Module java.base
Package java.math

Enum RoundingMode

  • All Implemented Interfaces:
    Serializable, Comparable<RoundingMode>, Constable

    public enum RoundingMode
    extends Enum<RoundingMode>
    Specifies a rounding behavior for numerical operations capable of discarding precision. Each rounding mode indicates how the least significant returned digit of a rounded result is to be calculated. If fewer digits are returned than the digits needed to represent the exact numerical result, the discarded digits will be referred to as the discarded fraction regardless the digits' contribution to the value of the number. In other words, considered as a numerical value, the discarded fraction could have an absolute value greater than one.

    Each rounding mode description includes a table listing how different two-digit decimal values would round to a one digit decimal value under the rounding mode in question. The result column in the tables could be gotten by creating a BigDecimal number with the specified value, forming a MathContext object with the proper settings (precision set to 1, and the roundingMode set to the rounding mode in question), and calling round on this number with the proper MathContext. A summary table showing the results of these rounding operations for all rounding modes appears below.

    Summary of Rounding Operations Under Different Rounding Modes
    Input NumberResult of rounding input to one digit with the given rounding mode
    UP DOWN CEILING FLOOR HALF_UP HALF_DOWN HALF_EVEN UNNECESSARY
    5.5 6 5 6 5 6 5 6 throw ArithmeticException
    2.5 3 2 3 2 3 2 2 throw ArithmeticException
    1.6 2 1 2 1 2 2 2 throw ArithmeticException
    1.1 2 1 2 1 1 1 1 throw ArithmeticException
    1.0 1 1 1 1 1 1 1 1
    -1.0 -1 -1 -1 -1 -1 -1 -1 -1
    -1.1 -2 -1 -1 -2 -1 -1 -1 throw ArithmeticException
    -1.6 -2 -1 -1 -2 -2 -2 -2 throw ArithmeticException
    -2.5 -3 -2 -2 -3 -3 -2 -2 throw ArithmeticException
    -5.5 -6 -5 -5 -6 -6 -5 -6 throw ArithmeticException

    This enum is intended to replace the integer-based enumeration of rounding mode constants in BigDecimal (BigDecimal.ROUND_UP, BigDecimal.ROUND_DOWN, etc. ).

    Since:
    1.5
    See Also:
    BigDecimal, MathContext
    • Enum Constant Summary

      Enum Constants 
      Enum Constant Description
      CEILING
      Rounding mode to round towards positive infinity.
      DOWN
      Rounding mode to round towards zero.
      FLOOR
      Rounding mode to round towards negative infinity.
      HALF_DOWN
      Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down.
      HALF_EVEN
      Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor.
      HALF_UP
      Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up.
      UNNECESSARY
      Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary.
      UP
      Rounding mode to round away from zero.
    • Enum Constant Detail

      • UP

        public static final RoundingMode UP
        Rounding mode to round away from zero. Always increments the digit prior to a non-zero discarded fraction. Note that this rounding mode never decreases the magnitude of the calculated value.

        Example:

        Rounding mode UP Examples
        Input Number Input rounded to one digit
        with UP rounding
        5.5 6
        2.5 3
        1.6 2
        1.1 2
        1.0 1
        -1.0 -1
        -1.1 -2
        -1.6 -2
        -2.5 -3
        -5.5 -6

      • DOWN

        public static final RoundingMode DOWN
        Rounding mode to round towards zero. Never increments the digit prior to a discarded fraction (i.e., truncates). Note that this rounding mode never increases the magnitude of the calculated value.

        Example:

        Rounding mode DOWN Examples
        Input Number Input rounded to one digit
        with DOWN rounding
        5.5 5
        2.5 2
        1.6 1
        1.1 1
        1.0 1
        -1.0 -1
        -1.1 -1
        -1.6 -1
        -2.5 -2
        -5.5 -5

      • CEILING

        public static final RoundingMode CEILING
        Rounding mode to round towards positive infinity. If the result is positive, behaves as for RoundingMode.UP; if negative, behaves as for RoundingMode.DOWN. Note that this rounding mode never decreases the calculated value.

        Example:

        Rounding mode CEILING Examples
        Input Number Input rounded to one digit
        with CEILING rounding
        5.5 6
        2.5 3
        1.6 2
        1.1 2
        1.0 1
        -1.0 -1
        -1.1 -1
        -1.6 -1
        -2.5 -2
        -5.5 -5

      • FLOOR

        public static final RoundingMode FLOOR
        Rounding mode to round towards negative infinity. If the result is positive, behave as for RoundingMode.DOWN; if negative, behave as for RoundingMode.UP. Note that this rounding mode never increases the calculated value.

