Java™ Platform
Standard Ed. 6

Uses of Class
java.util.Hashtable

Packages that use Hashtable
java.awt Contains all of the classes for creating user interfaces and for painting graphics and images. 
java.awt.image Provides classes for creating and modifying images. 
java.security Provides the classes and interfaces for the security framework. 
java.util Contains the collections framework, legacy collection classes, event model, date and time facilities, internationalization, and miscellaneous utility classes (a string tokenizer, a random-number generator, and a bit array). 
javax.management Provides the core classes for the Java Management Extensions. 
javax.naming Provides the classes and interfaces for accessing naming services. 
javax.naming.directory Extends the javax.naming package to provide functionality for accessing directory services. 
javax.naming.ldap Provides support for LDAPv3 extended operations and controls. 
javax.naming.spi Provides the means for dynamically plugging in support for accessing naming and directory services through the javax.naming and related packages. 
javax.swing Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. 
javax.swing.plaf.basic Provides user interface objects built according to the Basic look and feel. 
javax.swing.text.html.parser Provides the default HTML parser, along with support classes. 
javax.swing.undo Allows developers to provide support for undo/redo in applications such as text editors. 
 

Uses of Hashtable in java.awt
 

Fields in java.awt declared as Hashtable
protected  Hashtable<Component,GridBagConstraints> GridBagLayout.comptable
          This hashtable maintains the association between a component and its gridbag constraints.
 

Uses of Hashtable in java.awt.image
 

Methods in java.awt.image with parameters of type Hashtable
 void ReplicateScaleFilter.setProperties(Hashtable<?,?> props)
          Passes along the properties from the source object after adding a property indicating the scale applied.
 void PixelGrabber.setProperties(Hashtable<?,?> props)
          The setProperties method is part of the ImageConsumer API which this class must implement to retrieve the pixels.
 void ImageFilter.setProperties(Hashtable<?,?> props)
          Passes the properties from the source object along after adding a property indicating the stream of filters it has been run through.
 void ImageConsumer.setProperties(Hashtable<?,?> props)
          Sets the extensible list of properties associated with this image.
 void CropImageFilter.setProperties(Hashtable<?,?> props)
          Passes along the properties from the source object after adding a property indicating the cropped region.
 

Constructors in java.awt.image with parameters of type Hashtable
BufferedImage(ColorModel cm, WritableRaster raster, boolean isRasterPremultiplied, Hashtable<?,?> properties)
          Constructs a new BufferedImage with a specified ColorModel and Raster.
MemoryImageSource(int w, int h, ColorModel cm, byte[] pix, int off, int scan, Hashtable<?,?> props)
          Constructs an ImageProducer object which uses an array of bytes to produce data for an Image object.
MemoryImageSource(int w, int h, ColorModel cm, int[] pix, int off, int scan, Hashtable<?,?> props)
          Constructs an ImageProducer object which uses an array of integers to produce data for an Image object.
MemoryImageSource(int w, int h, int[] pix, int off, int scan, Hashtable<?,?> props)
          Constructs an ImageProducer object which uses an array of integers in the default RGB ColorModel to produce data for an Image object.
 

Uses of Hashtable in java.security
 

Subclasses of Hashtable in java.security
 class AuthProvider
          This class defines login and logout methods for a provider.
 class Provider
          This class represents a "provider" for the Java Security API, where a provider implements some or all parts of Java Security.
 

Uses of Hashtable in java.util
 

Subclasses of Hashtable in java.util
 class Properties
          The Properties class represents a persistent set of properties.
 

Uses of Hashtable in javax.management
 

Methods in javax.management that return Hashtable
 Hashtable<String,String> ObjectName.getKeyPropertyList()
          Returns the key properties as a Hashtable.
 

Methods in javax.management with parameters of type Hashtable
static ObjectName ObjectName.getInstance(String domain, Hashtable<String,String> table)
          Return an instance of ObjectName that can be used anywhere an object obtained with new ObjectName(domain, table) can be used.
 

Constructors in javax.management with parameters of type Hashtable
ObjectName(String domain, Hashtable<String,String> table)
          Construct an object name with several key properties from a Hashtable.
 

Uses of Hashtable in javax.naming
 

Fields in javax.naming declared as Hashtable
protected  Hashtable<?,?> CannotProceedException.environment
          Contains the environment relevant for the Context or DirContext method that cannot proceed.
protected  Hashtable<Object,Object> InitialContext.myProps
          The environment associated with this InitialContext.
 

Methods in javax.naming that return Hashtable
 Hashtable<?,?> InitialContext.getEnvironment()
           
 Hashtable<?,?> Context.getEnvironment()
          Retrieves the environment in effect for this context.
 Hashtable<?,?> CannotProceedException.getEnvironment()
          Retrieves the environment that was in effect when this exception was created.
 

Methods in javax.naming with parameters of type Hashtable
abstract  Context ReferralException.getReferralContext(Hashtable<?,?> env)
          Retrieves the context at which to continue the method using environment properties.
protected  void InitialContext.init(Hashtable<?,?> environment)
          Initializes the initial context using the supplied environment.
 void CannotProceedException.setEnvironment(Hashtable<?,?> environment)
          Sets the environment that will be returned when getEnvironment() is called.
 

Constructors in javax.naming with parameters of type Hashtable
InitialContext(Hashtable<?,?> environment)
          Constructs an initial context using the supplied environment.
 

Uses of Hashtable in javax.naming.directory
 

Constructors in javax.naming.directory with parameters of type Hashtable
InitialDirContext(Hashtable<?,?> environment)
          Constructs an initial DirContext using the supplied environment.
 

