertibleRealTransformsource - set this to the source coordinates.target - target coordinates.public InvertibleRealTransform inverse()
InvertibleRealTransforminverse in interface InvertibleRealTransformpublic SphericalToCartesianTransform3D copy()
RealTransformRealTransform.
Deep copying is required to make sure that stateful RealTransforms can be duplicated for concurrent code.
copy in interface InvertibleRealTransformcopy in interface RealTransformCopyright © 2015–2022 ImgLib2. All rights reserved.