public class InversePerspective3D extends Object implements InvertibleRealTransform, EuclideanSpace
Modifier and Type | Field and Description |
---|---|
protected static InversePerspective3D |
instance |
Modifier and Type | Method and Description |
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void |
apply(double[] source,
double[] target)
Apply the
RealTransform to a source vector to obtain a target
vector. |
void |
apply(float[] source,
float[] target)
Apply the
RealTransform to a source vector to obtain a target
vector. |
void |
apply(RealLocalizable source,
RealPositionable target)
|
void |
applyInverse(double[] source,
double[] target)
Apply the inverse transform to a target vector to obtain a source vector.
|
void |
applyInverse(float[] source,
float[] target)
Apply the inverse transform to a target vector to obtain a source vector.
|
void |
applyInverse(RealPositionable source,
RealLocalizable target)
Apply the inverse transform to a target
RealLocalizable to obtain
a source RealPositionable . |
InversePerspective3D |
copy()
Create a deep copy of this
RealTransform . |
static InversePerspective3D |
getInstance() |
InvertibleRealTransform |
inverse()
Get the inverse transform.
|
int |
numDimensions()
Gets the space's number of dimensions.
|
int |
numSourceDimensions()
Returns n, the minimal number of dimension of the source vector.
|
int |
numTargetDimensions()
Returns m, the minimal dimension of the target vector.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
isIdentity
protected static final InversePerspective3D instance
public static InversePerspective3D getInstance()
public int numDimensions()
EuclideanSpace
numDimensions
in interface EuclideanSpace
public int numSourceDimensions()
RealTransform
numSourceDimensions
in interface RealTransform
public int numTargetDimensions()
RealTransform
numTargetDimensions
in interface RealTransform
public void apply(double[] source, double[] target)
RealTransform
RealTransform
to a source vector to obtain a target
vector.apply
in interface RealTransform
source
- source coordinates, length must be >=
RealTransform.numSourceDimensions()
target
- set this to the target coordinates, length must be >=
RealTransform.numTargetDimensions()
public void apply(float[] source, float[] target)
RealTransform
RealTransform
to a source vector to obtain a target
vector.apply
in interface RealTransform
source
- source coordinates, length must be >=
RealTransform.numSourceDimensions()
target
- set this to the target coordinates, length must be >=
RealTransform.numTargetDimensions()
public void apply(RealLocalizable source, RealPositionable target)
RealTransform
apply
in interface RealTransform
source
- source coordinates, numDimensions()
must be >=
RealTransform.numSourceDimensions()
target
- set this to the target coordinates,
numDimensions()
must
be >=
RealTransform.numTargetDimensions()
public void applyInverse(double[] source, double[] target)
InvertibleRealTransform
applyInverse
in interface InvertibleRealTransform
source
- set this to the source coordinates.target
- target coordinates.public void applyInverse(float[] source, float[] target)
InvertibleRealTransform
applyInverse
in interface InvertibleRealTransform
source
- set this to the source coordinates.target
- target coordinates.public void applyInverse(RealPositionable source, RealLocalizable target)
InvertibleRealTransform
RealLocalizable
to obtain
a source RealPositionable
.applyInverse
in interface InvertibleRealTransform
source
- set this to the source coordinates.target
- target coordinates.public InvertibleRealTransform inverse()
InvertibleRealTransform
inverse
in interface InvertibleRealTransform
public InversePerspective3D copy()
RealTransform
RealTransform
.
Deep copying is required to make sure that stateful RealTransforms
can be duplicated for concurrent code.
copy
in interface InvertibleRealTransform
copy
in interface RealTransform
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