        Example:

        Rounding mode FLOOR Examples
        Input Number Input rounded to one digit
        with FLOOR rounding
        5.5 5
        2.5 2
        1.6 1
        1.1 1
        1.0 1
        -1.0 -1
        -1.1 -2
        -1.6 -2
        -2.5 -3
        -5.5 -6

      • HALF_UP

        public static final RoundingMode HALF_UP
        Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round up. Behaves as for RoundingMode.UP if the discarded fraction is ≥ 0.5; otherwise, behaves as for RoundingMode.DOWN. Note that this is the rounding mode commonly taught at school.

        Example:

        Rounding mode HALF_UP Examples
        Input Number Input rounded to one digit
        with HALF_UP rounding
        5.5 6
        2.5 3
        1.6 2
        1.1 1
        1.0 1
        -1.0 -1
        -1.1 -1
        -1.6 -2
        -2.5 -3
        -5.5 -6

      • HALF_DOWN

        public static final RoundingMode HALF_DOWN
        Rounding mode to round towards "nearest neighbor" unless both neighbors are equidistant, in which case round down. Behaves as for RoundingMode.UP if the discarded fraction is > 0.5; otherwise, behaves as for RoundingMode.DOWN.

        Example:

        Rounding mode HALF_DOWN Examples
        Input Number Input rounded to one digit
        with HALF_DOWN rounding
        5.5 5
        2.5 2
        1.6 2
        1.1 1
        1.0 1
        -1.0 -1
        -1.1 -1
        -1.6 -2
        -2.5 -2
        -5.5 -5

      • HALF_EVEN

        public static final RoundingMode HALF_EVEN
        Rounding mode to round towards the "nearest neighbor" unless both neighbors are equidistant, in which case, round towards the even neighbor. Behaves as for RoundingMode.HALF_UP if the digit to the left of the discarded fraction is odd; behaves as for RoundingMode.HALF_DOWN if it's even. Note that this is the rounding mode that statistically minimizes cumulative error when applied repeatedly over a sequence of calculations. It is sometimes known as "Banker's rounding," and is chiefly used in the USA. This rounding mode is analogous to the rounding policy used for float and double arithmetic in Java.

        Example:

        Rounding mode HALF_EVEN Examples
        Input Number Input rounded to one digit
        with HALF_EVEN rounding
        5.5 6
        2.5 2
        1.6 2
        1.1 1
        1.0 1
        -1.0 -1
        -1.1 -1
        -1.6 -2
        -2.5 -2
        -5.5 -6

      • UNNECESSARY

        public static final RoundingMode UNNECESSARY
        Rounding mode to assert that the requested operation has an exact result, hence no rounding is necessary. If this rounding mode is specified on an operation that yields an inexact result, an ArithmeticException is thrown.

        Example:

        Rounding mode UNNECESSARY Examples
        Input Number Input rounded to one digit
        with UNNECESSARY rounding
        5.5 throw ArithmeticException
        2.5 throw ArithmeticException
        1.6 throw ArithmeticException
        1.1 throw ArithmeticException
        1.0 1
        -1.0 -1
        -1.1 throw ArithmeticException
        -1.6 throw ArithmeticException
        -2.5 throw ArithmeticException
        -5.5 throw ArithmeticException

    • Method Detail

      • values

        public static RoundingMode[] values()
        Returns an array containing the constants of this enum type, in the order they are declared.
        Returns:
        an array containing the constants of this enum type, in the order they are declared
      • valueOf

        public static RoundingMode valueOf​(String name)
        Returns the enum constant of this type with the specified name. The string must match exactly an identifier used to declare an enum constant in this type. (Extraneous whitespace characters are not permitted.)
        Parameters:
        name - the name of the enum constant to be returned.
        Returns:
        the enum constant with the specified name
        Throws:
        IllegalArgumentException - if this enum type has no constant with the specified name
        NullPointerException - if the argument is null
      • valueOf

        public static RoundingMode valueOf​(int rm)
        Returns the RoundingMode object corresponding to a legacy integer rounding mode constant in BigDecimal.
        Parameters:
        rm - legacy integer rounding mode to convert
        Returns:
        RoundingMode corresponding to the given integer.
        Throws:
        IllegalArgumentException - integer is out of range