public class RotationInterpolatorState extends TransformInterpolatorState
control, node, nodeClassName, symbol
Constructor and Description |
---|
RotationInterpolatorState(SymbolTableData symbol,
Controller control) |
Modifier and Type | Method and Description |
---|---|
protected SceneGraphObject |
createNode()
Create a new Java3D node for this object.
|
SceneGraphObject |
createNode(Class j3dClass)
Create a new Java3D node from the supplied class using the parameterless constructor
For Java3D nodes which do not have a default constructor you must
overload this method and create the object using createNode( className, parameters )
This will correctly handle subclasses of Java3D classes
|
void |
readObject(DataInput in) |
void |
writeObject(DataOutput out)
DO NOT call symbolTable.addReference in writeObject as this (may)
result in a concurrentModificationException.
|
buildGraph
addSubReference
createNode
cleanup, createNode, createState, getNode, getNodeID, getSymbol, readConstructorParams, readString, writeConstructorParams, writeString
public RotationInterpolatorState(SymbolTableData symbol, Controller control)
public void writeObject(DataOutput out) throws IOException
SceneGraphObjectState
writeObject
in class TransformInterpolatorState
IOException
public void readObject(DataInput in) throws IOException
readObject
in class TransformInterpolatorState
IOException
public SceneGraphObject createNode(Class j3dClass)
SceneGraphObjectState
createNode
in class SceneGraphObjectState
protected SceneGraphObject createNode()
SceneGraphObjectState
createNode
in class SceneGraphObjectState
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