public class DitherBuffer extends Object
| Constructor and Description |
|---|
DitherBuffer(int width,
int height) |
DitherBuffer(int width,
int height,
int spw,
int step,
int numSamples) |
DitherBuffer(int width,
int height,
int spw,
int step,
int numSamples,
IntFunction<Double> sampleToSigma) |
| Modifier and Type | Method and Description |
|---|---|
void |
bind(com.jogamp.opengl.GL3 gl) |
void |
dither(com.jogamp.opengl.GL3 gl,
int stepsCompleted,
int destWidth,
int destHeight) |
int |
effectiveViewportHeight() |
int |
effectiveViewportWidth() |
org.joml.Vector2f |
fragShift(int step) |
OffScreenFrameBuffer |
getDitherBuffer() |
OffScreenFrameBuffer |
getStitchBuffer() |
org.joml.Matrix4f |
ndcTransform(int step) |
int |
numSteps() |
void |
unbind(com.jogamp.opengl.GL3 gl) |
public DitherBuffer(int width,
int height)
public DitherBuffer(int width,
int height,
int spw,
int step,
int numSamples)
public DitherBuffer(int width,
int height,
int spw,
int step,
int numSamples,
IntFunction<Double> sampleToSigma)
public int numSteps()
public int effectiveViewportWidth()
public int effectiveViewportHeight()
public org.joml.Vector2f fragShift(int step)
public org.joml.Matrix4f ndcTransform(int step)
public void bind(com.jogamp.opengl.GL3 gl)
public void unbind(com.jogamp.opengl.GL3 gl)
public void dither(com.jogamp.opengl.GL3 gl,
int stepsCompleted,
int destWidth,
int destHeight)
public OffScreenFrameBuffer getDitherBuffer()
public OffScreenFrameBuffer getStitchBuffer()
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