public class BarbRendererJ3D extends DefaultRendererJ3D implements BarbRenderer
enabled, pickCrawlToCursor| Constructor and Description |
|---|
BarbRendererJ3D()
this DataRenderer supports direct manipulation for RealTuple
representations of wind barbs; four of the RealTuple's Real
components must be mapped to XAxis, YAxis, Flow1X and Flow1Y
|
| Modifier and Type | Method and Description |
|---|---|
Object |
clone() |
boolean |
getKnotsConvert() |
static void |
main(String[] args)
run 'java visad.bom.BarbRendererJ3D middle_latitude'
to test with Cartesian winds
run 'java visad.bom.BarbRendererJ3D middle_latitude x'
to test with polar winds
adjust middle_latitude for south or north barbs
|
ShadowType |
makeShadowFunctionType(FunctionType type,
DataDisplayLink link,
ShadowType parent)
factory method for constructing a subclass of ShadowType appropriate
for the graphics API, that also adapts ShadowFunctionType;
ShadowType trees are constructed that 'shadow' the MathType trees of
Data to be depicted, via recursive calls to buildShadowType() methods
of MathType sub-classes, to DataRenderer.makeShadow*Type() methods,
to Shadow*Type constructors, then back to buildShadowType() methods;
the recursive call chain is initiated by DataDisplayLink.prepareData()
calls to buildShadowType() methods of MathType sub-classes;
|
ShadowType |
makeShadowRealTupleType(RealTupleType type,
DataDisplayLink link,
ShadowType parent)
factory for constructing a subclass of ShadowType appropriate
for the graphics API, that also adapts ShadowRealTupleType;
ShadowType trees are constructed that 'shadow' the MathType trees of
Data to be depicted, via recursive calls to buildShadowType() methods
of MathType sub-classes, to DataRenderer.makeShadow*Type() methods,
to Shadow*Type constructors, then back to buildShadowType() methods;
the recursive call chain is initiated by DataDisplayLink.prepareData()
calls to buildShadowType() methods of MathType sub-classes;
|
ShadowType |
makeShadowRealType(RealType type,
DataDisplayLink link,
ShadowType parent)
factory for constructing a subclass of ShadowType appropriate
for the graphics API, that also adapts ShadowRealType;
ShadowType trees are constructed that 'shadow' the MathType trees of
Data to be depicted, via recursive calls to buildShadowType() methods
of MathType sub-classes, to DataRenderer.makeShadow*Type() methods,
to Shadow*Type constructors, then back to buildShadowType() methods;
the recursive call chain is initiated by DataDisplayLink.prepareData()
calls to buildShadowType() methods of MathType sub-classes;
|
ShadowType |
makeShadowSetType(SetType type,
DataDisplayLink link,
ShadowType parent)
factory for constructing a subclass of ShadowType appropriate
for the graphics API, that also adapts ShadowSetType;
ShadowType trees are constructed that 'shadow' the MathType trees of
Data to be depicted, via recursive calls to buildShadowType() methods
of MathType sub-classes, to DataRenderer.makeShadow*Type() methods,
to Shadow*Type constructors, then back to buildShadowType() methods;
the recursive call chain is initiated by DataDisplayLink.prepareData()
calls to buildShadowType() methods of MathType sub-classes;
|
ShadowType |
makeShadowTupleType(TupleType type,
DataDisplayLink link,
ShadowType parent)
factory for constructing a subclass of ShadowType appropriate
for the graphics API, that also adapts ShadowTupleType;
ShadowType trees are constructed that 'shadow' the MathType trees of
Data to be depicted, via recursive calls to buildShadowType() methods
of MathType sub-classes, to DataRenderer.makeShadow*Type() methods,
to Shadow*Type constructors, then back to buildShadowType() methods;
the recursive call chain is initiated by DataDisplayLink.prepareData()
calls to buildShadowType() methods of MathType sub-classes;
|
float[] |
makeVector(boolean south,
float x,
float y,
float z,
float scale,
float pt_size,
float f0,
float f1,
float[] vx,
float[] vy,
float[] vz,
int[] numv,
float[] tx,
float[] ty,
float[] tz,
int[] numt) |
void |
