public class WeatherSymbols extends Object
Modifier and Type | Field and Description |
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static int |
HICLD_NUM
Number of high cloud symbols
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static int |
ICING_NUM
Number of icing symbols
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static int |
LIGHTNING_NUM
Number of lightning symbols
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static int |
LOCLD_NUM
Number of low cloud symbols
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static int |
MIDCLD_NUM
Number of mid cloud symbols
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static int |
MISC_NUM
Number of miscellaneous symbols
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static int |
PRESENTWX_NUM
Number of WMO weather symbols
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static int |
SKY_NUM
Number of cloud coverage symbols
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static int |
TNDCY_NUM
Number of pressure tendency symbols
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static int |
TURB_NUM
Number of turbulence symbols
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Constructor and Description |
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WeatherSymbols()
Default constructor.
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Modifier and Type | Method and Description |
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static VisADLineArray[] |
getAllMetSymbols()
Get the array of shapes corresponding to the
WMO present weather codes, plus the GEMPAK extensions.
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static VisADLineArray |
getCloudCoverageSymbol(int ccCode)
Get the shape corresponding to a total sky cover code.
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static VisADLineArray[] |
getCloudCoverageSymbols()
Get the array of shapes corresponding to the cloud coverage codes.
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static VisADLineArray |
getHighCloudSymbol(int hcCode)
Get the shape corresponding to a particular high cloud code.
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static VisADLineArray[] |
getHighCloudSymbols()
Get the array of shapes corresponding to the high cloud codes.
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static VisADLineArray |
getIcingSymbol(int icingCode)
Get the shape corresponding to a particular icing symbol code.
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static VisADLineArray[] |
getIcingSymbols()
Get the array of shapes corresponding to the icing codes.
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static VisADLineArray |
getLightningSymbol(int lghtCode)
Get the shape corresponding to a particular lightning code.
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static VisADLineArray[] |
getLightningSymbols()
Get the array of shapes corresponding to lightning symbols
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static VisADLineArray |
getLowCloudSymbol(int lcCode)
Get the shape corresponding to a particular low cloud code.
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static VisADLineArray[] |
getLowCloudSymbols()
Get the array of shapes corresponding to the low cloud codes.
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static VisADLineArray |
getMidCloudSymbol(int mcCode)
Get the shape corresponding to a particular mid level cloud code.
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static VisADLineArray[] |
getMidCloudSymbols()
Get the array of shapes corresponding to the mid cloud codes.
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static VisADLineArray |
getMiscSymbol(int miscCode)
Get the shape corresponding to a particular miscellaneous symbol.
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static VisADLineArray[] |
getMiscSymbols()
Get the array of shapes corresponding to the miscellaneous codes.
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static VisADLineArray |
getPresentWeatherSymbol(int wxCode)
Get the shape corresponding to a particular present weather code.
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static VisADLineArray[] |
getPresentWeatherSymbols()
Get the array of shapes corresponding to the
WMO present weather codes, plus the GEMPAK extensions.
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static VisADLineArray |
getPressureTendencySymbol(int tendencyCode)
Get the shape corresponding to a particular pressure
tendency code.
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static VisADLineArray[] |
getPressureTendencySymbols()
Get the array of shapes corresponding to the
pressure tendency symbol codes.
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static VisADLineArray |
getSymbol(int index)
Look up the symbol directly in the full array
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static VisADLineArray |
getTurbulenceSymbol(int turbCode)
Get the shape corresponding to a particular turbulence symbol code.
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static VisADLineArray[] |
getTurbulenceSymbols()
Get the array of shapes corresponding to the turbulence codes.
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static void |
main(String[] args) |
public static final int PRESENTWX_NUM
public static final int LOCLD_NUM
public static final int MIDCLD_NUM
public static final int HICLD_NUM
public static final int TNDCY_NUM
public static final int SKY_NUM
public static final int ICING_NUM
public static final int TURB_NUM
public static final int MISC_NUM
public static final int LIGHTNING_NUM
public static VisADLineArray[] getPresentWeatherSymbols()
public static VisADLineArray[] getAllMetSymbols()
public static VisADLineArray getPresentWeatherSymbol(int wxCode)