Uses of Hashtable in javax.naming.ldap
 

Methods in javax.naming.ldap with parameters of type Hashtable
static Control ControlFactory.getControlInstance(Control ctl, Context ctx, Hashtable<?,?> env)
          Creates a control using known control factories.
abstract  Context LdapReferralException.getReferralContext(Hashtable<?,?> env)
          Retrieves the context at which to continue the method using environment properties and no controls.
abstract  Context LdapReferralException.getReferralContext(Hashtable<?,?> env, Control[] reqCtls)
          Retrieves the context at which to continue the method using request controls and environment properties.
 

Constructors in javax.naming.ldap with parameters of type Hashtable
InitialLdapContext(Hashtable<?,?> environment, Control[] connCtls)
          Constructs an initial context using environment properties and connection request controls.
 

Uses of Hashtable in javax.naming.spi
 

Methods in javax.naming.spi with parameters of type Hashtable
 InitialContextFactory InitialContextFactoryBuilder.createInitialContextFactory(Hashtable<?,?> environment)
          Creates an initial context factory using the specified environment.
 ObjectFactory ObjectFactoryBuilder.createObjectFactory(Object obj, Hashtable<?,?> environment)
          Creates a new object factory using the environment supplied.
static Context NamingManager.getInitialContext(Hashtable<?,?> env)
          Creates an initial context using the specified environment properties.
 Context InitialContextFactory.getInitialContext(Hashtable<?,?> environment)
          Creates an Initial Context for beginning name resolution.
 Object ObjectFactory.getObjectInstance(Object obj, Name name, Context nameCtx, Hashtable<?,?> environment)
          Creates an object using the location or reference information specified.
static Object NamingManager.getObjectInstance(Object refInfo, Name name, Context nameCtx, Hashtable<?,?> environment)
          Creates an instance of an object for the specified object and environment.
static Object DirectoryManager.getObjectInstance(Object refInfo, Name name, Context nameCtx, Hashtable<?,?> environment, Attributes attrs)
          Creates an instance of an object for the specified object, attributes, and environment.
 Object DirObjectFactory.getObjectInstance(Object obj, Name name, Context nameCtx, Hashtable<?,?> environment, Attributes attrs)
          Creates an object using the location or reference information, and attributes specified.
 Object StateFactory.getStateToBind(Object obj, Name name, Context nameCtx, Hashtable<?,?> environment)
          Retrieves the state of an object for binding.
static Object NamingManager.getStateToBind(Object obj, Name name, Context nameCtx, Hashtable<?,?> environment)
          Retrieves the state of an object for binding.
static DirStateFactory.Result DirectoryManager.getStateToBind(Object obj, Name name, Context nameCtx, Hashtable<?,?> environment, Attributes attrs)
          Retrieves the state of an object for binding when given the original object and its attributes.
 DirStateFactory.Result DirStateFactory.getStateToBind(Object obj, Name name, Context nameCtx, Hashtable<?,?> environment, Attributes inAttrs)
          Retrieves the state of an object for binding given the object and attributes to be transformed.
static Context NamingManager.getURLContext(String scheme, Hashtable<?,?> environment)
          Creates a context for the given URL scheme id.
 

Uses of Hashtable in javax.swing
 

Subclasses of Hashtable in javax.swing
 class UIDefaults
          A table of defaults for Swing components.
 

Fields in javax.swing declared as Hashtable
protected  Hashtable JTable.defaultEditorsByColumnClass
          A table of objects that display and edit the contents of a cell, indexed by class as declared in getColumnClass in the TableModel interface.
protected  Hashtable JTable.defaultRenderersByColumnClass
          A table of objects that display the contents of a cell, indexed by class as declared in getColumnClass in the TableModel interface.
 

Methods in javax.swing that return Hashtable
 Hashtable JSlider.createStandardLabels(int increment)
          Creates a Hashtable of numerical text labels, starting at the slider minimum, and using the increment specified.
 Hashtable JSlider.createStandardLabels(int increment, int start)
          Creates a Hashtable of numerical text labels, starting at the starting point specified, and using the increment specified.
protected  Hashtable<Component,Integer> JLayeredPane.getComponentToLayer()
          Returns the hashtable that maps components to layers.
 

Constructors in javax.swing with parameters of type Hashtable
JTree(Hashtable<?,?> value)
          Returns a JTree created from a Hashtable which does not display with root.
 

Uses of Hashtable in javax.swing.plaf.basic
 

Fields in javax.swing.plaf.basic declared as Hashtable
protected  Hashtable<TreePath,Boolean> BasicTreeUI.drawingCache
          Used for minimizing the drawing of vertical lines.
protected  Hashtable<File,Icon> BasicFileChooserUI.BasicFileView.iconCache
           
 

Uses of Hashtable in javax.swing.text.html.parser
 

Fields in javax.swing.text.html.parser declared as Hashtable
 Hashtable<String,Element> DTD.elementHash
           
 Hashtable<Object,Entity> DTD.entityHash
           
 

Uses of Hashtable in javax.swing.undo
 

Fields in javax.swing.undo declared as Hashtable
protected  Hashtable<Object,Object> StateEdit.postState
          The state information after the edit
protected  Hashtable<Object,Object> StateEdit.preState
          The state information prior to the edit
 

Methods in javax.swing.undo with parameters of type Hashtable
 void StateEditable.restoreState(Hashtable<?,?> state)
          Upon receiving this message the receiver should extract any relevant state out of state.
 void StateEditable.storeState(Hashtable<Object,Object> state)
          Upon receiving this message the receiver should place any relevant state into state.
 


Java™ Platform
Standard Ed. 6

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