public class PointAttributes extends NodeComponent
If antialiasing is enabled, the points are considered transparent for rendering purposes. They are rendered with all the other transparent objects and adhere to the other transparency settings such as the View transparency sorting policy and the View depth buffer freeze transparent enable.
Appearance
,
View
Modifier and Type | Field and Description |
---|---|
static int |
ALLOW_ANTIALIASING_READ
Specifies that this PointAttributes object allows reading its
point antialiasing flag.
|
static int |
ALLOW_ANTIALIASING_WRITE
Specifies that this PointAttributes object allows writing its
point antialiasing flag.
|
static int |
ALLOW_SIZE_READ
Specifies that this PointAttributes object allows reading its
point size information.
|
static int |
ALLOW_SIZE_WRITE
Specifies that this PointAttributes object allows writing its
point size information.
|
Constructor and Description |
---|
PointAttributes()
Constructs a PointAttributes object with default parameters.
|
PointAttributes(float pointSize,
boolean pointAntialiasing)
Constructs a PointAttributes object with specified values.
|
Modifier and Type | Method and Description |
---|---|
NodeComponent |
cloneNodeComponent()
Deprecated.
replaced with cloneNodeComponent(boolean forceDuplicate)
|
boolean |
getPointAntialiasingEnable()
Retrieves the state of the point antialiasing flag.
|
float |
getPointSize()
Gets the point size for this appearance component object.
|
void |
setPointAntialiasingEnable(boolean state)
Enables or disables point antialiasing
for this appearance component object.
|
void |
setPointSize(float pointSize)
Sets the point size for this appearance component object.
|
cloneNodeComponent, duplicateNodeComponent, duplicateNodeComponent, getDuplicateOnCloneTree, setDuplicateOnCloneTree
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences
public static final int ALLOW_SIZE_READ
public static final int ALLOW_SIZE_WRITE
public static final int ALLOW_ANTIALIASING_READ
public static final int ALLOW_ANTIALIASING_WRITE
public PointAttributes()
public PointAttributes(float pointSize, boolean pointAntialiasing)
pointSize
- the size of points, in pixelspointAntialiasing
- flag to set point antialising ON or OFFpublic void setPointSize(float pointSize)
pointSize
- the size, in pixels, of point primitivesCapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic float getPointSize()
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic void setPointAntialiasingEnable(boolean state)
If antialiasing is enabled, the points are considered transparent for rendering purposes. They are rendered with all the other transparent objects and adhere to the other transparency settings such as the View transparency sorting policy and the View depth buffer freeze transparent enable.
state
- true or false to enable or disable point antialiasingCapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphView
public boolean getPointAntialiasingEnable()
CapabilityNotSetException
- if appropriate capability is
not set and this object is part of live or compiled scene graphpublic NodeComponent cloneNodeComponent()
cloneNodeComponent
in class NodeComponent
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