public interface GeometryService
 In particular, the j3d-core-utils project provides additional
 functionality under a different license, which is needed in some
 circumstances by core Java 3D. Thus, historically, these two projects have
 been co-dependent. This interface breaks the circular dependency by using
 Java's service discovery mechanism: if j3d-core-utils is present on
 the classpath, its GeometryServiceImpl will provide the functionality
 defined here. Or if not (i.e., no suitable GeometryService
 implementation can be discovered and instantiated}), then the Java3D core
 will fail as gracefully as possible.
 
Font3D.triangulateGlyphs(java.awt.font.GlyphVector, char)| Modifier and Type | Method and Description | 
|---|---|
int | 
triangulateIslands(int[][] islandCounts,
                  Point3f[][] outVerts,
                  int[] contourCounts,
                  ArrayList<GeometryArray> triangData)
Loops through each island, calling triangulator once per island. 
 | 
int triangulateIslands(int[][] islandCounts,
                       Point3f[][] outVerts,
                       int[] contourCounts,
                       ArrayList<GeometryArray> triangData)
islandCounts - TODOoutVerts - TODOcontourCounts - TODOtriangData - TODOCopyright © 2016–2022 SciJava. All rights reserved.