Package | Description |
---|---|
org.scijava.java3d |
Provides the core set of classes for the
3D graphics API for the Java platform; click here for more information,
including explanatory material that was formerly found in the guide.
|
org.scijava.java3d.utils.behaviors.picking |
Deprecated: Use
org.scijava.java3d.utils.pickfast.behaviors
instead. |
Modifier and Type | Method and Description |
---|---|
boolean |
Shape3D.intersect(SceneGraphPath path,
PickRay pickRay,
double[] dist)
Checks whether the geometry in this shape node intersects with
the specified pickRay.
|
boolean |
Morph.intersect(SceneGraphPath path,
PickRay pickRay,
double[] dist)
Deprecated.
Checks whether the geometry in this morph node intersects with
the specified pickRay.
|
Modifier and Type | Method and Description |
---|---|
static boolean |
Intersect.rayAndLine(PickRay ray,
Point3d[] coordinates,
int index,
double[] dist)
Deprecated.
Determines if the
PickRay and Line
objects intersect. |
static boolean |
Intersect.rayAndLine(PickRay ray,
Point3f[] coordinates,
int index,
double[] dist)
Deprecated.
Return true if line intersects with ray and the distance, from
the origin of ray to the intersection point, is stored in dist[0].
|
static boolean |
Intersect.rayAndPoint(PickRay ray,
Point3d pnt,
double[] dist)
Deprecated.
Determines if the
PickRay and Point3d
objects intersect. |
static boolean |
Intersect.rayAndPoint(PickRay ray,
Point3f pnt,
double[] dist)
Deprecated.
Return true if point intersects with ray and the distance, from
the origin of ray to the intersection point, is stored in dist[0].
|
static boolean |
Intersect.rayAndQuad(PickRay ray,
Point3d[] coordinates,
int index,
double[] dist)
Deprecated.
Determines if the
PickRay and quadrilateral
objects intersect. |
static boolean |
Intersect.rayAndTriangle(PickRay ray,
Point3d[] coordinates,
int index,
double[] dist)
Deprecated.
Return true if triangle intersects with ray and the distance, from
the origin of ray to the intersection point, is stored in dist[0].
|
static boolean |
Intersect.rayAndTriangle(PickRay ray,
Point3f[] coordinates,
int index,
double[] dist)
Deprecated.
Return true if triangle intersects with ray and the distance, from
the origin of ray to the intersection point, is stored in dist[0].
|
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