public class TransparencyInterpolator extends Interpolator
There are two forms of constructor to specify the type of transparency interpolation. The first constructor takes an Alpha and a TransparencyAttributes object and creates a transparency interpolator that maps an Alpha value of 1.0 to a transparency value of 1.0, and an Alpha value of 0.0 and maps it to a transparency value of 0.0. The second constructor takes an Alpha, a TransparencyAttributes object, a minimum transparency value and a maximum transparency value. This constructor provides more flexibility by specifying how the Alpha values are mapped to the transparency values - an Alpha of 1.0 maps to the maximum transparency value and an Alpha of 0.0 maps to the minimum transparency value.
Alpha
,
TransparencyAttributes
defaultWakeupCriterion
ALLOW_AUTO_COMPUTE_BOUNDS_READ, ALLOW_AUTO_COMPUTE_BOUNDS_WRITE, ALLOW_BOUNDS_READ, ALLOW_BOUNDS_WRITE, ALLOW_COLLIDABLE_READ, ALLOW_COLLIDABLE_WRITE, ALLOW_LOCAL_TO_VWORLD_READ, ALLOW_LOCALE_READ, ALLOW_PARENT_READ, ALLOW_PICKABLE_READ, ALLOW_PICKABLE_WRITE, ENABLE_COLLISION_REPORTING, ENABLE_PICK_REPORTING
Constructor and Description |
---|
TransparencyInterpolator(Alpha alpha,
TransparencyAttributes target)
Constructs a trivial transparency interpolator with a specified target,
a minimum transparency of 0.0f and a maximum transparency of 1.0f.
|
TransparencyInterpolator(Alpha alpha,
TransparencyAttributes target,
float minimumTransparency,
float maximumTransparency)
Constructs a new transparency interpolator that varies the target
material's transparency between the two transparency values.
|
Modifier and Type | Method and Description |
---|---|
Node |
cloneNode(boolean forceDuplicate)
Used to create a new instance of the node.
|
float |
getMaximumTransparency()
This method retrieves this interpolator's maximumTransparency.
|
float |
getMinimumTransparency()
This method retrieves this interpolator's minimumTransparency.
|
TransparencyAttributes |
getTarget()
This method retrieves this interpolator's target reference.
|
void |
processStimulus(Enumeration criteria)
This method is invoked by the behavior scheduler every frame.
|
void |
setMaximumTransparency(float transparency)
This method sets the maximumTransparency for this interpolator.
|
void |
setMinimumTransparency(float transparency)
This method sets the minimumTransparency for this interpolator.
|
void |
setTarget(TransparencyAttributes target)
This method sets the target TransparencyAttributes object
for this interpolator.
|
void |
updateNodeReferences(NodeReferenceTable referenceTable)
Callback used to allow a node to check if any nodes referenced
by that node have been duplicated via a call to
cloneTree . |
getAlpha, initialize, setAlpha
getEnable, getNumSchedulingIntervals, getSchedulingBoundingLeaf, getSchedulingBounds, getSchedulingInterval, getView, getWakeupCondition, postId, setEnable, setSchedulingBoundingLeaf, setSchedulingBounds, setSchedulingInterval, wakeupOn
cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, cloneTree, duplicateNode, getBounds, getBoundsAutoCompute, getCollidable, getLocale, getLocalToVworld, getLocalToVworld, getParent, getPickable, setBounds, setBoundsAutoCompute, setCollidable, setPickable
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString
public TransparencyInterpolator(Alpha alpha, TransparencyAttributes target)
alpha
- the alpha object for this interpolatortarget
- the TransparencyAttributes component object affected
by this interpolatorpublic TransparencyInterpolator(Alpha alpha, TransparencyAttributes target, float minimumTransparency, float maximumTransparency)
alpha
- the alpha object for this Interpolatortarget
- the TransparencyAttributes component object affected
by this interpolatorminimumTransparency
- the starting transparencymaximumTransparency
- the ending transparencypublic void setMinimumTransparency(float transparency)
transparency
- the new minimum transparencypublic float getMinimumTransparency()
public void setMaximumTransparency(float transparency)
transparency
- the new maximum transparencypublic float getMaximumTransparency()
public void setTarget(TransparencyAttributes target)
target
- the target TransparencyAttributes objectpublic TransparencyAttributes getTarget()
public void processStimulus(Enumeration criteria)
processStimulus
in class Behavior
criteria
- an enumeration of the criteria that caused the
stimuluspublic Node cloneNode(boolean forceDuplicate)
cloneTree
to duplicate the current node.cloneNode
in class Node
forceDuplicate
- when set to true
, causes the
duplicateOnCloneTree
flag to be ignored. When
false
, the value of each node's
duplicateOnCloneTree
variable determines whether
NodeComponent data is duplicated or copied.Node.cloneTree()
,
Node.cloneNode(boolean)
,
Node.duplicateNode(org.scijava.java3d.Node, boolean)
,
NodeComponent.setDuplicateOnCloneTree(boolean)
public void updateNodeReferences(NodeReferenceTable referenceTable)
cloneTree
.
This method is called by cloneTree
after all nodes in
the sub-graph have been duplicated. The cloned Leaf node's method
will be called and the Leaf node can then look up any node references
by using the getNewObjectReference
method found in the
NodeReferenceTable
object. If a match is found, a
reference to the corresponding Node in the newly cloned sub-graph
is returned. If no corresponding reference is found, either a
DanglingReferenceException is thrown or a reference to the original
node is returned depending on the value of the
allowDanglingReferences
parameter passed in the
cloneTree
call.
NOTE: Applications should not call this method directly. It should only be called by the cloneTree method.
updateNodeReferences
in class Behavior
referenceTable
- a NodeReferenceTableObject that contains the
getNewObjectReference
method needed to search for
new object instances.NodeReferenceTable
,
Node.cloneTree()
,
DanglingReferenceException
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