public final class Trig extends Object
| Modifier and Type | Method and Description |
|---|---|
static double |
distance3D(double x,
double y,
double z)
Calculate the distance to the origin, (0,0,0).
|
static double |
distance3D(double px,
double py,
double pz,
double qx,
double qy,
double qz)
Calculate the distance between 2 3D points p(x, y, z) and q
(x, y, z) using Pythagoras' theorem
|
public static double distance3D(double px,
double py,
double pz,
double qx,
double qy,
double qz)
px - x-coordinate of first pointpy - y-coordinate of first pointpz - z-coordinate of first pointqx - x-coordinate of second pointqy - y-coordinate of second pointqz - z-coordinate of second pointpublic static double distance3D(double x,
double y,
double z)
Calculate the distance to the origin, (0,0,0). Given 3 orthogonal vectors, calculates the vector sum
x - x-coordinate of the point.y - y-coordinate of the point.z - z-coordinate of the point.Copyright © 2018–2022 BoneJ. All rights reserved.