Volume.AverageByteLoader, Volume.ByteImage, Volume.ByteLoader, Volume.InputImage, Volume.IntImage, Volume.IntLoader, Volume.Loader, Volume.SaturatedIntLoader
Constructor and Description |
---|
AreaListVolume(List<List<Area>> areas,
double zSpacing,
double xOrigin,
double yOrigin,
double zOrigin) |
Modifier and Type | Method and Description |
---|---|
List<List<Area>> |
getAreas() |
int |
getDataType()
Get the current set data type.
|
protected void |
initLoader()
Init the loader, based on the currently set data type, which is either
INT_DATA or BYTE_DATA.
|
int |
load(int x,
int y,
int z)
Load the value at the specified position
|
void |
set(int x,
int y,
int z,
int v) |
boolean |
setAverage(boolean a)
If true, build an average byte from the specified channels (for each
pixel).
|
void |
setNoCheck(int x,
int y,
int z,
int v) |
clear, getAlphaLUT, getAverage, getBlueLUT, getGreenLUT, getImagePlus, getRedLUT, initDataType, isAverage, isDefaultLUT, isSaturatedVolumeRendering, loadWithLUT, restore, setAlphaLUTFullyOpaque, setChannels, setImage, setLUTs, setSaturatedVolumeRendering, swap
protected void initLoader()
Volume
initLoader
in class Volume
public boolean setAverage(boolean a)
Volume
setAverage
in class Volume
public void setNoCheck(int x, int y, int z, int v)
setNoCheck
in class Volume
public int load(int x, int y, int z)
Volume
public int getDataType()
Volume
getDataType
in class Volume
Copyright © 2015–2021 Fiji. All rights reserved.