- java.lang.Object
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- javafx.scene.control.SkinBase<C>
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- javafx.scene.control.skin.LabeledSkinBase<Button>
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- javafx.scene.control.skin.ButtonSkin
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- All Implemented Interfaces:
Skin<C>
public class ButtonSkin extends LabeledSkinBase<Button>
Default skin implementation for theButton
control.- Since:
- 9
- See Also:
Button
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Constructor Summary
Constructors Constructor Description ButtonSkin(Button control)
Creates a new ButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.
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Method Summary
All Methods Instance Methods Concrete Methods Modifier and Type Method Description void
dispose()
Called by a Skinnable when the Skin is replaced on the Skinnable.-
Methods inherited from class javafx.scene.control.skin.LabeledSkinBase
computeBaselineOffset, computeMaxHeight, computeMaxWidth, computeMinHeight, computeMinWidth, computePrefHeight, computePrefWidth, layoutChildren, layoutLabelInArea, layoutLabelInArea, queryAccessibleAttribute, updateChildren
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Methods inherited from class java.lang.Object
clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait
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Methods inherited from class javafx.scene.control.SkinBase
consumeMouseEvents, executeAccessibleAction, getChildren, getClassCssMetaData, getCssMetaData, getNode, getSkinnable, layoutInArea, layoutInArea, layoutInArea, positionInArea, positionInArea, pseudoClassStateChanged, registerChangeListener, snappedBottomInset, snappedLeftInset, snappedRightInset, snappedTopInset, snapPosition, snapPositionX, snapPositionY, snapSize, snapSizeX, snapSizeY, snapSpace, snapSpaceX, snapSpaceY, unregisterChangeListeners
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Constructor Detail
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ButtonSkin
public ButtonSkin(Button control)
Creates a new ButtonSkin instance, installing the necessary child nodes into the Controlchildren
list, as well as the necessary input mappings for handling key, mouse, etc events.- Parameters:
control
- The control that this skin should be installed onto.
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Method Detail
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dispose
public void dispose()
Called by a Skinnable when the Skin is replaced on the Skinnable. This method allows a Skin to implement any logic necessary to clean up itself after the Skin is no longer needed. It may be used to release native resources. The methodsSkin.getSkinnable()
andSkin.getNode()
should return null following a call to dispose. Calling dispose twice has no effect.
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