public interface BSplineCoefficientsInterpolator<T extends RealType<T>> extends RealRandomAccess<T>, InterpolatorFactory<T,RandomAccessibleInterval<T>>, Localizable
| Modifier and Type | Method and Description |
|---|---|
static <S extends RealType<S>> |
build(int order,
RandomAccessible<S> coefficients,
S type) |
BSplineCoefficientsInterpolator<T> |
copy() |
default RealRandomAccess<T> |
copyRealRandomAccess() |
default RealRandomAccess<T> |
create(RandomAccessibleInterval<T> f) |
default RealRandomAccess<T> |
create(RandomAccessibleInterval<T> f,
RealInterval interval) |
static RectangleShape |
shapeFromOrder(int bsplineOrder)
Return a RectangleShape
This is necessary because rectangles always have an extents equal to an
odd number of pixels.
|
setPositionAndGet, setPositionAndGet, setPositionAndGetmove, move, move, move, move, setPosition, setPosition, setPosition, setPosition, setPositionbck, fwd, move, move, move, move, move, setPosition, setPosition, setPosition, setPosition, setPositionnumDimensionsgetDoublePosition, getFloatPosition, getIntPosition, getLongPosition, localize, localize, localize, localize, positionAsLongArray, positionAsPointlocalize, localize, positionAsDoubleArray, positionAsRealPointstatic <S extends RealType<S>> BSplineCoefficientsInterpolator<S> build(int order, RandomAccessible<S> coefficients, S type)
BSplineCoefficientsInterpolator<T> copy()
default RealRandomAccess<T> create(RandomAccessibleInterval<T> f)
create in interface InterpolatorFactory<T extends RealType<T>,RandomAccessibleInterval<T extends RealType<T>>>default RealRandomAccess<T> create(RandomAccessibleInterval<T> f, RealInterval interval)
create in interface InterpolatorFactory<T extends RealType<T>,RandomAccessibleInterval<T extends RealType<T>>>default RealRandomAccess<T> copyRealRandomAccess()
copyRealRandomAccess in interface RealRandomAccess<T extends RealType<T>>static RectangleShape shapeFromOrder(int bsplineOrder)
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