- java.lang.Object
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- javafx.scene.control.SkinBase<C>
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- javafx.scene.control.skin.LabeledSkinBase<TitledPane>
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- javafx.scene.control.skin.TitledPaneSkin
 
 
 
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- All Implemented Interfaces:
- Skin<C>
 
 
 public class TitledPaneSkin extends LabeledSkinBase<TitledPane> Default skin implementation for theTitledPanecontrol.- Since:
- 9
- See Also:
- TitledPane
 
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Constructor SummaryConstructors Constructor Description TitledPaneSkin(TitledPane control)Creates a new TitledPaneSkin instance, installing the necessary child nodes into the Controlchildrenlist, as well as the necessary input mappings for handling key, mouse, etc events.
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Method SummaryAll Methods Instance Methods Concrete Methods Modifier and Type Method Description protected doublecomputeMaxWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)Computes the maximum allowable width of the Skin, based on the provided height.protected doublecomputeMinHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset)Computes the minimum allowable height of the Skin, based on the provided width.protected doublecomputeMinWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)Compute and return the minimum width of this Labeled.protected doublecomputePrefHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset)Calculates the preferred height of thisSkinBase.protected doublecomputePrefWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)Calculates the preferred width of thisSkinBase.voiddispose()Called by a Skinnable when the Skin is replaced on the Skinnable.protected voidlayoutChildren(double x, double y, double w, double h)The Layout algorithm works like this: - Get the labeled w/h, graphic w/h, text w/h - Compute content w/h based on graphicVPos, graphicHPos, graphicTextGap, and graphic w/h and text w/h - (Note that the text content has been pre-truncated where necessary) - compute content x/y based on content w/h and labeled w/h and the labeled's hpos and vpos - position the graphic and textprotected voidupdateChildren()Updates the children managed by LabeledSkinBase, which can be the Labeled graphic and/or a Text node.- 
Methods inherited from class javafx.scene.control.skin.LabeledSkinBasecomputeBaselineOffset, computeMaxHeight, layoutLabelInArea, layoutLabelInArea, queryAccessibleAttribute
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Methods inherited from class java.lang.Objectclone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from class javafx.scene.control.SkinBaseconsumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
 
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Constructor Detail- 
TitledPaneSkinpublic TitledPaneSkin(TitledPane control) Creates a new TitledPaneSkin instance, installing the necessary child nodes into the Controlchildrenlist, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
- control- The control that this skin should be installed onto.
 
 
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Method Detail- 
disposepublic void dispose() Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methodsSkin.getSkinnable()andSkin.getNode()should return null following a call to dispose. Calling dispose twice has no effect.
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updateChildrenprotected void updateChildren() Updates the children managed by LabeledSkinBase, which can be the Labeled graphic and/or a Text node. Only those nodes which actually must be used are used. For example, with a ContentDisplay of GRAPHIC_ONLY the text node is not added, and with a ContentDisplay of TEXT_ONLY, the graphic is not added.- Overrides:
- updateChildrenin class- LabeledSkinBase<TitledPane>
 
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layoutChildrenprotected void layoutChildren(double x, double y, double w, double h)The Layout algorithm works like this: - Get the labeled w/h, graphic w/h, text w/h - Compute content w/h based on graphicVPos, graphicHPos, graphicTextGap, and graphic w/h and text w/h - (Note that the text content has been pre-truncated where necessary) - compute content x/y based on content w/h and labeled w/h and the labeled's hpos and vpos - position the graphic and text- Overrides:
- layoutChildrenin class- LabeledSkinBase<TitledPane>
- Parameters:
- x- the x position
- y- the y position
- w- the width
- h- the height
 
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computeMinWidthprotected double computeMinWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)Compute and return the minimum width of this Labeled. The minimum width is the smaller of the width of "..." and the width with the actual text. In this way, if the text width itself is smaller than the ellipsis then we should use that as the min width, otherwise the ellipsis needs to be the min width.We use the same calculation here regardless of whether we are talking about a single or multiline labeled. So a multiline labeled may find that the width of the "..." is as small as it will ever get. - Overrides:
- computeMinWidthin class- LabeledSkinBase<TitledPane>
- Parameters:
- height- The height of the Skin, in case this value might dictate the minimum width.
- topInset- the pixel snapped top inset
- rightInset- the pixel snapped right inset
- bottomInset- the pixel snapped bottom inset
- leftInset- the pixel snapped left inset
- Returns:
- A double representing the minimum width of this Skin.
 
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computeMinHeightprotected double computeMinHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset)Computes the minimum allowable height of the Skin, based on the provided width.- Overrides:
- computeMinHeightin class- LabeledSkinBase<TitledPane>
- Parameters:
- width- The width of the Skin, in case this value might dictate the minimum height.
- topInset- the pixel snapped top inset
- rightInset- the pixel snapped right inset
- bottomInset- the pixel snapped bottom inset
- leftInset- the pixel snapped left inset
- Returns:
- A double representing the minimum height of this Skin.
 
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computePrefWidthprotected double computePrefWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)Calculates the preferred width of thisSkinBase. The default implementation calculates this width as the width of the area occupied by its managed children when they are positioned at their current positions at their preferred widths.- Overrides:
- computePrefWidthin class- LabeledSkinBase<TitledPane>
- Parameters:
- height- the height that should be used if preferred width depends on it
- topInset- the pixel snapped top inset
- rightInset- the pixel snapped right inset
- bottomInset- the pixel snapped bottom inset
- leftInset- the pixel snapped left inset
- Returns:
- the calculated preferred width
 
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computePrefHeightprotected double computePrefHeight(double width, double topInset, double rightInset, double bottomInset, double leftInset)Calculates the preferred height of thisSkinBase. The default implementation calculates this height as the height of the area occupied by its managed children when they are positioned at their current positions at their preferred heights.- Overrides:
- computePrefHeightin class- LabeledSkinBase<TitledPane>
- Parameters:
- width- the width that should be used if preferred height depends on it
- topInset- the pixel snapped top inset
- rightInset- the pixel snapped right inset
- bottomInset- the pixel snapped bottom inset
- leftInset- the pixel snapped left inset
- Returns:
- the calculated preferred height
 
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computeMaxWidthprotected double computeMaxWidth(double height, double topInset, double rightInset, double bottomInset, double leftInset)Computes the maximum allowable width of the Skin, based on the provided height.- Overrides:
- computeMaxWidthin class- LabeledSkinBase<TitledPane>
- Parameters:
- height- The height of the Skin, in case this value might dictate the maximum width.
- topInset- the pixel snapped top inset
- rightInset- the pixel snapped right inset
- bottomInset- the pixel snapped bottom inset
- leftInset- the pixel snapped left inset
- Returns:
- A double representing the maximum width of this Skin.
 
 
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