Volume.AverageByteLoader, Volume.ByteImage, Volume.ByteLoader, Volume.InputImage, Volume.IntImage, Volume.IntLoader, Volume.Loader, Volume.SaturatedIntLoader| Constructor and Description |
|---|
AreaListVolume(List<List<Area>> areas,
double zSpacing,
double xOrigin,
double yOrigin,
double zOrigin) |
| Modifier and Type | Method and Description |
|---|---|
List<List<Area>> |
getAreas() |
int |
getDataType()
Get the current set data type.
|
protected void |
initLoader()
Init the loader, based on the currently set data type, which is either
INT_DATA or BYTE_DATA.
|
int |
load(int x,
int y,
int z)
Load the value at the specified position
|
void |
set(int x,
int y,
int z,
int v) |
boolean |
setAverage(boolean a)
If true, build an average byte from the specified channels (for each
pixel).
|
void |
setNoCheck(int x,
int y,
int z,
int v) |
clear, getAlphaLUT, getAverage, getBlueLUT, getGreenLUT, getImagePlus, getRedLUT, initDataType, isAverage, isDefaultLUT, isSaturatedVolumeRendering, loadWithLUT, restore, setAlphaLUTFullyOpaque, setChannels, setImage, setLUTs, setSaturatedVolumeRendering, swapprotected void initLoader()
VolumeinitLoader in class Volumepublic boolean setAverage(boolean a)
VolumesetAverage in class Volumepublic void setNoCheck(int x,
int y,
int z,
int v)
setNoCheck in class Volumepublic int load(int x,
int y,
int z)
Volumepublic int getDataType()
VolumegetDataType in class VolumeCopyright © 2015–2021 Fiji. All rights reserved.