public abstract class Geometry extends NodeComponent
Each of these geometric types defines a visible object or set of objects. A Geometry object is used as a component object of a Shape3D leaf node.
Modifier and Type | Field and Description |
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static int |
ALLOW_INTERSECT
Specifies that this Geometry allows intersect operation.
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Constructor and Description |
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Geometry()
Constructs a new Geometry object.
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cloneNodeComponent, cloneNodeComponent, duplicateNodeComponent, duplicateNodeComponent, getDuplicateOnCloneTree, setDuplicateOnCloneTree
clearCapability, clearCapabilityIsFrequent, duplicateSceneGraphObject, getCapability, getCapabilityIsFrequent, getName, getUserData, isCompiled, isLive, setCapability, setCapabilityIsFrequent, setName, setUserData, toString, updateNodeReferences
public static final int ALLOW_INTERSECT
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