| Constructor and Description |
|---|
Triangles() |
| Modifier and Type | Method and Description |
|---|---|
long |
addf(long v0,
long v1,
long v2,
float nx,
float ny,
float nz)
Adds a triangle to the mesh's triangles list.
|
Mesh |
mesh()
The mesh to which the collection of triangles belongs.
|
float |
nxf(long tIndex)
X coordinate of triangle's normal, as a float.
|
float |
nyf(long tIndex)
Y coordinate of triangle's normal, as a float.
|
float |
nzf(long tIndex)
Z coordinate of triangle's normal, as a float.
|
long |
size()
Number of triangles in the collection.
|
long |
vertex0(long tIndex)
Index of first vertex in a triangle.
|
long |
vertex1(long tIndex)
Index of second vertex in a triangle.
|
long |
vertex2(long tIndex)
Index of third vertex in a triangle.
|
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, waitadd, add, add, add, addf, addf, addf, iterator, nx, ny, nzforEach, spliteratorpublic Mesh mesh()
Trianglespublic long size()
Trianglespublic long vertex0(long tIndex)
Trianglespublic long vertex1(long tIndex)
Trianglespublic long vertex2(long tIndex)
Trianglespublic float nxf(long tIndex)
Trianglespublic float nyf(long tIndex)
Trianglespublic float nzf(long tIndex)
Trianglespublic long addf(long v0,
long v1,
long v2,
float nx,
float ny,
float nz)
Trianglesaddf in interface Trianglesv0 - Index of triangle's first vertex.v1 - Index of triangle's second vertex.v2 - Index of triangle's third vertex.nx - X coordinate of triangle's normal.ny - Y coordinate of triangle's normal.nz - Z coordinate of triangle's normal.Copyright © 2014–2022 ImageJ. All rights reserved.