public class ComputeCurvatures.FloatArray3D extends ComputeCurvatures.FloatArray
Modifier and Type | Field and Description |
---|---|
float[] |
data |
int |
depth |
int |
height |
int |
width |
Constructor and Description |
---|
FloatArray3D(float[] data,
int width,
int height,
int depth) |
FloatArray3D(int width,
int height,
int depth) |
Modifier and Type | Method and Description |
---|---|
ComputeCurvatures.FloatArray3D |
clone() |
float |
get(int x,
int y,
int z) |
float |
getMirror(int x,
int y,
int z) |
int |
getPos(int x,
int y,
int z) |
float[][] |
getXPlane_float(int x) |
ComputeCurvatures.FloatArray2D |
getXPlane(int x) |
float[][] |
getYPlane_float(int y) |
ComputeCurvatures.FloatArray2D |
getYPlane(int y) |
float[][] |
getZPlane_float(int z) |
ComputeCurvatures.FloatArray2D |
getZPlane(int z) |
void |
set(float value,
int x,
int y,
int z) |
void |
setXPlane(ComputeCurvatures.FloatArray2D plane,
int x) |
void |
setXPlane(float[][] plane,
int x) |
void |
setYPlane(ComputeCurvatures.FloatArray2D plane,
int y) |
void |
setYPlane(float[][] plane,
int y) |
void |
setZPlane(ComputeCurvatures.FloatArray2D plane,
int z) |
void |
setZPlane(float[][] plane,
int z) |
public float[] data
public int width
public int height
public int depth
public FloatArray3D(float[] data, int width, int height, int depth)
public FloatArray3D(int width, int height, int depth)
public ComputeCurvatures.FloatArray3D clone()
clone
in class ComputeCurvatures.FloatArray
public int getPos(int x, int y, int z)
public float get(int x, int y, int z)
public float getMirror(int x, int y, int z)
public void set(float value, int x, int y, int z)
public ComputeCurvatures.FloatArray2D getXPlane(int x)
public float[][] getXPlane_float(int x)
public ComputeCurvatures.FloatArray2D getYPlane(int y)
public float[][] getYPlane_float(int y)
public ComputeCurvatures.FloatArray2D getZPlane(int z)
public float[][] getZPlane_float(int z)
public void setXPlane(ComputeCurvatures.FloatArray2D plane, int x)
public void setXPlane(float[][] plane, int x)
public void setYPlane(ComputeCurvatures.FloatArray2D plane, int y)
public void setYPlane(float[][] plane, int y)
public void setZPlane(ComputeCurvatures.FloatArray2D plane, int z)
public void setZPlane(float[][] plane, int z)
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