setKnotsConvert(boolean enable) |
addSwitch, clearScene, doTransform, getLink, setLinksclearBranch, doAction, flush, getBranch, makeShadowTextType, setBranchEarly, toggleaddException, addPoint, checkAction, checkClose, checkDirect, clearAVControls, clearExceptions, computeRanges, constrainDragPoint, drag_direct, earthToSpatial, earthToSpatial, findRayManifoldIntersection, get_all_feasible, get_any_changed, get_any_transform_control, getBadScale, getDisplay, getDisplayCoordinateSystem, getDisplayRenderer, getEarthDimension, getEarthUnits, getEnabled, getExceptionVector, getIsDirectManipulation, getLastMouseModifiers, getLatLonIndices, getLatLonRange, getLinks, getPickCrawlToCursor, getPolygonOffset, getPolygonOffsetFactor, getProjectionControlListeners, getRanges, getRealVectorTypes, getWhyNotDirect, hasPolygonOffset, isLegalTextureMap, isTransformControl, prepareAction, realCheckDirect, release_direct, removeLink, set_all_feasible, setDisplay, setDisplayRenderer, setEarthSpatialData, setEarthSpatialDisplay, setHasPolygonOffset, setIsDirectManipulation, setLastMouseModifiers, setLatLonIndices, setLinks, setPickCrawlToCursor, setPolygonOffset, setPolygonOffsetFactor, setSpatialValues, spatialToEarth, spatialToEarth, stop_direct, suppressExceptionspublic BarbRendererJ3D()
public ShadowType makeShadowFunctionType(FunctionType type, DataDisplayLink link, ShadowType parent) throws VisADException, RemoteException
DataRenderermakeShadowFunctionType in class RendererJ3Dtype - FunctionType that returned ShadowType will shadowlink - DataDisplayLink linking Data to be depictedparent - parent in ShadowType tree structureVisADException - a VisAD error occurredRemoteException - an RMI error occurredpublic ShadowType makeShadowRealTupleType(RealTupleType type, DataDisplayLink link, ShadowType parent) throws VisADException, RemoteException
DataRenderermakeShadowRealTupleType in class RendererJ3Dtype - FunctionType that returned ShadowType will shadowlink - DataDisplayLink linking Data to be depictedparent - parent in ShadowType tree structureVisADException - a VisAD error occurredRemoteException - an RMI error occurredpublic ShadowType makeShadowRealType(RealType type, DataDisplayLink link, ShadowType parent) throws VisADException, RemoteException
DataRenderermakeShadowRealType in class RendererJ3Dtype - FunctionType that returned ShadowType will shadowlink - DataDisplayLink linking Data to be depictedparent - parent in ShadowType tree structureVisADException - a VisAD error occurredRemoteException - an RMI error occurredpublic ShadowType makeShadowSetType(SetType type, DataDisplayLink link, ShadowType parent) throws VisADException, RemoteException
DataRenderermakeShadowSetType in class RendererJ3Dtype - FunctionType that returned ShadowType will shadowlink - DataDisplayLink linking Data to be depictedparent - parent in ShadowType tree structureVisADException - a VisAD error occurredRemoteException - an RMI error occurredpublic ShadowType makeShadowTupleType(TupleType type, DataDisplayLink link, ShadowType parent) throws VisADException, RemoteException
DataRenderermakeShadowTupleType in class RendererJ3Dtype - FunctionType that returned ShadowType will shadowlink - DataDisplayLink linking Data to be depictedparent - parent in ShadowType tree structureVisADException - a VisAD error occurredRemoteException - an RMI error occurredpublic void setKnotsConvert(boolean enable)
setKnotsConvert in interface BarbRendererpublic boolean getKnotsConvert()
getKnotsConvert in interface BarbRendererpublic float[] makeVector(boolean south,
float x,
float y,
float z,
float scale,
float pt_size,
float f0,
float f1,
float[] vx,
float[] vy,
float[] vz,
int[] numv,
float[] tx,
float[] ty,
float[] tz,
int[] numt)
makeVector in interface BarbRendererpublic Object clone()
clone in class DefaultRendererJ3Dpublic static void main(String[] args) throws VisADException, RemoteException
VisADExceptionRemoteExceptionCopyright © 1996–2023 The SSEC Visualization Project. All rights reserved.