| Package | Description |
|---|---|
| bvv.core.render |
| Modifier and Type | Method and Description |
|---|---|
static Map<SegmentType,SegmentTemplate> |
MultiVolumeShaderMip.getDefaultSegments(boolean useDepthTexture) |
| Modifier and Type | Method and Description |
|---|---|
void |
MultiVolumeShaderMip.SegmentConsumer.accept(Map<SegmentType,SegmentTemplate> segments,
Map<SegmentType,Segment> segmentInstances,
int volumeIndex)
Runs the lambda that was handed over, offering access to available segments, their instances, and the current
volume index.
|
| Constructor and Description |
|---|
MultiVolumeShaderMip(VolumeShaderSignature signature,
boolean useDepthTexture,
double degrade,
Map<SegmentType,SegmentTemplate> segments,
MultiVolumeShaderMip.SegmentConsumer runBeforeBinding,
String depthTextureName) |
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