public class RectangleNeighborhood<T> extends AbstractLocalizable implements Neighborhood<T>
Modifier and Type | Class and Description |
---|---|
class |
RectangleNeighborhood.LocalCursor |
position
n
Modifier and Type | Method and Description |
---|---|
RectangleNeighborhood.LocalCursor |
cursor()
Returns a
RealCursor that iterates with optimal speed without
calculating the location at each iteration step. |
long |
dimension(int d)
Default implementation of
Dimensions.dimension(int) . |
void |
dimensions(long[] dimensions)
Write the number of pixels in each dimension into long[].
|
static <T> RectangleNeighborhoodFactory<T> |
factory() |
T |
firstElement()
Get the first element of this
IterableRealInterval . |
RandomAccess<T> |
getSourceRandomAccess() |
Interval |
getStructuringElementBoundingBox() |
Object |
iterationOrder()
Returns the iteration order of this
IterableRealInterval . |
Iterator<T> |
iterator() |
RectangleNeighborhood.LocalCursor |
localizingCursor()
Returns a
RealLocalizable Iterator that calculates its
location at each iteration step. |
long |
max(int d)
Get the maximum in dimension d.
|
void |
max(long[] max)
Write the maximum of each dimension into long[].
|
void |
max(Positionable max)
Sets a
Positionable to the maximum of this Interval |
long |
min(int d)
Get the minimum in dimension d.
|
void |
min(long[] min)
Write the minimum of each dimension into long[].
|
void |
min(Positionable min)
Sets a
Positionable to the minimum of this Interval |
void |
realMax(double[] max)
Write the maximum of each dimension into double[].
|
double |
realMax(int d)
Get the maximum in dimension d.
|
void |
realMax(RealPositionable max)
Sets a
RealPositionable to the maximum of this Interval |
void |
realMin(double[] min)
Write the minimum of each dimension into double[].
|
double |
realMin(int d)
Get the minimum in dimension d.
|
void |
realMin(RealPositionable min)
Sets a
RealPositionable to the minimum of this Interval |
long |
size()
Returns the number of elements in this
Function . |
getDoublePosition, getFloatPosition, getIntPosition, getLongPosition, localize, localize, localize, localize
numDimensions
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
forEach, spliterator
maxAsLongArray, maxAsPoint, minAsLongArray, minAsPoint
maxAsDoubleArray, maxAsRealPoint, minAsDoubleArray, minAsRealPoint
allPositive, allPositive, dimensions, dimensionsAsLongArray, dimensionsAsPoint, verify, verify, verifyAllPositive, verifyAllPositive
numDimensions
getDoublePosition, getFloatPosition, getIntPosition, getLongPosition, localize, localize, localize, positionAsLongArray, positionAsPoint
localize, localize, localize, positionAsDoubleArray, positionAsRealPoint
public static <T> RectangleNeighborhoodFactory<T> factory()
public Interval getStructuringElementBoundingBox()
getStructuringElementBoundingBox
in interface Neighborhood<T>
public RandomAccess<T> getSourceRandomAccess()
public long size()
IterableRealInterval
Returns the number of elements in this Function
.
size
in interface IterableRealInterval<T>
public T firstElement()
IterableRealInterval
IterableRealInterval
. This is a
shortcut for cursor().next()
.
This can be used to create a new variable of type T using
firstElement().createVariable()
, which is useful in generic
methods to store temporary results, e.g., a running sum over pixels in
the IterableRealInterval
.firstElement
in interface IterableRealInterval<T>
public Object iterationOrder()
IterableRealInterval
IterableRealInterval
. If the
returned object equals (Object.equals(Object)
) the iteration
order of another IterableRealInterval
f then they can be
copied by synchronous iteration. That is, having an Iterator
on
this and another Iterator
on f, moving both in synchrony
will point both of them to corresponding locations in their source
domain. In other words, this and f have the same iteration order
and means and the same number of elements.iterationOrder
in interface IterableRealInterval<T>
IterableRealInterval
.FlatIterationOrder
public double realMin(int d)
RealInterval
realMin
in interface Interval
realMin
in interface RealInterval
d
- dimensionpublic void realMin(double[] min)
RealInterval
realMin
in interface RealInterval
public void realMin(RealPositionable min)
RealInterval
RealPositionable
to the minimum of this Interval
realMin
in interface RealInterval
public double realMax(int d)
RealInterval
realMax
in interface Interval
realMax
in interface RealInterval
d
- dimensionpublic void realMax(double[] max)
RealInterval
realMax
in interface RealInterval
public void realMax(RealPositionable max)
RealInterval
RealPositionable
to the maximum of this Interval
realMax
in interface RealInterval
public long min(int d)
Interval
public void min(long[] min)
Interval
public void min(Positionable min)
Interval
Positionable
to the minimum of this Interval
public long max(int d)
Interval
public void max(long[] max)
Interval
public void max(Positionable max)
Interval
Positionable
to the maximum of this Interval
public void dimensions(long[] dimensions)
Dimensions
dimensions
in interface Dimensions
public long dimension(int d)
Interval
Dimensions.dimension(int)
.dimension
in interface Dimensions
dimension
in interface Interval
public RectangleNeighborhood.LocalCursor cursor()
IterableRealInterval
Returns a RealCursor
that iterates with optimal speed without
calculating the location at each iteration step. Localization is
performed on demand.
Use this where localization is required rarely/ not for each iteration.
cursor
in interface IterableInterval<T>
cursor
in interface IterableRealInterval<T>
public RectangleNeighborhood.LocalCursor localizingCursor()
IterableRealInterval
Returns a RealLocalizable
Iterator
that calculates its
location at each iteration step. That is, localization is performed with
optimal speed.
Use this where localization is required often/ for each iteration.
localizingCursor
in interface IterableInterval<T>
localizingCursor
in interface IterableRealInterval<T>
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