Class BackgroundFill



  • public final class BackgroundFill
    extends Object
    The fill and associated properties that direct how to fill the background of a Region. Because BackgroundFill is an immutable object, it can safely be used in any cache, and can safely be reused among multiple Regions or multiple times in the same Region.

    All BackgroundFills are drawn in order.

    When applied to a Region with a defined shape, the corner radii are ignored.

    Since:
    JavaFX 8.0
    • Constructor Detail

      • BackgroundFill

        public BackgroundFill​(Paint fill,
                              CornerRadii radii,
                              Insets insets)
        Creates a new BackgroundFill with the specified fill, radii, and insets. Null values are acceptable, but default values will be used in place of any null value.
        Parameters:
        fill - Any Paint. If null, the value Color.TRANSPARENT is used.
        radii - The corner Radii. If null, the value Radii.EMPTY is used.
        insets - The insets. If null, the value Insets.EMPTY is used.
    • Method Detail

      • getFill

        public final Paint getFill​()
        The Paint to use for filling the background of the Region. This value will never be null.
        Returns:
        the Paint to use for filling the background of the Region
      • getRadii

        public final CornerRadii getRadii​()
        The Radii to use for representing the four radii of the BackgroundFill. Each corner can therefore be independently specified. This will never be null. The radii values will never be negative.
        Returns:
        the Radii to use for representing the four radii of the BackgroundFill
      • getInsets

        public final Insets getInsets​()
        The Insets to use for this fill. Each inset indicates at what distance from the Region's bounds the drawing should begin. The insets will never be null, but the values may be negative in order to position the border beyond the natural bounds (that is, (0, 0, width, height)) of the Region.
        Returns:
        the Insets to use for this fill
      • equals

        public boolean equals​(Object o)
        Indicates whether some other object is "equal to" this one.

        The equals method implements an equivalence relation on non-null object references:

        • It is reflexive: for any non-null reference value x, x.equals(x) should return true.
        • It is symmetric: for any non-null reference values x and y, x.equals(y) should return true if and only if y.equals(x) returns true.
        • It is transitive: for any non-null reference values x, y, and z, if x.equals(y) returns true and y.equals(z) returns true, then x.equals(z) should return true.
        • It is consistent: for any non-null reference values x and y, multiple invocations of x.equals(y) consistently return true or consistently return false, provided no information used in equals comparisons on the objects is modified.
        • For any non-null reference value x, x.equals(null) should return false.

        The equals method for class Object implements the most discriminating possible equivalence relation on objects; that is, for any non-null reference values x and y, this method returns true if and only if x and y refer to the same object (x == y has the value true).

        Note that it is generally necessary to override the hashCode method whenever this method is overridden, so as to maintain the general contract for the hashCode method, which states that equal objects must have equal hash codes.

        Overrides:
        equals in class Object
        Parameters:
        o - the reference object with which to compare.
        Returns:
        true if this object is the same as the obj argument; false otherwise.
        See Also:
        Object.hashCode(), HashMap
      • hashCode

        public int hashCode​()
        Returns a hash code value for the object. This method is supported for the benefit of hash tables such as those provided by HashMap.

        The general contract of hashCode is:

        • Whenever it is invoked on the same object more than once during an execution of a Java application, the hashCode method must consistently return the same integer, provided no information used in equals comparisons on the object is modified. This integer need not remain consistent from one execution of an application to another execution of the same application.
        • If two objects are equal according to the equals(Object) method, then calling the hashCode method on each of the two objects must produce the same integer result.
        • It is not required that if two objects are unequal according to the Object.equals(java.lang.Object) method, then calling the hashCode method on each of the two objects must produce distinct integer results. However, the programmer should be aware that producing distinct integer results for unequal objects may improve the performance of hash tables.

        As much as is reasonably practical, the hashCode method defined by class Object does return distinct integers for distinct objects. (The hashCode may or may not be implemented as some function of an object's memory address at some point in time.)

        Overrides:
        hashCode in class Object
        Returns:
        a hash code value for this object.
        See Also:
        Object.equals(java.lang.Object), System.identityHashCode(java.lang.Object)