Package | Description |
---|---|
org.scijava.java3d.utils.scenegraph.io.retained | |
org.scijava.vecmath |
Provides 3D vector mathematics classes.
|
Modifier and Type | Method and Description |
---|---|
Tuple4f |
Controller.readTuple4f(DataInput in,
Tuple4f tuple) |
Modifier and Type | Method and Description |
---|---|
Tuple4f |
Controller.readTuple4f(DataInput in,
Tuple4f tuple) |
void |
Controller.writeTuple4f(DataOutput out,
Tuple4f tuple) |
Modifier and Type | Class and Description |
---|---|
class |
Color4f
A four-element color represented by single precision floating point
x, y, z, and w values.
|
class |
Point4f
A 4 element point represented by single precision floating point x,y,z,w
coordinates.
|
class |
Quat4f
A 4 element unit quaternion represented by single precision floating
point x,y,z,w coordinates.
|
class |
TexCoord4f
A 4 element texture coordinate that is represented by single precision
floating point x,y,z,w coordinates.
|
class |
Vector4f
A 4-element vector represented by single-precision floating point x,y,z,w
coordinates.
|
Modifier and Type | Method and Description |
---|---|
void |
Tuple4f.absolute(Tuple4f t)
Sets each component of the tuple parameter to its absolute
value and places the modified values into this tuple.
|
void |
Tuple4f.add(Tuple4f t1)
Sets the value of this tuple to the sum of itself and t1.
|
void |
Tuple4f.add(Tuple4f t1,
Tuple4f t2)
Sets the value of this tuple to the sum of tuples t1 and t2.
|
void |
Tuple4f.clamp(float min,
float max,
Tuple4f t)
Clamps the tuple parameter to the range [low, high] and
places the values into this tuple.
|
void |
Tuple4f.clampMax(float max,
Tuple4f t)
Clamps the maximum value of the tuple parameter to the max
parameter and places the values into this tuple.
|
void |
Tuple4f.clampMin(float min,
Tuple4f t)
Clamps the minimum value of the tuple parameter to the min
parameter and places the values into this tuple.
|
boolean |
Tuple4f.epsilonEquals(Tuple4f t1,
float epsilon)
Returns true if the L-infinite distance between this tuple
and tuple t1 is less than or equal to the epsilon parameter,
otherwise returns false.
|
boolean |
Tuple4f.equals(Tuple4f t1)
Returns true if all of the data members of Tuple4f t1 are
equal to the corresponding data members in this Tuple4f.
|
void |
Tuple4f.get(Tuple4f t)
Copies the values of this tuple into the tuple t.
|
void |
Tuple4f.interpolate(Tuple4f t1,
float alpha)
Linearly interpolates between this tuple and tuple t1 and
places the result into this tuple: this = (1-alpha)*this + alpha*t1.
|
void |
Tuple4f.interpolate(Tuple4f t1,
Tuple4f t2,
float alpha)
Linearly interpolates between tuples t1 and t2 and places the
result into this tuple: this = (1-alpha)*t1 + alpha*t2.
|
void |
Tuple4f.negate(Tuple4f t1)
Sets the value of this tuple to the negation of tuple t1.
|
void |
Tuple4f.scale(float s,
Tuple4f t1)
Sets the value of this tuple to the scalar multiplication
of tuple t1.
|
void |
Tuple4f.scaleAdd(float s,
Tuple4f t1)
Sets the value of this tuple to the scalar multiplication
of itself and then adds tuple t1 (this = s*this + t1).
|
void |
Tuple4f.scaleAdd(float s,
Tuple4f t1,
Tuple4f t2)
Sets the value of this tuple to the scalar multiplication
of tuple t1 plus tuple t2 (this = s*t1 + t2).
|
void |
Tuple4f.set(Tuple4f t1)
Sets the value of this tuple to the value of tuple t1.
|
void |
Tuple4d.set(Tuple4f t1)
Sets the value of this tuple to the value of tuple t1.
|
void |
GVector.set(Tuple4f tuple)
Sets the value of this vector to the values in tuple
|
void |
Tuple4f.sub(Tuple4f t1)
Sets the value of this tuple to the difference
of itself and t1 (this = this - t1).
|
void |
Tuple4f.sub(Tuple4f t1,
Tuple4f t2)
Sets the value of this tuple to the difference
of tuples t1 and t2 (this = t1 - t2).
|
void |
Matrix4f.transform(Tuple4f vec)
Transform the vector vec using this Transform and place the
result back into vec.
|
void |
Matrix4d.transform(Tuple4f vec)
Transform the vector vec using this Transform and place the
result back into vec.
|
void |
Matrix4f.transform(Tuple4f vec,
Tuple4f vecOut)
Transform the vector vec using this Matrix4f and place the
result into vecOut.
|
void |
Matrix4d.transform(Tuple4f vec,
Tuple4f vecOut)
Transform the vector vec using this Matrix4d and place the
result into vecOut.
|
Constructor and Description |
---|
Color4f(Tuple4f t1)
Constructs and initializes a Color4f from the specified Tuple4f.
|
GVector(Tuple4f tuple)
Constructs a new GVector and copies the initial values
from the specified tuple.
|
Point4d(Tuple4f t1)
Constructs and initializes a Point4d from the specified Tuple4f.
|
Point4f(Tuple4f t1)
Constructs and initializes a Point4f from the specified Tuple4f.
|
Quat4d(Tuple4f t1)
Constructs and initializes a Quat4d from the specified Tuple4f.
|
Quat4f(Tuple4f t1)
Constructs and initializes a Quat4f from the specified Tuple4f.
|
TexCoord4f(Tuple4f t1)
Constructs and initializes a TexCoord4f from the specified Tuple4f.
|
Tuple4d(Tuple4f t1)
Constructs and initializes a Tuple4d from the specified Tuple4f.
|
Tuple4f(Tuple4f t1)
Constructs and initializes a Tuple4f from the specified Tuple4f.
|
Vector4d(Tuple4f t1)
Constructs and initializes a Vector4d from the specified Tuple4f.
|
Vector4f(Tuple4f t1)
Constructs and initializes a Vector4f from the specified Tuple4f.
|
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