wxCode
- weather codepublic static VisADLineArray[] getPressureTendencySymbols()
for the indices
public static VisADLineArray getPressureTendencySymbol(int tendencyCode)
0 - rising then falling 1 - rising then steady; or rising, then rising more slowly 2 - rising steadily or unsteadily 3 - falling or steady, then rising; or rising, then rising more quickly 4 - steady, same as 3 hours ago 5 - falling then rising, same or lower than 3 hours ago 6 - falling then steady; or falling, then falling more slowly 7 - falling steadily, or unsteadily 8 - steady or rising, then falling; or falling, then falling more quickly
tendencyCode
- tendency code to usepublic static VisADLineArray[] getCloudCoverageSymbols()
for codes
public static VisADLineArray getSymbol(int index)
index
- array indexpublic static VisADLineArray getCloudCoverageSymbol(int ccCode)
0 - No clouds 1 - Less than one-tenth or one-tenth 2 - two-tenths or three-tenths 3 - four-tenths 4 - five-tenths 5 - six-tenths 6 - seven-tenths or eight-tenths 7 - nine-tenths or overcast with openings 8 - completely overcast 9 - sky obscured 10 - missing
ccCode
- cloud coverage code to usepublic static VisADLineArray[] getLowCloudSymbols()
for codes
public static VisADLineArray getLowCloudSymbol(int lcCode)
1 - Cu of fair weather, little vertical development, seemingly flattened 2 - Cu of considerable development, generally towering, with or without other Cu or Sc bases all at same level 3 - Cb with tops lacking clear cut outlines, but distinctly no cirriform or anvil-shaped; with or without Cu, Sc, or St 4 - Sc formed by spreading out of Cu; Cu often present also 5 - Sc not formed by spreading out of Cu 6 - St or Fs or both, but no Fs of bad weather 7 - Fs and/or Fc of bad weather (scud) 8 - Cu and Sc (not formed by spreading out of Cu) with bases at different levels 9 - Cb having a clearly fibrous (cirriform) top, often anvil-shaped, with or without Cu, Sc, St, or scud
lcCode
- low cloud code to usepublic static VisADLineArray[] getMidCloudSymbols()
for codes
public static VisADLineArray getMidCloudSymbol(int mcCode)
1 - Thin As (most of cloud layer semi-transparent) 2 - Thick As, greater part sufficiently dense to hide sun (or moon), or Ns 3 - Thin Ac, mostly semi-transparent; cloud elements not changing much and at a single level 4 - Thin Ac in patches; cloud elements continually changing and/or occurring at more than one level 5 - Thin Ac in bands or in a layer gradually spreading over sky and usually thickening as a whole 6 - Ac formed by spreading out of Cu 7 - Double-layered Ac, or a thick layer of Ac, not increasing; or Ac with As and/or Ns 8 - Ac in the form of Cu-shaped tufts or Ac with turrets 9 - Ac of a chaotic sky, usually at different levels; patches of dense Ci are usually present also
mcCode
- mid cloud code to usepublic static VisADLineArray[] getHighCloudSymbols()
for codes
public static VisADLineArray getHighCloudSymbol(int hcCode)
1 - Filaments of Ci, or "mares tails", scattered and not increasing 2 - Dense Ci in patches or twisted sheaves, usually not increasing, sometimes like remains of Cb; or towers or tufts 3 - Dense Ci, often anvil shaped derived from or associated with Cb 4 - Ci, often hook shaped, spreading over the sky and usually thickening as a whole 5 - Ci and Cs, often in converging bands, or Cs alone; generally overspreading and growing denser; the continuous layer not reaching 45 degrees altitude 6 - Ci and Cs, often in converging bands, or Cs alone; generally overspreading and growing denser; the continuous layer exceeding 45 degrees altitude 7 - Veil of Cs covering the entire sky 8 - Cs not increasing and not covering the entire sky 9 - Cc alone or Cc with some Ci or Cs, but the Cc being the main cirriform cloud
hcCode
- high cloud code to usepublic static VisADLineArray[] getIcingSymbols()
for codes
public static VisADLineArray getIcingSymbol(int icingCode)
0 - No icing 1 - Trace icing 2 - Trace to light icing 3 - Light icing 4 - Light to moderate icing 5 - Moderate icing 6 - Moderate to heavy icing 7 - Heavy or moderate to severe icing 8 - Severe icing 9 - Light superstructure icing 10 - Heavy superstructure icing
icingCode
- icing code to usepublic static VisADLineArray[] getTurbulenceSymbols()
for codes
public static VisADLineArray getTurbulenceSymbol(int turbCode)
0 - No turbulence 1 - Light turbulence 2 - Light turbulence 3 - Light to moderate turbulence 4 - Moderate turbulence 5 - Moderate to severe turbulence 6 - Severe turbulence 7 - Extreme turbulence 8 - Extreme turbulence
turbCode
- turbulence code to usepublic static VisADLineArray[] getMiscSymbols()
for codes
public static VisADLineArray getMiscSymbol(int miscCode)
0 - Square (outline) 16 - Tropical Storm (NH) 1 - Square (filled) 17 - Hurricane (NH) 2 - Circle (outline) 18 - Tropical Storm (SH) 3 - Circle (filled) 19 - Hurricane (SH) 4 - Triangle (outline) 20 - Triangle with antenna 5 - Triangle (filled) 21 - Mountain obscuration 6 - Diamond (outline) 22 - Slash 7 - Diamond (filled) 23 - Storm Center 8 - Star (outline) 24 - Tropical Depression 9 - Star (filled) 25 - Tropical Cyclone 10 - High Pressure (outline) 26 - Flame 11 - Low Pressure (outline) 27 - "X" Cross 12 - High Pressure (filled) 28 - Low pressure with X (outline) 13 - Low Pressure (filled) 29 - Low pressure with X (filled) 14 - Plus sign 30 - Tropical Storm (NH) 15 - Minus sign 31 - Tropical Storm (SH) 32 - Volcanic activity 33 - Blowing spray
miscCode
- miscellaneous code to usepublic static VisADLineArray[] getLightningSymbols()
for codes
public static VisADLineArray getLightningSymbol(int lghtCode)
0 - Negative flash 1 - Positive flash
lghtCode
- lightning code to useCopyright © 1996–2023 The SSEC Visualization Project. All rights reserved.