Specifies the format of a vertex that consists of a point and texture coordinates.
POINT_NORMAL_TEXCOORD
public static final VertexFormat POINT_NORMAL_TEXCOORD
Specifies the format of a vertex that consists of a point, normal and texture coordinates.
Method Detail
getVertexIndexSize
public int getVertexIndexSize()
Returns the number of component indices that represents a vertex. For example,
a POINT_TEXCOORD vertex consists of 2 indices, one for point component and
the other for texture coordinates component. Hence its value will be 2.
Returns:
the number of component indices
getPointIndexOffset
public int getPointIndexOffset()
Returns the index offset in the face array of the point component within
a vertex.
Returns:
the offset to the point component.
getNormalIndexOffset
public int getNormalIndexOffset()
Returns the index offset in the face array of the normal component within
a vertex.
Returns:
the offset to the normal component.
getTexCoordIndexOffset
public int getTexCoordIndexOffset()
Returns the index offset in the face array of the texture coordinates
component within a vertex.